Player Matchup

Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Ol Bojangles
Atlas
Level 49
God Stats
3W - 0L
1,473 SR
Queue Stats
224W - 217L
1,463 Elo+
Party 1
Bacchus
Bacchus
sektrzgk
Bacchus
Level 99
God Stats
3W - 0L
1,816 SR
Queue Stats
90W - 74L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
xIXKrazyVIIx
Danzaburou
Level 67
God Stats
3W - 2L
1,284 SR
Queue Stats
131W - 103L
1,468 Elo+
Party 1
Fenrir
Fenrir
xIXMURKIVx
Fenrir
Level 120
God Stats
6W - 3L
1,414 SR
Queue Stats
246W - 212L
1,439 Elo+
Party 1
Team Averages
Level 92
1,497 SR
1,464 Elo+

VS

Team Averages
Level 119
1,489 SR
1,373 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dakrim98
Anubis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,120 Elo+
Solo
Odin
Odin
Krimpoff
Odin
Level 154
God Stats
5W - 8L
1,408 SR
Queue Stats
348W - 365L
1,465 Elo+
Solo
Eset
Eset
SoundOfYogi
Eset
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 152L
1,348 Elo+
Solo
Sol
Sol
StickyPherrera
Sol
Level 126
God Stats
1W - 3L
1,537 SR
Queue Stats
87W - 96L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
7 / 4 / 15
13,855
815
20,782
16,447
11,772
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
1 / 4 / 19
11,313
665
19,044
21,934
22,096
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
sektrzgk
Bacchus
19
2 / 4 / 18
11,794
694
11,235
33,193
50,975
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
xIXKrazyVIIx
Danzaburou
20
12 / 4 / 8
14,037
826
19,320
16,459
9,983
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
xIXMURKIVx
Fenrir
19
7 / 8 / 15
12,050
709
18,425
19,326
13,148
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
19
8 / 6 / 10
11,724
690
16,965
22,793
11,414
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
Dakrim98
Anubis
19
5 / 7 / 14
11,126
654
20,266
21,463
15,403
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Odin
19
4 / 6 / 15
11,608
683
16,016
24,814
15,375
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 6 / 14
9,926
584
9,710
14,235
6,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 5 / 8
12,293
723
24,382
17,117
13,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
85
29
Kills
24
24
Deaths
30
75
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
4
15
3.63
L
Ao Kuang
 
Ao Kuang
8
6
10
2.17
L
Anubis
Dakrim98
Anubis
5
7
14
1.71
L
Odin
4
6
15
1.92
W
1
4
19
2.63
L
1
6
14
1.33
L
6
5
8
2
W
Bacchus
sektrzgk
Bacchus
2
4
18
2.75
W
Danzaburou
xIXKrazyVIIx
Danzaburou
12
4
8
4
W
Fenrir
xIXMURKIVx
Fenrir
7
8
15
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,806
Damage
87,339
107,359
Taken
100,422
107,974
Mitigated
62,288
45,221
Healing
35,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
20,782
1,054
2,040
7,977
16,447
11,772
2,750
12,276
4,171
69,712
0
L
Ao Kuang
 
Ao Kuang
16,965
4,645
1,675
8,855
22,793
11,414
204
13,479
9,314
21,772
0
L
Anubis
Dakrim98
Anubis
20,266
1,543
1,319
6,709
21,463
15,403
521
10,652
10,811
34,164
0
L
Odin
16,016
1,313
888
3,984
24,814
15,375
0
13,631
11,183
41
32,010
W
19,044
6,912
3,581
3,663
21,934
22,096
262
11,826
10,108
30,830
0
L
9,710
454
3,475
1,423
14,235
6,644
192
5,709
8,526
19,553
0
L
24,382
6,985
1,931
5,198
17,117
13,452
959
7,590
9,527
46,162
3,848
W
Bacchus
sektrzgk
Bacchus
11,235
1,839
3,463
12,496
33,193
50,975
407
20,752
12,441
15,157
0
W
Danzaburou
xIXKrazyVIIx
Danzaburou
19,320
8,952
1,876
4,302
16,459
9,983
4,064
11,635
4,824
0
40,714
W
Fenrir
xIXMURKIVx
Fenrir
18,425
1,845
2,199
3,624
19,326
13,148
324
12,746
6,580
0
24,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,049
Gold Earned
56,677
180
Minions Killed
152
0
Camps Cleared
0
1,554,206
Distance Traveled
1,409,195
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,855
815
100
6
0
287,839
1
L
Ao Kuang
11,724
690
10
1
0
291,192
1
L
Anubis
11,126
654
30
2
0
242,604
1
L
Odin
11,608
683
31
2
0
318,127
2
W
Atlas
11,313
665
20
1
0
327,502
0
L
Eset
9,926
584
24
1
0
278,631
1
L
Sol
12,293
723
57
3
0
278,641
1
W
Bacchus
11,794
694
9
1
0
317,180
1
W
Danzaburou
14,037
826
44
3
0
297,095
0
W
Fenrir
12,050
709
7
0
0
324,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role