Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DavidThyrfing
Hel
Level 160
God Stats
2W - 2L
1,675 SR
Queue Stats
34W - 47L
1,466 Elo+
Solo
Nox
Nox
MrDrAtom
Nox
Level 116
God Stats
34W - 20L
1,748 SR
Queue Stats
156W - 103L
1,673 Elo+
Party 1
Tyr
Tyr
Symbiokid
Tyr
Level 60
God Stats
1W - 3L
1,346 SR
Queue Stats
9W - 5L
1,617 Elo+
Solo
Thor
Thor
narcossss
Thor
Level 94
God Stats
12W - 6L
1,366 SR
Queue Stats
277W - 185L
1,585 Elo+
Party 1
Team Averages
Level 99
1,527 SR
1,568 Elo+

VS

Team Averages
Level 74
1,547 SR
1,529 Elo+
Thoth
Thoth
KingOyster
Thoth
Level 72
God Stats
21W - 21L
1,520 SR
Queue Stats
116W - 98L
1,548 Elo+
Party 3
Chaac
Chaac
Pyrfalcon
Chaac
Level 89
God Stats
4W - 5L
1,591 SR
Queue Stats
116W - 98L
1,548 Elo+
Party 3
Merlin
Merlin
Teezo
Merlin
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,521 Elo+
Party 2
Bacchus
Bacchus
TheBALance
Bacchus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,495 Elo+
Party 2
Heimdallr
Heimdallr
freizerX
Heimdallr
Level 155
God Stats
2W - 3L
1,623 SR
Queue Stats
188W - 181L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
0 / 3 / 5
9,062
1,007
7,605
6,271
3,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
1 / 3 / 3
9,790
1,088
5,199
12,398
5,894
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 5
10,254
1,139
6,583
9,073
10,103
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 1 / 7
9,241
1,027
6,130
10,983
11,903
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thor
16
7 / 1 / 3
10,943
1,216
14,083
12,891
6,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

281

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
1 / 4 / 5
9,306
1,034
12,562
9,088
3,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chaac
Pyrfalcon
Chaac
15
6 / 1 / 2
10,498
1,166
15,262
10,638
16,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Teezo
Merlin
15
1 / 4 / 5
9,376
1,042
9,660
9,130
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
TheBALance
Bacchus
15
0 / 2 / 7
9,829
1,092
10,596
14,547
22,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
freizerX
Heimdallr
12
0 / 0 / 0
6,303
700
0
0
0

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
11
Kills
8
8
Deaths
11
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
3
5
0.83
W
1
3
3
0.83
L
Thoth
1
4
5
0.88
W
2
0
5
4.5
L
Chaac
Pyrfalcon
Chaac
6
1
2
7
W
1
1
7
4.5
L
Merlin
Teezo
Merlin
1
4
5
0.88
L
Bacchus
TheBALance
Bacchus
0
2
7
1.75
L
Heimdallr
freizerX
Heimdallr
0
0
0
0
W
Thor
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,600
Damage
48,080
51,616
Taken
43,403
37,441
Mitigated
45,274
6,700
Healing
4,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,605
551
0
247
6,271
3,069
0
3,165
2,880
27,837
0
W
5,199
170
2,294
2,333
12,398
5,894
0
7,652
4,504
35,215
0
L
Thoth
12,562
769
0
0
9,088
3,268
0
1,917
7,171
37,366
0
W
6,583
1,355
0
1,070
9,073
10,103
0
6,940
2,004
14,607
0
L
Chaac
Pyrfalcon
Chaac
15,262
1,995
0
2,811
10,638
16,291
0
4,553
6,085
1,560
34,241
W
6,130
2,517
145
611
10,983
11,903
0
7,946
2,941
0
9,686
L
Merlin
Teezo
Merlin
9,660
589
0
80
9,130
3,516
0
3,758
5,372
25,947
0
L
Bacchus
TheBALance
Bacchus
10,596
1,894
0
1,153
14,547
22,199
0
9,159
5,388
17,090
0
L
Heimdallr
freizerX
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Thor
14,083
4,303
0
0
12,891
6,472
0
7,202
5,425
0
22,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,290
Gold Earned
45,312
174
Minions Killed
170
9
Camps Cleared
2
978,669
Distance Traveled
764,310
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,062
1,007
42
5
1
175,654
0
W
Hel
9,790
1,088
92
10
3
185,909
1
L
Thoth
9,306
1,034
63
7
0
196,172
0
W
Nox
10,254
1,139
23
3
0
197,284
0
L
Chaac
10,498
1,166
43
5
2
199,805
0
W
Tyr
9,241
1,027
7
1
0
218,548
0
L
Merlin
9,376
1,042
51
6
0
177,497
0
L
Bacchus
9,829
1,092
13
1
0
190,836
0
L
Heimdallr
6,303
700
0
0
0
0
0
W
Thor
10,943
1,216
10
1
5
201,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role