Player Matchup

Achilles
Achilles
CrazyCrackerJ22
Achilles
Level 116
God Stats
1W - 0L
1,621 SR
Queue Stats
32W - 24L
1,499 Elo+
Party 3
Persephone
Persephone
PoiesisLeCreator
Persephone
Level 147
God Stats
10W - 8L
1,566 SR
Queue Stats
380W - 415L
1,413 Elo+
Solo
Guan Yu
Guan Yu
PriorMagician96
Guan Yu
Level 160
God Stats
11W - 12L
1,441 SR
Queue Stats
2,042W - 1,936L
1,547 Elo+
Solo
Cabrakan
Cabrakan
jesus98op
Cabrakan
Level 110
God Stats
1W - 1L
1,242 SR
Queue Stats
115W - 131L
1,419 Elo+
Solo
Atlas
Atlas
jmangaming 13
Atlas
Level 160
God Stats
1W - 0L
1,551 SR
Queue Stats
28W - 21L
1,538 Elo+
Party 3
Team Averages
Level 139
1,484 SR
1,483 Elo+

VS

Team Averages
Level 62
1,454 SR
1,377 Elo+
Guan Yu
Guan Yu
DylanZebo
Guan Yu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,141 Elo+
Party 1
Janus
Janus
Nulgo
Janus
Level 109
God Stats
1W - 3L
1,574 SR
Queue Stats
25W - 20L
1,541 Elo+
Party 1
Xing Tian
Xing Tian
kayp200
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,367 Elo+
Party 2
Nike
Nike
stillhereHR
Nike
Level 28
God Stats
0W - 2L
1,248 SR
Queue Stats
73W - 88L
1,429 Elo+
Solo
Scylla
Scylla
tyrant30001
Scylla
Level 89
God Stats
4W - 8L
1,450 SR
Queue Stats
98W - 105L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
13 / 4 / 20
14,145
744
23,322
28,931
40,582
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
PoiesisLeCreator
Persephone
20
12 / 3 / 15
14,795
779
33,979
13,904
8,731
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
3 / 3 / 27
12,823
675
13,890
26,789
35,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
jesus98op
Cabrakan
19
1 / 5 / 21
12,830
675
12,146
27,603
44,508
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 2 / 25
14,283
752
24,761
26,196
47,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DylanZebo
Guan Yu
17
2 / 9 / 6
10,718
564
10,532
27,946
25,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Nulgo
Janus
19
4 / 7 / 8
12,113
638
25,134
18,325
9,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
kayp200
Xing Tian
19
2 / 5 / 6
12,090
636
8,040
25,624
33,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 7 / 8
11,182
589
10,317
26,129
29,294
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
20
4 / 7 / 10
12,269
646
26,494
18,704
8,988
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
52
35
Kills
14
17
Deaths
35
108
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Achilles
13
4
20
5.75
L
Guan Yu
DylanZebo
Guan Yu
2
9
6
0.56
L
Janus
Nulgo
Janus
4
7
8
1.14
W
Persephone
PoiesisLeCreator
Persephone
12
3
15
6.5
W
3
3
27
5.5
W
Cabrakan
jesus98op
Cabrakan
1
5
21
2.3
W
6
2
25
9.25
L
Xing Tian
kayp200
Xing Tian
2
5
6
1
L
2
7
8
0.86
L
Scylla
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,098
Damage
80,517
123,423
Taken
116,728
176,911
Mitigated
106,928
66,449
Healing
33,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
23,322
4,609
2,679
9,958
28,931
40,582
1,739
11,338
15,186
0
35,378
L
Guan Yu
DylanZebo
Guan Yu
10,532
939
9,257
8,970
27,946
25,912
0
18,383
8,984
0
20,108
L
Janus
Nulgo
Janus
25,134
632
1,296
1,353
18,325
9,387
0
10,772
7,257
47,864
0
W
Persephone
PoiesisLeCreator
Persephone
33,979
674
2,366
3,657
13,904
8,731
2,007
7,812
5,780
66,816
0
W
13,890
1,388
16,334
13,636
26,789
35,931
1,857
12,447
13,372
0
28,448
W
Cabrakan
jesus98op
Cabrakan
12,146
1,097
5,146
7,393
27,603
44,508
1,381
15,082
11,211
31,876
0
W
24,761
8,356
1,785
3,495
26,196
47,159
1,726
10,743
15,017
48,226
0
L
Xing Tian
kayp200
Xing Tian
8,040
686
609
2,903
25,624
33,347
0
17,007
8,195
19,539
0
L
10,317
753
1,478
3,653
26,129
29,294
0
14,514
11,274
0
21,961
L
Scylla
26,494
1,308
2,630
1,643
18,704
8,988
0
10,210
8,191
53,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,876
Gold Earned
58,372
202
Minions Killed
164
0
Camps Cleared
0
1,741,838
Distance Traveled
1,486,629
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,145
744
23
1
0
367,356
2
L
Guan Yu
10,718
564
19
1
0
305,830
0
L
Janus
12,113
638
45
2
0
302,122
0
W
Persephone
14,795
779
68
4
0
338,028
1
W
Guan Yu
12,823
675
32
2
0
369,382
0
W
Cabrakan
12,830
675
47
2
0
312,539
3
W
Atlas
14,283
752
32
2
0
354,533
0
L
Xing Tian
12,090
636
17
1
0
301,058
0
L
Nike
11,182
589
26
1
0
285,347
3
L
Scylla
12,269
646
57
3
0
292,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role