Player Matchup

Bastet
Bastet
Ant 94874
Bastet
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 60L
1,543 Elo+
Party 1
Anhur
Anhur
DaRightSandwich
Anhur
Level 123
God Stats
1W - 0L
1,465 SR
Queue Stats
65W - 53L
1,561 Elo+
Party 1
Ne Zha
Ne Zha
Huba Hun
Ne Zha
Level 160
God Stats
19W - 17L
1,567 SR
Queue Stats
853W - 902L
1,514 Elo+
Solo
Ganesha
Ganesha
TheRealSnoFlake
Ganesha
Level 156
God Stats
1W - 0L
1,327 SR
Queue Stats
40W - 43L
1,422 Elo+
Solo
Freya
Freya
WinterWonderMan
Freya
Level 70
God Stats
2W - 1L
1,567 SR
Queue Stats
26W - 34L
1,484 Elo+
Solo
Team Averages
Level 118
1,485 SR
1,505 Elo+

VS

Team Averages
Level 108
1,408 SR
1,493 Elo+
He Bo
He Bo
 
He Bo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
CaptainSquizz
Thoth
Level 27
God Stats
2W - 5L
1,300 SR
Queue Stats
54W - 74L
1,450 Elo+
Solo
Hou Yi
Hou Yi
JesseTheChampion
Hou Yi
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
MrJuicyJuice
Anhur
Level 147
God Stats
0W - 1L
1,576 SR
Queue Stats
23W - 20L
1,502 Elo+
Party 2
Achilles
Achilles
TapelessMoss383
Achilles
Level 114
God Stats
0W - 1L
1,162 SR
Queue Stats
16W - 13L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ant 94874
Bastet
16
5 / 2 / 14
9,232
923
10,820
13,046
6,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
11 / 3 / 3
9,892
989
11,027
11,150
5,859
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
Huba Hun
Ne Zha
15
0 / 2 / 16
8,213
821
14,924
9,608
5,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 4 / 18
8,936
894
4,755
20,927
26,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 2 / 10
9,809
981
8,870
12,434
6,610
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
0 / 6 / 6
7,580
758
9,444
9,953
3,262
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 3 / 7
7,749
775
16,295
9,199
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 4 / 2
8,235
824
13,603
11,313
4,968
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 5 / 7
7,860
786
4,287
11,292
3,800
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
15
3 / 5 / 4
8,205
821
8,607
12,286
11,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
38
23
Kills
12
13
Deaths
23
61
Assists
26
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
6
6
0.5
W
Bastet
Ant 94874
Bastet
5
2
14
6
L
0
3
7
1.17
W
11
3
3
4.17
W
Ne Zha
Huba Hun
Ne Zha
0
2
16
4
L
7
4
2
2
L
2
5
7
1.1
L
Achilles
3
5
4
1
W
0
4
18
2.25
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,396
Damage
52,236
67,165
Taken
54,043
51,008
Mitigated
27,021
29,200
Healing
15,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,444
84
755
1,053
9,953
3,262
0
2,517
7,436
21,272
0
W
Bastet
Ant 94874
Bastet
10,820
2,578
2,133
4,106
13,046
6,486
829
5,456
7,377
0
14,794
L
16,295
786
1,603
2,743
9,199
3,131
0
2,742
6,457
31,157
0
W
11,027
4,726
1,494
2,187
11,150
5,859
1,351
4,561
6,589
0
20,454
W
Ne Zha
Huba Hun
Ne Zha
14,924
778
2,351
3,528
9,608
5,286
2,701
4,199
5,273
0
30,245
L
13,603
5,551
451
1,630
11,313
4,968
0
2,754
8,559
0
18,188
L
4,287
1,315
1,104
2,662
11,292
3,800
0
1,160
10,132
0
9,994
L
Achilles
8,607
1,597
774
2,322
12,286
11,860
0
4,452
7,834
0
11,176
W
4,755
580
2,026
4,915
20,927
26,767
142
5,913
14,526
13,391
0
W
8,870
2,586
3,626
2,834
12,434
6,610
470
5,610
6,704
16,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,082
Gold Earned
39,629
101
Minions Killed
103
0
Camps Cleared
0
1,124,562
Distance Traveled
906,065
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,580
758
32
3
0
160,528
4
W
Bastet
9,232
923
14
1
0
242,686
2
L
Thoth
7,749
775
27
3
0
210,559
0
W
Anhur
9,892
989
34
3
0
194,943
0
W
Ne Zha
8,213
821
21
2
0
235,519
1
L
Hou Yi
8,235
824
20
2
0
169,637
0
L
Anhur
7,860
786
18
2
0
161,789
2
L
Achilles
8,205
821
6
1
0
203,552
3
W
Ganesha
8,936
894
0
0
0
222,078
2
W
Freya
9,809
981
32
3
0
229,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role