Player Matchup

Hera
Hera
B1gPaPaR1ch1
Hera
Level 53
God Stats
4W - 7L
1,229 SR
Queue Stats
105W - 129L
1,279 Elo+
Solo
Chiron
Chiron
Bugreen0
Chiron
Level 53
God Stats
3W - 9L
1,117 SR
Queue Stats
148W - 158L
1,410 Elo+
Solo
Hun Batz
Hun Batz
FOX-Solis
Hun Batz
Level 148
God Stats
3W - 6L
1,429 SR
Queue Stats
330W - 357L
1,354 Elo+
Solo
Cthulhu
Cthulhu
thunderlord800
Cthulhu
Level 60
God Stats
34W - 30L
1,355 SR
Queue Stats
167W - 171L
1,336 Elo+
Solo
Bacchus
Bacchus
xxxxxTORIxxxxx
Bacchus
Level 125
God Stats
9W - 10L
1,402 SR
Queue Stats
213W - 237L
1,351 Elo+
Solo
Team Averages
Level 88
1,306 SR
1,346 Elo+

VS

Team Averages
Level 76
1,349 SR
1,329 Elo+
Cliodhna
Cliodhna
Blankgalaxie
Cliodhna
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,277 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Crazy7497
Morgan Le Fay
Level 47
God Stats
1W - 3L
1,135 SR
Queue Stats
77W - 101L
1,279 Elo+
Solo
Sol
Sol
Twop69
Sol
Level 125
God Stats
14W - 12L
1,542 SR
Queue Stats
219W - 252L
1,373 Elo+
Solo
Sun Wukong
Sun Wukong
XeroAces
Sun Wukong
Level 120
God Stats
8W - 14L
1,317 SR
Queue Stats
128W - 143L
1,368 Elo+
Solo
Horus
Horus
nmbrcrnchr
Horus
Level 50
God Stats
8W - 13L
1,252 SR
Queue Stats
71W - 79L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
7,658
479
11,592
8,910
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chiron
Bugreen0
Chiron
11
1 / 3 / 1
6,907
432
8,644
10,969
4,227
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hun Batz
FOX-Solis
Hun Batz
13
1 / 5 / 1
7,358
460
9,095
16,394
7,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 3 / 0
7,517
470
7,933
12,383
7,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 0 / 2
7,034
440
6,092
13,050
14,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Blankgalaxie
Cliodhna
14
9 / 1 / 3
8,956
560
8,977
13,271
5,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Crazy7497
Morgan Le Fay
12
2 / 5 / 2
8,102
506
6,488
14,192
5,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sol
Twop69
Sol
14
1 / 1 / 1
8,062
504
11,958
16,087
5,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
XeroAces
Sun Wukong
16
5 / 0 / 1
9,474
592
11,865
16,588
14,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
12
0 / 1 / 4
7,773
486
3,464
11,202
8,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
17
17
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Cliodhna
Blankgalaxie
Cliodhna
9
1
3
10.5
L
Chiron
Bugreen0
Chiron
1
3
1
0.5
W
Morgan Le Fay
Crazy7497
Morgan Le Fay
2
5
2
0.6
L
Hun Batz
FOX-Solis
Hun Batz
1
5
1
0.3
W
Sol
Twop69
Sol
1
1
1
1.5
W
Sun Wukong
XeroAces
Sun Wukong
5
0
1
5.5
W
Horus
0
1
4
2
L
0
3
0
0
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,356
Damage
42,752
61,706
Taken
71,340
36,855
Mitigated
39,543
15,785
Healing
32,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,592
2,503
0
0
8,910
3,733
384
4,285
4,625
52,638
0
W
Cliodhna
Blankgalaxie
Cliodhna
8,977
1,944
0
4,924
13,271
5,063
624
2,683
10,538
0
38,795
L
Chiron
Bugreen0
Chiron
8,644
3,449
500
3,096
10,969
4,227
0
3,661
7,308
0
42,143
W
Morgan Le Fay
Crazy7497
Morgan Le Fay
6,488
585
0
1,271
14,192
5,810
622
7,405
6,787
53,954
0
L
Hun Batz
FOX-Solis
Hun Batz
9,095
3,085
0
5,268
16,394
7,050
0
4,819
11,355
0
68,481
W
Sol
Twop69
Sol
11,958
4,785
0
11,396
16,087
5,544
1,681
3,350
12,737
78,796
2,231
W
Sun Wukong
XeroAces
Sun Wukong
11,865
4,136
0
9,284
16,588
14,530
0
7,138
8,840
0
71,942
W
Horus
3,464
1,479
1,182
4,324
11,202
8,596
0
3,566
7,602
0
19,859
L
7,933
1,219
0
4,611
12,383
7,689
0
0
11,585
49,507
0
L
6,092
529
0
2,310
13,050
14,156
140
5,446
7,510
20,703
7,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,474
Gold Earned
42,367
379
Minions Killed
449
0
Camps Cleared
0
1,534,052
Distance Traveled
1,557,461
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,658
479
77
5
0
283,548
1
W
Cliodhna
8,956
560
56
4
0
341,022
0
L
Chiron
6,907
432
69
4
0
291,369
1
W
Morgan Le Fay
8,102
506
97
6
0
275,896
6
L
Hun Batz
7,358
460
99
6
0
328,996
1
W
Sol
8,062
504
127
8
0
293,640
3
W
Sun Wukong
9,474
592
133
8
0
306,870
3
W
Horus
7,773
486
36
2
0
340,033
5
L
Cthulhu
7,517
470
103
6
0
304,020
0
L
Bacchus
7,034
440
31
2
0
326,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role