Player Matchup

Sylvanus
Sylvanus
Bercouli SSL
Sylvanus
Level 62
God Stats
3W - 5L
1,403 SR
Queue Stats
16W - 32L
1,302 Elo+
Party 2
Apollo
Apollo
Jusr bambie
Apollo
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
MagikTeuteu
Cliodhna
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 96L
1,246 Elo+
Party 2
Hercules
Hercules
Rewop RasTa MaN
Hercules
Level 81
God Stats
0W - 1L
1,669 SR
Queue Stats
48W - 68L
1,326 Elo+
Party 2
Hera
Hera
sweety9743
Hera
Level 109
God Stats
12W - 8L
1,486 SR
Queue Stats
139W - 156L
1,282 Elo+
Party 2
Team Averages
Level 64
1,511 SR
1,331 Elo+

VS

Team Averages
Level 76
1,521 SR
1,445 Elo+
Bacchus
Bacchus
 
Bacchus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Emilkirstein
Pele
Level 84
God Stats
15W - 9L
1,582 SR
Queue Stats
70W - 67L
1,426 Elo+
Party 1
Ishtar
Ishtar
KryptoYokozuna
Ishtar
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,519 Elo+
Party 3
Scylla
Scylla
PTWraither
Scylla
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 66L
1,353 Elo+
Solo
Vamana
Vamana
frederikbuch
Vamana
Level 89
God Stats
9W - 5L
1,522 SR
Queue Stats
47W - 40L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bercouli SSL
Sylvanus
11
1 / 3 / 1
7,415
494
4,670
14,939
6,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
11
1 / 7 / 2
6,698
447
2,668
10,013
2,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
MagikTeuteu
Cliodhna
12
2 / 4 / 0
7,424
495
8,207
13,831
5,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
12
0 / 2 / 2
7,234
482
6,292
11,923
13,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
7 / 4 / 0
8,453
564
9,286
8,754
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
9 / 1 / 6
8,799
587
12,994
11,615
7,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 1 / 3
9,076
605
8,725
12,495
4,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 2 / 10
7,981
532
10,214
9,278
3,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
PTWraither
Scylla
12
1 / 7 / 1
7,500
500
3,031
12,122
4,422
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
14
2 / 0 / 0
8,645
576
6,730
8,810
6,264
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
11
Kills
20
20
Deaths
11
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
9
1
6
12
L
Sylvanus
Bercouli SSL
Sylvanus
1
3
1
0.5
W
6
1
3
7.5
L
Apollo
1
7
2
0.29
W
2
2
10
3.5
L
Cliodhna
MagikTeuteu
Cliodhna
2
4
0
0.5
W
Scylla
PTWraither
Scylla
1
7
1
0.21
L
Hercules
0
2
2
0.5
W
Vamana
2
0
0
2
L
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,123
Damage
41,694
59,460
Taken
54,320
30,392
Mitigated
26,575
15,600
Healing
14,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,994
1,975
0
2,375
11,615
7,182
0
3,097
8,477
38,348
0
L
Sylvanus
Bercouli SSL
Sylvanus
4,670
1,384
994
3,332
14,939
6,091
0
6,354
8,212
24,449
0
W
8,725
2,471
0
2,698
12,495
4,883
676
2,764
9,552
0
61,670
L
Apollo
2,668
1,807
0
384
10,013
2,681
437
3,453
6,305
0
26,278
W
10,214
6,125
0
2,923
9,278
3,824
432
1,928
7,303
0
47,142
L
Cliodhna
MagikTeuteu
Cliodhna
8,207
1,557
0
5,702
13,831
5,118
0
1,377
12,374
0
54,321
W
Scylla
PTWraither
Scylla
3,031
800
0
2,394
12,122
4,422
284
5,907
6,168
44,965
0
L
Hercules
6,292
1,431
0
4,544
11,923
13,330
0
1,615
10,188
0
41,780
W
Vamana
6,730
3,269
0
3,911
8,810
6,264
102
260
8,158
0
62,351
L
9,286
2,440
203
441
8,754
3,172
562
2,354
6,356
56,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,224
Gold Earned
42,001
352
Minions Killed
404
0
Camps Cleared
0
1,372,420
Distance Traveled
1,442,628
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,799
587
44
3
0
282,143
4
L
Sylvanus
7,415
494
33
2
0
239,462
1
W
Pele
9,076
605
104
7
0
337,291
0
L
Apollo
6,698
447
47
3
0
288,699
0
W
Ishtar
7,981
532
78
5
0
254,743
2
L
Cliodhna
7,424
495
89
6
0
303,675
1
W
Scylla
7,500
500
63
4
0
227,155
1
L
Hercules
7,234
482
87
6
0
277,194
0
W
Vamana
8,645
576
115
8
0
341,296
3
L
Hera
8,453
564
96
6
0
263,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role