Player Matchup

Medusa
Medusa
Silver III
 
Medusa
Silver III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
 
Cerberus
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver IV
Juvιa
Poseidon
Silver IV
Level 158
God Stats
18W - 12L
1,622 SR
Queue Stats
241W - 273L
943 MMR
Solo
Loki
Loki
Silver III
Nahuel43_
Loki
Silver III
Level 123
God Stats
0W - 1L
1,488 SR
Queue Stats
28W - 50L
962 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 144
1,522 SR
1,281 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,599 SR
1,171 MMR
Thanatos
Thanatos
Bronze I
 
Thanatos
Bronze I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver I
Dionixio9
Guan Yu
Silver I
Level 125
God Stats
59W - 39L
1,710 SR
Queue Stats
250W - 261L
1,110 MMR
Party 1
Geb
Geb
Silver I
ElCulebra24
Geb
Silver I
Level 105
God Stats
36W - 24L
1,438 SR
Queue Stats
251W - 261L
1,056 MMR
Party 1
Artemis
Artemis
Bronze IV
FishBallDog
Artemis
Bronze IV
Level 137
God Stats
1W - 0L
1,754 SR
Queue Stats
12W - 20L
1,088 MMR
Solo
Nu Wa
Nu Wa
Silver I
InsanneHunter
Nu Wa
Silver I
Level 160
God Stats
18W - 17L
1,594 SR
Queue Stats
270W - 273L
1,101 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
4 / 6 / 4
14,590
521
16,062
29,970
15,089
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
 
Chaac
19
5 / 5 / 3
14,189
507
23,984
38,032
43,891
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
 
Cerberus
15
3 / 5 / 1
11,852
423
10,222
40,170
60,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Juvιa
Poseidon
20
3 / 9 / 3
13,666
488
16,558
21,534
7,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
15
3 / 12 / 4
11,670
417
13,142
28,168
8,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
KhepriApolloLancelotMercury

VS

Bans
AthenaNemesisIshtarKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
14 / 1 / 14
16,473
588
22,392
19,147
12,476
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
Dionixio9
Guan Yu
20
10 / 3 / 13
15,017
536
28,530
32,781
53,174
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
1 / 2 / 23
13,385
478
9,992
25,836
42,946
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
FishBallDog
Artemis
20
8 / 5 / 14
14,179
506
33,267
23,848
12,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

19
4 / 7 / 12
13,636
487
25,775
19,925
10,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
113
18
Kills
37
37
Deaths
18
15
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
6
4
1
L
Chaac
 
Chaac
5
5
3
1.3
L
Cerberus
 
Cerberus
3
5
1
0.7
W
Thanatos
 
Thanatos
14
1
14
21
W
Guan Yu
Dionixio9
Guan Yu
10
3
13
5.5
W
1
2
23
6.25
W
Artemis
FishBallDog
Artemis
8
5
14
3
W
4
7
12
1.43
L
Poseidon
Juvιa
Poseidon
3
9
3
0.5
L
Loki
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,968
Damage
119,956
157,874
Taken
121,537
135,841
Mitigated
130,663
46,372
Healing
52,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
16,062
8,718
0
15,447
29,970
15,089
2,634
5,670
23,868
0
142,188
L
Chaac
 
Chaac
23,984
6,533
0
14,086
38,032
43,891
1,008
7,608
28,820
0
121,031
L
Cerberus
 
Cerberus
10,222
896
240
8,437
40,170
60,966
48
8,326
30,985
36,581
5,378
W
Thanatos
 
Thanatos
22,392
8,791
0
18,278
19,147
12,476
1,196
3,240
15,907
0
173,536
W
Guan Yu
Dionixio9
Guan Yu
28,530
3,223
8,724
13,413
32,781
53,174
171
5,728
27,053
59
105,696
W
9,992
1,460
0
2,982
25,836
42,946
51
8,235
17,601
34,474
0
W
Artemis
FishBallDog
Artemis
33,267
20,962
0
6,613
23,848
12,030
6,911
4,902
18,946
19
147,567
W
25,775
5,229
0
2,527
19,925
10,037
3,687
7,451
12,474
109,498
0
L
Poseidon
Juvιa
Poseidon
16,558
3,007
0
3,808
21,534
7,591
0
6,152
14,976
145,764
0
L
Loki
13,142
2,887
0
4,354
28,168
8,304
0
6,572
21,062
0
80,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,967
Gold Earned
72,690
752
Minions Killed
682
0
Camps Cleared
0
2,338,018
Distance Traveled
2,655,033
35
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,590
521
197
7
0
453,994
5
L
Chaac
14,189
507
181
6
0
449,814
12
L
Cerberus
11,852
423
73
3
0
505,837
11
W
Thanatos
16,473
588
177
6
0
645,320
6
W
Guan Yu
15,017
536
153
5
0
553,568
6
W
Geb
13,385
478
19
1
0
540,360
4
W
Artemis
14,179
506
153
5
0
489,974
2
W
Nu Wa
13,636
487
180
6
0
425,811
4
L
Poseidon
13,666
488
183
7
0
467,225
4
L
Loki
11,670
417
118
4
0
461,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role