Player Matchup

Hercules
Hercules
Dolixson
Hercules
Level 55
God Stats
0W - 2L
1,481 SR
Queue Stats
19W - 25L
1,416 Elo+
Party 3
Neith
Neith
Kapturello
Neith
Level 44
God Stats
4W - 3L
1,700 SR
Queue Stats
27W - 30L
1,446 Elo+
Solo
Kukulkan
Kukulkan
Miiyaa
Kukulkan
Level 44
God Stats
33W - 34L
1,486 SR
Queue Stats
72W - 93L
1,423 Elo+
Party 2
Loki
Loki
VikIso
Loki
Level 20
God Stats
12W - 16L
1,525 SR
Queue Stats
57W - 73L
1,443 Elo+
Party 2
Nu Wa
Nu Wa
Wiatrufka69
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,700 Elo+
Party 3
Team Averages
Level 34
1,538 SR
1,486 Elo+

VS

Team Averages
Level 37
1,486 SR
1,433 Elo+
Hou Yi
Hou Yi
Captain-ShenZen
Hou Yi
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 18L
1,529 Elo+
Party 1
Ra
Ra
GunIII
Ra
Level 60
God Stats
14W - 15L
1,542 SR
Queue Stats
70W - 62L
1,441 Elo+
Party 1
Set
Set
Iyzel
Set
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,374 Elo+
Party 4
Atlas
Atlas
Zeroheart
Atlas
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,437 Elo+
Party 4
Nemesis
Nemesis
ΡΑΪΣΑΜΠΟΒ
Nemesis
Level 43
God Stats
27W - 39L
1,389 SR
Queue Stats
32W - 49L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dolixson
Hercules
15
0 / 3 / 2
9,824
893
6,994
21,103
16,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
16
0 / 1 / 3
10,356
941
12,752
14,713
6,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Miiyaa
Kukulkan
16
1 / 3 / 2
10,171
925
11,868
11,867
5,185
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Loki
VikIso
Loki
16
3 / 5 / 1
10,944
995
8,891
12,591
5,099
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 7 / 1
9,808
892
8,736
14,899
5,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

177

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 9
10,511
956
5,087
8,752
5,384
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
18
7 / 0 / 10
12,273
1,116
26,350
9,098
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Set
Iyzel
Set
17
3 / 3 / 10
11,204
1,019
15,731
14,476
16,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
Zeroheart
Atlas
17
4 / 0 / 11
12,044
1,095
16,029
16,458
24,630
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 0 / 6
11,113
1,010
7,175
6,687
4,007
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
4
Kills
19
19
Deaths
4
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
Hercules
Dolixson
Hercules
0
3
2
0.33
W
Ra
7
0
10
12
W
Set
Iyzel
Set
3
3
10
2.67
L
Neith
0
1
3
1.5
L
Kukulkan
Miiyaa
Kukulkan
1
3
2
0.67
L
Loki
VikIso
Loki
3
5
1
0.7
L
0
7
1
0.07
W
Atlas
Zeroheart
Atlas
4
0
11
9.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,241
Damage
70,372
75,173
Taken
55,471
38,694
Mitigated
55,325
8,136
Healing
12,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,087
1,846
0
0
8,752
5,384
0
2,615
6,049
0
10,217
L
Hercules
Dolixson
Hercules
6,994
1,735
0
3,110
21,103
16,365
0
13,166
7,555
0
17,279
W
Ra
26,350
1,290
4,408
4,164
9,098
5,138
0
3,919
5,040
68,016
0
W
Set
Iyzel
Set
15,731
5,253
0
2,096
14,476
16,166
0
4,545
9,797
0
33,927
L
Neith
12,752
4,348
0
1,988
14,713
6,133
0
9,153
5,283
0
43,732
L
Kukulkan
Miiyaa
Kukulkan
11,868
802
241
1,417
11,867
5,185
0
6,032
5,700
30,149
0
L
Loki
VikIso
Loki
8,891
2,809
0
1,068
12,591
5,099
0
6,711
5,690
0
17,083
L
8,736
3,116
0
312
14,899
5,912
0
7,317
7,355
23,291
0
W
Atlas
Zeroheart
Atlas
16,029
6,339
0
1,234
16,458
24,630
0
6,676
9,145
37,987
0
W
7,175
2,376
0
1,021
6,687
4,007
0
2,849
3,789
0
17,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,103
Gold Earned
57,145
187
Minions Killed
220
8
Camps Cleared
9
1,077,793
Distance Traveled
1,099,182
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,511
956
10
1
2
202,214
0
L
Hercules
9,824
893
14
1
2
223,691
1
W
Ra
12,273
1,116
112
10
4
239,172
0
W
Set
11,204
1,019
49
4
1
212,215
0
L
Neith
10,356
941
80
7
0
215,243
4
L
Kukulkan
10,171
925
49
4
1
247,108
0
L
Loki
10,944
995
17
2
3
206,189
0
L
Nu Wa
9,808
892
27
2
2
185,562
2
W
Atlas
12,044
1,095
33
3
0
228,043
2
W
Nemesis
11,113
1,010
16
1
2
217,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role