Player Matchup

Persephone
Persephone
AceDetective24
Persephone
Level 107
God Stats
1W - 3L
1,539 SR
Queue Stats
8W - 8L
1,531 Elo+
Party 1
Achilles
Achilles
KOMBOTIME
Achilles
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,470 Elo+
Party 1
Yemoja
Yemoja
TrueAlien
Yemoja
Level 133
God Stats
0W - 2L
1,309 SR
Queue Stats
4W - 6L
1,589 Elo+
Solo
Team Averages
Level 122
1,449 SR
1,530 Elo+

VS

Team Averages
Level 150
1,511 SR
1,476 Elo+
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ucme25
Hun Batz
Level 140
God Stats
1W - 0L
1,533 SR
Queue Stats
60W - 68L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AceDetective24
Persephone
11
1 / 2 / 0
7,624
635
10,621
7,260
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
KOMBOTIME
Achilles
10
0 / 2 / 1
6,939
578
8,179
11,520
11,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
TrueAlien
Yemoja
11
0 / 3 / 0
7,485
624
4,868
11,581
11,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 0 / 4
8,501
708
8,716
12,703
10,634
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
 
Hades
13
2 / 1 / 4
7,857
655
6,165
9,005
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
ucme25
Hun Batz
13
2 / 0 / 5
7,972
664
9,409
9,542
5,612
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
8
7
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
4
6
W
Hades
 
Hades
2
1
4
4
L
Persephone
AceDetective24
Persephone
1
2
0
0.5
L
Achilles
KOMBOTIME
Achilles
0
2
1
0.25
L
Yemoja
TrueAlien
Yemoja
0
3
0
0
W
Hun Batz
ucme25
Hun Batz
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,668
Damage
24,290
30,361
Taken
31,250
24,894
Mitigated
21,329
7,694
Healing
7,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,716
3,138
0
2,178
12,703
10,634
154
5,240
6,727
0
22,387
W
Hades
 
Hades
6,165
570
989
2,612
9,005
5,083
228
5,531
3,005
31,342
0
L
Persephone
AceDetective24
Persephone
10,621
1,150
0
1,571
7,260
2,600
84
1,766
5,492
33,435
0
L
Achilles
KOMBOTIME
Achilles
8,179
1,368
0
3,560
11,520
11,277
0
2,188
9,332
0
21,802
L
Yemoja
TrueAlien
Yemoja
4,868
932
1,126
1,437
11,581
11,017
0
2,537
9,044
14,088
0
W
Hun Batz
ucme25
Hun Batz
9,409
2,458
0
1,812
9,542
5,612
0
4,381
4,570
0
30,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,048
Gold Earned
24,330
108
Minions Killed
150
1
Camps Cleared
10
655,868
Distance Traveled
705,068
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,501
708
36
3
3
247,232
3
W
Hades
7,857
655
65
5
4
209,636
5
L
Persephone
7,624
635
68
6
1
218,406
3
L
Achilles
6,939
578
29
2
0
241,903
5
L
Yemoja
7,485
624
11
1
0
195,559
1
W
Hun Batz
7,972
664
49
4
3
248,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role