Player Matchup

Hel
Hel
Draconaitr25
Hel
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
234W - 94L
1,706 Elo+
Party 2
Da Ji
Da Ji
TheManInBox
Da Ji
Level 154
God Stats
17W - 11L
1,733 SR
Queue Stats
382W - 236L
1,628 Elo+
Party 2
Bellona
Bellona
dracopwnsu
Bellona
Level 25
God Stats
5W - 1L
1,867 SR
Queue Stats
55W - 17L
1,849 Elo+
Party 2
Team Averages
Level 108
1,700 SR
1,728 Elo+

VS

Team Averages
Level 123
1,478 SR
1,441 Elo+
Mercury
Mercury
SwitDown
Mercury
Level 87
God Stats
3W - 8L
1,489 SR
Queue Stats
24W - 35L
1,406 Elo+
Party 1
Fenrir
Fenrir
demoldor
Fenrir
Level 134
God Stats
8W - 11L
1,410 SR
Queue Stats
19W - 24L
1,483 Elo+
Solo
Khepri
Khepri
lokito36
Khepri
Level 147
God Stats
16W - 14L
1,534 SR
Queue Stats
127W - 140L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 12
10,078
775
11,999
11,526
5,577
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
12 / 3 / 4
11,125
856
24,613
18,164
9,219
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
dracopwnsu
Bellona
15
3 / 2 / 13
10,500
808
7,282
15,534
15,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
SwitDown
Mercury
14
3 / 7 / 2
9,228
710
9,909
13,836
5,726
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
demoldor
Fenrir
11
1 / 7 / 3
8,128
625
9,352
21,086
16,627
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
lokito36
Khepri
13
1 / 4 / 3
9,264
713
6,998
13,256
12,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
18
Kills
5
5
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
L
Mercury
SwitDown
Mercury
3
7
2
0.57
W
12
3
4
4.67
L
Fenrir
demoldor
Fenrir
1
7
3
0.36
W
Bellona
dracopwnsu
Bellona
3
2
13
4.75
L
Khepri
lokito36
Khepri
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,894
Damage
26,259
45,224
Taken
48,178
29,883
Mitigated
34,642
23,759
Healing
2,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,999
1,953
8,665
7,843
11,526
5,577
785
2,631
8,895
55,409
0
L
Mercury
SwitDown
Mercury
9,909
2,690
0
1,151
13,836
5,726
0
2,986
10,850
0
26,186
W
24,613
9,268
0
1,623
18,164
9,219
1,464
4,023
14,141
0
43,632
L
Fenrir
demoldor
Fenrir
9,352
1,344
0
978
21,086
16,627
0
5,085
16,001
6,234
15,725
W
Bellona
dracopwnsu
Bellona
7,282
2,025
2,245
3,383
15,534
15,087
323
3,437
12,097
0
23,964
L
Khepri
lokito36
Khepri
6,998
609
0
817
13,256
12,289
0
4,379
8,877
27,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,703
Gold Earned
26,620
152
Minions Killed
117
8
Camps Cleared
4
756,700
Distance Traveled
708,265
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,078
775
96
7
4
261,940
6
L
Mercury
9,228
710
49
4
2
258,458
4
W
Da Ji
11,125
856
38
3
4
235,997
4
L
Fenrir
8,128
625
28
2
1
229,498
2
W
Bellona
10,500
808
18
1
0
258,763
1
L
Khepri
9,264
713
40
3
1
220,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role