Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond III
DrSlippyMeat
Ah Muzen Cab
Diamond III
Level 157
God Stats
7W - 2L
1,795 SR
Queue Stats
190W - 167L
2,204 MMR
Party 1
Chang'e
Chang'e
Platinum I
EpicPandamonium
Chang'e
Platinum I
Level 125
God Stats
3W - 2L
1,935 SR
Queue Stats
107W - 105L
1,953 MMR
Solo
Hades
Hades
Masters
WuBBaa______
Hades
Masters
Level 156
God Stats
9W - 1L
2,006 SR
Queue Stats
315W - 266L
2,714 MMR
Solo
Odin
Odin
Platinum I
Zhiibenim
Odin
Platinum I
Level 62
God Stats
1W - 2L
1,339 SR
Queue Stats
59W - 40L
2,013 MMR
Party 1
Fenrir
Fenrir
Gold I
peluzita400
Fenrir
Gold I
Level 159
God Stats
7W - 6L
1,512 SR
Queue Stats
353W - 356L
1,738 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,717 SR
2,125 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,588 SR
1,947 MMR
Hel
Hel
Diamond II
 
Hel
Diamond II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
ApoIIoCreed05
Heimdallr
Diamond IV
Level 159
God Stats
0W - 2L
1,842 SR
Queue Stats
107W - 102L
2,177 MMR
Solo
Cabrakan
Cabrakan
Platinum I
CharlieBoy92
Cabrakan
Platinum I
Level 147
God Stats
2W - 3L
1,501 SR
Queue Stats
296W - 289L
1,962 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
HeavyDragoon20
Morgan Le Fay
Diamond II
Level 160
God Stats
18W - 21L
1,591 SR
Queue Stats
707W - 713L
2,363 MMR
Solo
Thor
Thor
Platinum V
SamBam21
Thor
Platinum V
Level 127
God Stats
1W - 2L
1,507 SR
Queue Stats
449W - 453L
1,731 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrSlippyMeat
Ah Muzen Cab
20
6 / 1 / 6
14,428
601
26,358
12,159
6,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 1 / 9
13,404
559
14,015
17,352
8,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 1 / 5
14,964
624
20,371
22,588
23,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Odin
17
2 / 1 / 15
12,695
529
8,490
25,539
31,386
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
16
6 / 0 / 2
11,716
488
6,537
12,083
6,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AwilixLokiZhong KuiSusanoAtlas

VS

Bans
LancelotMulanThanatosGebBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
1 / 7 / 1
13,123
547
8,042
21,905
16,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heimdallr
ApoIIoCreed05
Heimdallr
20
3 / 2 / 1
12,507
521
12,815
18,615
8,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
CharlieBoy92
Cabrakan
14
0 / 4 / 2
9,198
383
4,983
21,599
23,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
HeavyDragoon20
Morgan Le Fay
17
0 / 4 / 3
10,866
453
16,126
13,556
6,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
15
0 / 7 / 2
9,521
397
5,054
23,967
10,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
24
Kills
4
4
Deaths
24
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
7
1
0.21
L
Heimdallr
ApoIIoCreed05
Heimdallr
3
2
1
1.75
L
Cabrakan
CharlieBoy92
Cabrakan
0
4
2
0.25
W
Ah Muzen Cab
DrSlippyMeat
Ah Muzen Cab
6
1
6
9
W
3
1
9
7.5
L
Morgan Le Fay
HeavyDragoon20
Morgan Le Fay
0
4
3
0.38
L
Thor
0
7
2
0.14
W
7
1
5
9.5
W
Odin
2
1
15
9.5
W
Fenrir
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,771
Damage
47,020
89,721
Taken
99,642
76,180
Mitigated
64,642
49,283
Healing
26,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,042
96
565
5,182
21,905
16,001
268
10,806
11,099
126,984
0
L
Heimdallr
ApoIIoCreed05
Heimdallr
12,815
4,720
0
5,528
18,615
8,766
1,560
5,723
12,892
0
109,562
L
Cabrakan
CharlieBoy92
Cabrakan
4,983
753
1,146
5,157
21,599
23,217
0
5,873
15,726
35,305
0
W
Ah Muzen Cab
DrSlippyMeat
Ah Muzen Cab
26,358
8,161
0
4,708
12,159
6,255
8,213
3,143
8,994
0
164,821
W
14,015
1,250
4,565
10,014
17,352
8,294
3,862
8,973
7,813
112,898
0
L
Morgan Le Fay
HeavyDragoon20
Morgan Le Fay
16,126
632
0
1,170
13,556
6,372
0
5,404
8,152
97,754
0
L
Thor
5,054
790
0
7,420
23,967
10,286
0
6,580
17,387
0
81,103
W
20,371
2,225
702
15,225
22,588
23,976
1,725
9,430
13,058
136,072
0
W
Odin
8,490
2,332
0
7,866
25,539
31,386
597
6,332
18,816
0
38,081
W
Fenrir
6,537
1,140
0
6,203
12,083
6,269
2,296
2,635
9,362
0
69,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,207
Gold Earned
55,215
747
Minions Killed
821
0
Camps Cleared
0
2,172,783
Distance Traveled
2,018,734
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,123
547
231
10
0
371,470
5
L
Heimdallr
12,507
521
222
9
0
407,644
5
L
Cabrakan
9,198
383
55
2
0
384,408
9
W
Ah Muzen Cab
14,428
601
195
8
0
484,560
2
W
Chang'e
13,404
559
171
7
0
433,801
4
L
Morgan Le Fay
10,866
453
177
7
0
405,061
4
L
Thor
9,521
397
136
6
0
450,151
11
W
Hades
14,964
624
238
10
0
425,122
9
W
Odin
12,695
529
41
2
0
499,852
6
W
Fenrir
11,716
488
102
4
0
329,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role