Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
EmedeM
Freya
Level 102
God Stats
0W - 2L
1,285 SR
Queue Stats
64W - 67L
1,401 Elo+
Party 2
Merlin
Merlin
Sapr_94
Merlin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,362 Elo+
Party 3
Set
Set
StaticCinder
Set
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,339 Elo+
Party 3
Tyr
Tyr
static_cinder5
Tyr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,339 Elo+
Party 3
Team Averages
Level 88
1,457 SR
1,388 Elo+

VS

Team Averages
Level 88
1,481 SR
1,466 Elo+
Vamana
Vamana
Hackus12
Vamana
Level 68
God Stats
3W - 7L
1,294 SR
Queue Stats
202W - 196L
1,491 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Knenksen
Ah Muzen Cab
Level 98
God Stats
4W - 0L
1,520 SR
Queue Stats
260W - 285L
1,469 Elo+
Party 1
Bellona
Bellona
MStallone45
Bellona
Level 38
God Stats
4W - 9L
1,403 SR
Queue Stats
189W - 211L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
Michu1410
Kukulkan
Level 127
God Stats
9W - 7L
1,544 SR
Queue Stats
385W - 402L
1,471 Elo+
Solo
Cthulhu
Cthulhu
Paewsen
Cthulhu
Level 111
God Stats
8W - 1L
1,644 SR
Queue Stats
247W - 242L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 2 / 2
7,918
792
10,788
9,497
5,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
EmedeM
Freya
12
1 / 6 / 2
6,991
699
5,036
10,233
5,277
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Sapr_94
Merlin
12
0 / 6 / 4
6,725
673
5,776
8,153
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 3 / 3
7,625
763
6,102
8,639
9,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 6 / 1
6,345
635
2,095
13,050
12,325
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Hackus12
Vamana
14
8 / 3 / 6
9,358
936
9,469
13,690
12,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Knenksen
Ah Muzen Cab
16
3 / 0 / 14
8,503
850
8,716
7,632
4,187
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
MStallone45
Bellona
12
0 / 2 / 13
7,883
788
6,288
9,284
10,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Kukulkan
Michu1410
Kukulkan
14
6 / 1 / 9
8,467
847
10,926
3,723
1,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Paewsen
Cthulhu
16
6 / 1 / 10
9,486
949
9,486
7,673
8,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
7
Kills
23
23
Deaths
7
12
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
2
2
L
Freya
EmedeM
Freya
1
6
2
0.33
W
Vamana
Hackus12
Vamana
8
3
6
3.67
W
Ah Muzen Cab
Knenksen
Ah Muzen Cab
3
0
14
10
W
Bellona
MStallone45
Bellona
0
2
13
3.25
W
Kukulkan
Michu1410
Kukulkan
6
1
9
10.5
W
Cthulhu
Paewsen
Cthulhu
6
1
10
11
L
Merlin
Sapr_94
Merlin
0
6
4
0.33
L
3
3
3
1.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,797
Damage
44,885
49,572
Taken
42,002
36,040
Mitigated
37,748
9,811
Healing
17,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,788
4,342
858
4,496
9,497
5,286
28
2,864
6,633
0
27,699
L
Freya
EmedeM
Freya
5,036
1,435
658
1,393
10,233
5,277
18
4,555
5,678
11,660
0
W
Vamana
Hackus12
Vamana
9,469
5,007
1,967
4,460
13,690
12,876
52
3,733
9,831
0
14,799
W
Ah Muzen Cab
Knenksen
Ah Muzen Cab
8,716
3,569
302
3,614
7,632
4,187
915
2,583
5,000
0
22,413
W
Bellona
MStallone45
Bellona
6,288
1,689
1,335
1,754
9,284
10,296
309
1,478
7,439
0
9,114
W
Kukulkan
Michu1410
Kukulkan
10,926
916
520
655
3,723
1,862
307
220
3,503
21,654
0
W
Cthulhu
Paewsen
Cthulhu
9,486
265
1,235
2,122
7,673
8,527
30
2,798
4,706
23,508
0
L
Merlin
Sapr_94
Merlin
5,776
212
254
142
8,153
3,987
0
4,226
3,927
12,191
0
L
6,102
1,789
0
876
8,639
9,165
0
3,072
5,567
0
10,234
L
2,095
175
290
844
13,050
12,325
0
5,695
7,355
0
6,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,604
Gold Earned
43,697
114
Minions Killed
114
0
Camps Cleared
0
867,225
Distance Traveled
1,041,981
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,918
792
59
6
0
203,083
1
L
Freya
6,991
699
16
2
0
166,228
1
W
Vamana
9,358
936
18
2
0
167,210
1
W
Ah Muzen Cab
8,503
850
33
3
0
231,051
0
W
Bellona
7,883
788
5
1
0
216,477
0
W
Kukulkan
8,467
847
31
3
0
206,500
1
W
Cthulhu
9,486
949
27
3
0
220,743
1
L
Merlin
6,725
673
21
2
0
154,512
2
L
Set
7,625
763
7
1
0
163,459
2
L
Tyr
6,345
635
11
1
0
179,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role