Player Matchup

Achilles
Achilles
LizRaine
Achilles
Level 93
God Stats
2W - 3L
1,563 SR
Queue Stats
241W - 273L
1,472 Elo+
Solo
Ymir
Ymir
RetiredReptile
Ymir
Level 68
God Stats
17W - 14L
1,475 SR
Queue Stats
832W - 929L
1,462 Elo+
Solo
Chiron
Chiron
RobinHood2467
Chiron
Level 141
God Stats
0W - 2L
1,286 SR
Queue Stats
73W - 81L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
Tyr Jerker
Zhong Kui
Level 108
God Stats
3W - 2L
1,580 SR
Queue Stats
73W - 76L
1,461 Elo+
Solo
Skadi
Skadi
creamylettuce
Skadi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 132L
1,516 Elo+
Solo
Team Averages
Level 105
1,481 SR
1,471 Elo+

VS

Team Averages
Level 120
1,565 SR
1,476 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Beakin58
Atlas
Level 154
God Stats
3W - 3L
1,456 SR
Queue Stats
405W - 432L
1,491 Elo+
Solo
Skadi
Skadi
Da_Fuzz1324
Skadi
Level 126
God Stats
2W - 1L
1,518 SR
Queue Stats
263W - 263L
1,506 Elo+
Solo
Discordia
Discordia
TheSpartan07
Discordia
Level 84
God Stats
1W - 0L
1,852 SR
Queue Stats
14W - 13L
1,444 Elo+
Party 1
Artemis
Artemis
WonderDuck1
Artemis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LizRaine
Achilles
15
2 / 7 / 1
7,940
662
6,688
17,736
13,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
0 / 5 / 5
7,809
651
5,096
16,345
15,142
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 7 / 6
9,809
817
14,306
14,839
7,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Tyr Jerker
Zhong Kui
15
2 / 8 / 4
8,943
745
9,306
18,300
12,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 7 / 6
8,784
732
13,188
13,954
6,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
9 / 4 / 20
10,522
877
13,888
16,086
17,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Atlas
Beakin58
Atlas
15
2 / 3 / 26
9,913
826
10,375
16,926
18,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 2 / 23
10,501
875
13,581
10,076
4,949
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
TheSpartan07
Discordia
17
7 / 2 / 25
10,456
871
25,783
9,507
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
WonderDuck1
Artemis
17
11 / 3 / 16
10,770
898
13,012
10,784
5,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
144
10
Kills
34
34
Deaths
14
22
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
9
4
20
4.75
W
Atlas
Beakin58
Atlas
2
3
26
5
W
5
2
23
8.25
L
Achilles
LizRaine
Achilles
2
7
1
0.36
L
0
5
5
0.5
L
4
7
6
1
W
Discordia
TheSpartan07
Discordia
7
2
25
9.75
L
Zhong Kui
Tyr Jerker
Zhong Kui
2
8
4
0.5
W
Artemis
WonderDuck1
Artemis
11
3
16
6.33
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,584
Damage
76,639
81,174
Taken
63,379
54,144
Mitigated
50,974
23,149
Healing
20,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
13,888
2,512
1,619
3,871
16,086
17,967
971
3,645
12,158
0
20,345
W
Atlas
Beakin58
Atlas
10,375
2,860
2,409
2,823
16,926
18,499
29
2,617
13,988
18,006
0
W
13,581
5,894
2,604
1,661
10,076
4,949
1,485
2,672
7,357
0
35,664
L
Achilles
LizRaine
Achilles
6,688
883
1,563
3,799
17,736
13,011
360
8,078
9,658
0
15,166
L
5,096
71
733
3,368
16,345
15,142
26
7,633
8,712
8,704
0
L
14,306
3,957
1,254
2,738
14,839
7,451
420
6,202
8,637
0
29,205
W
Discordia
TheSpartan07
Discordia
25,783
1,062
1,376
1,256
9,507
4,305
1,476
3,004
6,423
40,104
0
L
Zhong Kui
Tyr Jerker
Zhong Kui
9,306
472
1,923
5,239
18,300
12,519
578
8,121
10,179
23,891
0
W
Artemis
WonderDuck1
Artemis
13,012
7,264
912
2,261
10,784
5,254
3,481
2,464
8,189
0
30,731
L
13,188
5,018
1,020
1,512
13,954
6,021
716
6,124
7,830
0
23,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,285
Gold Earned
52,162
108
Minions Killed
136
0
Camps Cleared
0
927,375
Distance Traveled
1,061,857
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,522
877
18
2
0
203,928
0
W
Atlas
9,913
826
9
1
0
204,966
2
W
Skadi
10,501
875
44
4
0
226,759
0
L
Achilles
7,940
662
7
1
0
194,673
0
L
Ymir
7,809
651
8
1
0
180,972
1
L
Chiron
9,809
817
31
3
0
181,933
3
W
Discordia
10,456
871
35
3
0
223,119
0
L
Zhong Kui
8,943
745
44
4
0
192,264
0
W
Artemis
10,770
898
30
3
0
203,085
0
L
Skadi
8,784
732
18
2
0
177,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role