Player Matchup

Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Aliya3
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,563 Elo+
Party 3
Eset
Eset
FrìendlyLady
Eset
Level 160
God Stats
1W - 0L
1,772 SR
Queue Stats
43W - 20L
1,673 Elo+
Party 1
Cupid
Cupid
LeroyBabkins
Cupid
Level 87
God Stats
2W - 1L
1,272 SR
Queue Stats
24W - 25L
1,502 Elo+
Party 3
Scylla
Scylla
Merhume
Scylla
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 1
Team Averages
Level 91
1,509 SR
1,548 Elo+

VS

Team Averages
Level 26
1,393 SR
1,522 Elo+
Bellona
Bellona
Bigburger257
Bellona
Level 40
God Stats
1W - 1L
1,122 SR
Queue Stats
4W - 7L
1,394 Elo+
Party 2
Aphrodite
Aphrodite
FrauPuderZucker
Aphrodite
Level 5
God Stats
1W - 1L
1,596 SR
Queue Stats
1W - 1L
1,706 Elo+
Party 2
Guan Yu
Guan Yu
StrohhutR6
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,706 Elo+
Party 2
Cthulhu
Cthulhu
WolfDogBalu
Cthulhu
Level 18
God Stats
1W - 3L
1,262 SR
Queue Stats
1W - 4L
1,323 Elo+
Party 2
Hel
Hel
kigod
Hel
Level 63
God Stats
30W - 35L
1,483 SR
Queue Stats
147W - 147L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
8 / 1 / 33
11,760
1,176
24,242
10,207
13,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Aliya3
Bacchus
18
2 / 0 / 33
11,372
1,137
11,877
11,995
20,085
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
11 / 1 / 29
12,139
1,214
21,865
5,876
4,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 0 / 31
11,708
1,171
28,320
10,582
6,891
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Merhume
Scylla
19
19 / 0 / 21
13,192
1,319
23,263
7,117
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

341

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bigburger257
Bellona
15
1 / 12 / 1
9,933
993
14,677
28,156
28,421
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
FrauPuderZucker
Aphrodite
14
0 / 12 / 0
9,011
901
4,577
20,552
12,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
StrohhutR6
Guan Yu
14
1 / 9 / 1
9,207
921
7,679
23,056
26,668
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
WolfDogBalu
Cthulhu
15
0 / 10 / 2
9,419
942
10,107
29,618
33,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
kigod
Hel
14
0 / 4 / 0
8,434
843
2,941
14,812
10,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

194
Kill Participation
6
47
Kills
2
2
Deaths
47
147
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
1
33
24.5
W
Bacchus
Aliya3
Bacchus
2
0
33
18.5
L
Bellona
Bigburger257
Bellona
1
12
1
0.13
L
Aphrodite
FrauPuderZucker
Aphrodite
0
12
0
0
W
11
1
29
25.5
W
7
0
31
22.5
W
Scylla
Merhume
Scylla
19
0
21
29.5
L
Guan Yu
StrohhutR6
Guan Yu
1
9
1
0.17
L
Cthulhu
WolfDogBalu
Cthulhu
0
10
2
0.1
L
Hel
kigod
Hel
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,567
Damage
39,981
45,777
Taken
116,194
47,842
Mitigated
111,555
13,460
Healing
10,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
24,242
3,901
0
3,532
10,207
13,057
0
3,350
6,620
0
33,814
W
Bacchus
Aliya3
Bacchus
11,877
2,305
0
1,095
11,995
20,085
0
5,078
6,452
20,508
0
L
Bellona
Bigburger257
Bellona
14,677
4,308
0
592
28,156
28,421
0
15,880
12,276
0
29,791
L
Aphrodite
FrauPuderZucker
Aphrodite
4,577
710
988
1,811
20,552
12,105
0
8,711
11,841
20,058
0
W
21,865
2,999
2,154
1,327
5,876
4,127
0
1,873
3,954
42,136
0
W
28,320
18,103
1,681
3,671
10,582
6,891
0
4,777
5,672
0
41,217
W
Scylla
Merhume
Scylla
23,263
3,018
0
0
7,117
3,682
0
1,488
5,454
43,506
0
L
Guan Yu
StrohhutR6
Guan Yu
7,679
2,243
860
1,198
23,056
26,668
0
10,802
12,254
0
13,338
L
Cthulhu
WolfDogBalu
Cthulhu
10,107
601
0
618
29,618
33,444
0
14,244
15,374
36,178
0
L
Hel
kigod
Hel
2,941
438
2,414
2,158
14,812
10,917
0
7,368
7,444
4,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,171
Gold Earned
46,004
176
Minions Killed
133
8
Camps Cleared
4
915,153
Distance Traveled
808,299
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,760
1,176
24
2
3
183,188
0
W
Bacchus
11,372
1,137
14
1
0
190,989
1
L
Bellona
9,933
993
35
4
2
178,654
0
L
Aphrodite
9,011
901
36
4
0
125,589
1
W
Eset
12,139
1,214
39
4
2
161,400
1
W
Cupid
11,708
1,171
39
4
3
175,190
4
W
Scylla
13,192
1,319
60
6
0
204,386
1
L
Guan Yu
9,207
921
6
1
2
189,810
0
L
Cthulhu
9,419
942
51
5
0
186,861
0
L
Hel
8,434
843
5
1
0
127,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role