Player Matchup

Geb
Geb
AyyeeDan
Geb
Level 69
God Stats
38W - 25L
1,752 SR
Queue Stats
175W - 148L
1,500 Elo+
Party 1
Hachiman
Hachiman
MissDiaB
Hachiman
Level 98
God Stats
5W - 5L
1,382 SR
Queue Stats
174W - 178L
1,502 Elo+
Solo
Ratatoskr
Ratatoskr
NestoBooming
Ratatoskr
Level 48
God Stats
2W - 1L
1,496 SR
Queue Stats
231W - 242L
1,502 Elo+
Party 1
Agni
Agni
RitualMadnes
Agni
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,435 Elo+
Party 1
Izanami
Izanami
RougeChat
Izanami
Level 109
God Stats
28W - 27L
1,546 SR
Queue Stats
144W - 164L
1,474 Elo+
Solo
Team Averages
Level 67
1,535 SR
1,483 Elo+

VS

Team Averages
Level 93
1,477 SR
1,458 Elo+
Achilles
Achilles
 
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BIG Meaty75
Bacchus
Level 39
God Stats
0W - 2L
1,311 SR
Queue Stats
2W - 4L
1,408 Elo+
Solo
Raijin
Raijin
EternoDio
Raijin
Level 44
God Stats
6W - 5L
1,614 SR
Queue Stats
101W - 71L
1,545 Elo+
Solo
Bastet
Bastet
FastGuy1320
Bastet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 81L
1,435 Elo+
Solo
Cernunnos
Cernunnos
billy hustleman
Cernunnos
Level 126
God Stats
34W - 43L
1,460 SR
Queue Stats
34W - 43L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 12
10,069
1,007
11,995
12,079
13,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
MissDiaB
Hachiman
16
3 / 1 / 8
10,346
1,035
11,926
10,712
4,347
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
NestoBooming
Ratatoskr
16
3 / 0 / 9
10,734
1,073
10,385
11,358
7,772
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 3 / 7
9,626
963
8,355
7,361
2,813
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
RougeChat
Izanami
17
10 / 0 / 5
12,301
1,230
20,643
10,805
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

271

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
4 / 2 / 2
10,723
1,072
21,657
21,614
26,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
BIG Meaty75
Bacchus
15
0 / 3 / 5
9,561
956
5,900
12,924
14,160
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
EternoDio
Raijin
15
1 / 4 / 2
9,650
965
11,232
13,249
5,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
15
1 / 8 / 2
9,779
978
6,475
18,229
10,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Cernunnos
billy hustleman
Cernunnos
14
0 / 0 / 1
8,752
875
2,660
2,647
923
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
17
Kills
6
6
Deaths
17
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
2
2
2.5
W
0
2
12
3
L
Bacchus
BIG Meaty75
Bacchus
0
3
5
0.83
L
Raijin
EternoDio
Raijin
1
4
2
0.5
L
Bastet
1
8
2
0.25
W
Hachiman
MissDiaB
Hachiman
3
1
8
7
W
Ratatoskr
NestoBooming
Ratatoskr
3
0
9
7.5
W
1
3
7
1.5
W
Izanami
RougeChat
Izanami
10
0
5
12.5
L
Cernunnos
billy hustleman
Cernunnos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,304
Damage
47,924
52,315
Taken
68,663
32,560
Mitigated
58,049
6,444
Healing
4,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
21,657
5,074
0
1,909
21,614
26,528
0
6,053
15,181
292
30,584
W
11,995
1,417
119
983
12,079
13,207
0
4,268
7,351
18,978
0
L
Bacchus
BIG Meaty75
Bacchus
5,900
279
0
0
12,924
14,160
0
4,058
8,496
20,599
0
L
Raijin
EternoDio
Raijin
11,232
404
93
1,121
13,249
5,685
0
4,139
9,028
31,772
0
L
Bastet
6,475
1,663
0
1,221
18,229
10,753
0
4,033
14,053
0
30,985
W
Hachiman
MissDiaB
Hachiman
11,926
8,850
0
1,357
10,712
4,347
0
2,765
7,705
0
25,981
W
Ratatoskr
NestoBooming
Ratatoskr
10,385
1,056
0
2,455
11,358
7,772
0
4,708
6,410
0
29,600
W
8,355
492
0
0
7,361
2,813
0
2,801
4,382
18,952
0
W
Izanami
RougeChat
Izanami
20,643
16,547
0
1,530
10,805
4,421
0
2,882
7,661
0
51,602
L
Cernunnos
billy hustleman
Cernunnos
2,660
842
0
98
2,647
923
0
929
1,555
0
7,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,076
Gold Earned
48,465
223
Minions Killed
181
7
Camps Cleared
5
996,347
Distance Traveled
900,743
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,723
1,072
14
1
3
231,615
0
W
Geb
10,069
1,007
8
1
1
222,175
0
L
Bacchus
9,561
956
21
2
0
199,311
0
L
Raijin
9,650
965
55
6
1
170,275
0
L
Bastet
9,779
978
75
8
1
199,306
0
W
Hachiman
10,346
1,035
43
4
0
170,243
0
W
Ratatoskr
10,734
1,073
60
6
2
213,767
0
W
Agni
9,626
963
31
3
1
190,746
0
W
Izanami
12,301
1,230
81
8
3
199,416
1
L
Cernunnos
8,752
875
16
2
0
100,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role