Player Matchup

Raijin
Raijin
 
Raijin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
JucătorulRomân
Odin
Level 156
God Stats
2W - 1L
1,741 SR
Queue Stats
128W - 82L
1,632 Elo+
Party 2
Sobek
Sobek
Yukihira3692
Sobek
Level 89
God Stats
1W - 2L
1,496 SR
Queue Stats
239W - 219L
1,513 Elo+
Party 2
Nox
Nox
klandestin5x
Nox
Level 159
God Stats
3W - 5L
1,554 SR
Queue Stats
256W - 277L
1,499 Elo+
Party 2
Heimdallr
Heimdallr
xFastPlayx
Heimdallr
Level 106
God Stats
4W - 2L
1,751 SR
Queue Stats
177W - 157L
1,569 Elo+
Party 1
Team Averages
Level 132
1,608 SR
1,542 Elo+

VS

Team Averages
Level 128
1,591 SR
1,540 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Arminiux
Fenrir
Level 86
God Stats
8W - 7L
1,529 SR
Queue Stats
571W - 631L
1,490 Elo+
Solo
Ymir
Ymir
Sergafan777
Ymir
Level 128
God Stats
9W - 6L
1,693 SR
Queue Stats
414W - 400L
1,549 Elo+
Solo
Skadi
Skadi
Sir BlackBolt
Skadi
Level 148
God Stats
1W - 2L
1,345 SR
Queue Stats
503W - 514L
1,558 Elo+
Party 3
Scylla
Scylla
VicktorCrumb
Scylla
Level 123
God Stats
6W - 2L
1,890 SR
Queue Stats
278W - 275L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
3 / 3 / 5
8,936
812
13,773
10,587
4,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 2 / 7
7,521
684
8,757
10,743
11,644
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 6 / 7
7,694
699
5,719
18,812
24,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
5 / 3 / 4
8,652
787
9,767
9,846
5,151
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
xFastPlayx
Heimdallr
13
0 / 7 / 8
7,098
645
8,330
13,607
7,247
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 1 / 13
7,755
705
9,435
13,205
15,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Arminiux
Fenrir
13
7 / 7 / 8
8,530
775
9,134
12,692
7,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 1 / 16
9,058
823
7,116
13,798
12,845
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
6 / 2 / 11
8,854
805
14,920
10,062
5,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
17
5 / 0 / 13
9,743
886
15,910
6,997
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
82
11
Kills
21
21
Deaths
11
31
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
3
5
1.83
W
Kuzenbo
 
Kuzenbo
1
1
13
7.5
W
Fenrir
Arminiux
Fenrir
7
7
8
1.57
L
2
2
7
2.75
W
2
1
16
10
W
6
2
11
5.75
W
Scylla
5
0
13
11.5
L
1
6
7
0.75
L
5
3
4
2.33
L
Heimdallr
xFastPlayx
Heimdallr
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,346
Damage
56,515
63,595
Taken
56,754
53,037
Mitigated
44,941
14,097
Healing
18,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
13,773
1,163
2,816
1,342
10,587
4,912
0
6,615
3,972
27,687
0
W
Kuzenbo
 
Kuzenbo
9,435
3,697
2,427
3,232
13,205
15,301
92
6,134
7,071
13,925
0
W
Fenrir
Arminiux
Fenrir
9,134
1,873
0
0
12,692
7,214
185
6,026
6,666
0
12,971
L
8,757
1,470
1,050
1,351
10,743
11,644
0
4,156
6,587
0
15,152
W
7,116
558
3,707
5,010
13,798
12,845
0
7,640
6,158
13,751
0
W
14,920
7,589
0
1,772
10,062
5,684
877
4,540
5,522
0
25,831
W
Scylla
15,910
1,355
1,042
1,360
6,997
3,897
168
4,919
2,078
35,504
0
L
5,719
497
310
3,534
18,812
24,083
0
10,004
8,808
10,975
0
L
9,767
1,983
740
1,508
9,846
5,151
0
5,690
4,156
24,793
0
L
Heimdallr
xFastPlayx
Heimdallr
8,330
2,830
72
1,374
13,607
7,247
39
5,996
7,611
0
15,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,901
Gold Earned
43,940
112
Minions Killed
109
0
Camps Cleared
0
1,014,996
Distance Traveled
1,191,015
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,936
812
28
3
0
203,986
0
W
Kuzenbo
7,755
705
9
1
0
245,377
0
W
Fenrir
8,530
775
5
0
0
243,650
0
L
Odin
7,521
684
10
1
0
230,422
4
W
Ymir
9,058
823
18
2
0
247,537
0
W
Skadi
8,854
805
24
2
0
255,084
0
W
Scylla
9,743
886
53
5
0
199,367
0
L
Sobek
7,694
699
6
1
0
191,860
0
L
Nox
8,652
787
47
4
0
202,462
0
L
Heimdallr
7,098
645
21
2
0
186,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role