Player Matchup

Artio
Artio
Cléééstooon
Artio
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 14L
1,747 Elo+
Party 1
Vulcan
Vulcan
MMEstrelinha
Vulcan
Level 17
God Stats
3W - 0L
1,743 SR
Queue Stats
54W - 13L
1,723 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zargus01
Cu Chulainn
Level 67
God Stats
1W - 1L
1,438 SR
Queue Stats
43W - 57L
1,391 Elo+
Party 3
Cernunnos
Cernunnos
crosbol1
Cernunnos
Level 88
God Stats
22W - 23L
1,512 SR
Queue Stats
169W - 208L
1,448 Elo+
Party 3
Tsukuyomi
Tsukuyomi
vNoHxpezz7
Tsukuyomi
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
199W - 256L
1,363 Elo+
Party 3
Team Averages
Level 65
1,538 SR
1,534 Elo+

VS

Team Averages
Level 118
1,479 SR
1,489 Elo+
Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Darompwn
Geb
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 61L
1,468 Elo+
Party 2
Camazotz
Camazotz
Deh Yelaiah
Camazotz
Level 160
God Stats
6W - 5L
1,585 SR
Queue Stats
139W - 157L
1,515 Elo+
Solo
Achilles
Achilles
Gerarr08
Achilles
Level 89
God Stats
1W - 1L
1,489 SR
Queue Stats
197W - 186L
1,472 Elo+
Solo
Charybdis
Charybdis
Gmvalban
Charybdis
Level 154
God Stats
3W - 5L
1,318 SR
Queue Stats
291W - 322L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 8
8,994
562
11,487
18,600
14,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
15
8 / 0 / 8
9,886
618
15,960
8,959
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Zargus01
Cu Chulainn
13
2 / 1 / 7
8,751
547
8,758
12,841
7,916
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
crosbol1
Cernunnos
16
5 / 1 / 5
9,721
608
11,596
10,120
4,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
vNoHxpezz7
Tsukuyomi
15
6 / 1 / 3
9,304
582
5,248
10,752
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 7 / 0
6,481
405
6,693
11,941
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 6 / 0
5,745
359
2,840
15,853
8,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
Deh Yelaiah
Camazotz
9
1 / 5 / 0
6,339
396
4,395
17,535
6,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Gerarr08
Achilles
13
1 / 2 / 0
7,460
466
6,106
13,986
12,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Gmvalban
Charybdis
13
1 / 5 / 0
7,636
477
8,710
16,621
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
25
Kills
3
3
Deaths
25
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
7
0
0
W
4
0
8
8
L
0
6
0
0
L
Camazotz
Deh Yelaiah
Camazotz
1
5
0
0.2
L
Achilles
Gerarr08
Achilles
1
2
0
0.5
L
Charybdis
Gmvalban
Charybdis
1
5
0
0.2
W
Vulcan
8
0
8
12
W
Cu Chulainn
Zargus01
Cu Chulainn
2
1
7
5.5
W
Cernunnos
crosbol1
Cernunnos
5
1
5
7.5
W
Tsukuyomi
vNoHxpezz7
Tsukuyomi
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,049
Damage
28,744
61,272
Taken
75,936
34,830
Mitigated
37,011
23,533
Healing
22,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,693
594
72
2,028
11,941
3,855
350
6,172
5,769
43,025
0
W
11,487
1,225
1,388
8,413
18,600
14,620
0
2,759
15,527
34,821
8,034
L
2,840
457
0
1,790
15,853
8,925
0
9,528
6,325
8,664
0
L
Camazotz
Deh Yelaiah
Camazotz
4,395
1,113
0
8,264
17,535
6,392
0
4,475
13,060
0
40,953
L
Achilles
Gerarr08
Achilles
6,106
1,416
0
5,432
13,986
12,169
0
1,511
12,475
0
51,448
L
Charybdis
Gmvalban
Charybdis
8,710
2,836
0
5,300
16,621
5,670
0
4,351
12,270
0
66,551
W
Vulcan
15,960
3,584
0
926
8,959
3,815
0
3,170
5,365
81,713
0
W
Cu Chulainn
Zargus01
Cu Chulainn
8,758
2,079
0
3,594
12,841
7,916
1,318
585
11,229
0
49,240
W
Cernunnos
crosbol1
Cernunnos
11,596
7,470
0
1,815
10,120
4,047
1,778
2,051
7,961
0
82,535
W
Tsukuyomi
vNoHxpezz7
Tsukuyomi
5,248
1,152
0
7,397
10,752
4,432
184
892
9,720
29
63,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,656
Gold Earned
33,661
509
Minions Killed
349
0
Camps Cleared
0
1,686,205
Distance Traveled
1,470,084
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,481
405
74
5
0
296,409
4
W
Artio
8,994
562
35
2
0
353,519
6
L
Geb
5,745
359
9
1
0
317,006
2
L
Camazotz
6,339
396
68
4
0
290,248
3
L
Achilles
7,460
466
75
5
0
312,203
2
L
Charybdis
7,636
477
123
8
0
254,218
2
W
Vulcan
9,886
618
123
8
0
366,287
5
W
Cu Chulainn
8,751
547
83
5
0
310,343
1
W
Cernunnos
9,721
608
141
9
0
290,060
0
W
Tsukuyomi
9,304
582
127
8
0
365,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role