Player Matchup

Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Hell0Kinky
Bellona
Level 149
God Stats
2W - 2L
1,272 SR
Queue Stats
451W - 398L
1,475 Elo+
Party 1
Loki
Loki
Michu1410
Loki
Level 127
God Stats
4W - 7L
1,311 SR
Queue Stats
385W - 402L
1,460 Elo+
Solo
Nox
Nox
Talanarr
Nox
Level 159
God Stats
30W - 22L
1,525 SR
Queue Stats
657W - 583L
1,504 Elo+
Party 1
Vulcan
Vulcan
Triperko
Vulcan
Level 153
God Stats
19W - 18L
1,464 SR
Queue Stats
1,002W - 933L
1,482 Elo+
Party 1
Team Averages
Level 139
1,414 SR
1,484 Elo+

VS

Team Averages
Level 135
1,419 SR
1,470 Elo+
Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
DarthKageLong
Thor
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 238L
1,503 Elo+
Party 3
Nu Wa
Nu Wa
EmedeM
Nu Wa
Level 102
God Stats
0W - 1L
1,758 SR
Queue Stats
64W - 67L
1,409 Elo+
Party 2
The Morrigan
The Morrigan
Fraett
The Morrigan
Level 157
God Stats
1W - 4L
1,130 SR
Queue Stats
228W - 245L
1,455 Elo+
Party 3
Jing Wei
Jing Wei
oKaMi45
Jing Wei
Level 156
God Stats
1W - 6L
1,204 SR
Queue Stats
217W - 221L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
8 / 3 / 15
11,607
774
17,159
11,154
6,628
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Hell0Kinky
Bellona
20
13 / 2 / 18
12,950
863
14,016
26,025
33,593
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
14
1 / 6 / 11
9,448
630
6,760
13,372
7,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
4 / 1 / 23
11,372
758
12,853
7,995
5,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
Triperko
Vulcan
20
10 / 2 / 14
12,564
838
35,405
13,917
8,539
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
3 / 8 / 7
9,370
625
9,851
15,763
6,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 6 / 9
9,077
605
11,535
27,417
16,913
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
EmedeM
Nu Wa
17
2 / 7 / 9
9,556
637
8,635
16,516
7,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Morrigan
Fraett
The Morrigan
16
4 / 6 / 5
9,800
653
11,518
10,711
5,014
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
oKaMi45
Jing Wei
17
4 / 9 / 4
9,339
623
12,148
20,093
8,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
48
36
Kills
14
14
Deaths
36
81
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
3
15
5.17
L
Raijin
 
Raijin
3
8
7
0.81
L
1
6
9
0.92
L
Nu Wa
EmedeM
Nu Wa
2
7
9
0.93
L
The Morrigan
Fraett
The Morrigan
4
6
5
1.08
W
Bellona
Hell0Kinky
Bellona
13
2
18
11
W
Loki
1
6
11
1.08
W
4
1
23
15.5
W
Vulcan
Triperko
Vulcan
10
2
14
8.5
L
Jing Wei
oKaMi45
Jing Wei
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,193
Damage
53,687
72,463
Taken
90,500
61,440
Mitigated
43,702
27,676
Healing
19,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
17,159
5,901
1,542
1,863
11,154
6,628
2,794
3,852
7,116
0
36,195
L
Raijin
 
Raijin
9,851
860
1,094
1,974
15,763
6,337
368
8,286
7,477
24,321
0
L
11,535
1,030
1,062
8,293
27,417
16,913
0
12,358
15,059
0
19,453
L
Nu Wa
EmedeM
Nu Wa
8,635
3,011
564
1,521
16,516
7,135
336
11,873
4,643
24,519
0
L
The Morrigan
Fraett
The Morrigan
11,518
2,300
0
868
10,711
5,014
362
5,061
5,562
22,168
1,154
W
Bellona
Hell0Kinky
Bellona
14,016
1,115
4,216
7,906
26,025
33,593
727
10,543
14,790
2,996
26,107
W
Loki
6,760
1,398
703
2,131
13,372
7,421
732
5,743
7,264
0
21,500
W
12,853
444
1,743
655
7,995
5,259
2,574
2,704
5,195
36,904
0
W
Vulcan
Triperko
Vulcan
35,405
9,416
2,877
4,040
13,917
8,539
2,159
6,146
7,503
83,053
0
L
Jing Wei
oKaMi45
Jing Wei
12,148
9,440
1,120
3,134
20,093
8,303
720
11,791
8,302
0
29,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,941
Gold Earned
47,142
214
Minions Killed
135
0
Camps Cleared
0
1,467,862
Distance Traveled
1,080,508
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,607
774
29
2
0
283,651
0
L
Raijin
9,370
625
22
1
0
211,389
2
L
Thor
9,077
605
22
1
0
244,374
0
L
Nu Wa
9,556
637
31
2
0
196,574
0
L
The Morrigan
9,800
653
29
2
0
197,126
0
W
Bellona
12,950
863
21
1
0
312,751
1
W
Loki
9,448
630
27
2
0
291,381
2
W
Nox
11,372
758
52
3
0
296,663
0
W
Vulcan
12,564
838
85
6
0
283,416
4
L
Jing Wei
9,339
623
31
2
0
231,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role