Player Matchup

Anubis
Anubis
Blaze7655
Anubis
Level 136
God Stats
2W - 1L
1,593 SR
Queue Stats
103W - 69L
1,701 Elo+
Party 2
Ne Zha
Ne Zha
Omegamessatsu
Ne Zha
Level 147
God Stats
2W - 1L
1,593 SR
Queue Stats
139W - 113L
1,669 Elo+
Party 2
Cabrakan
Cabrakan
XxSmiteEnjoyerxX
Cabrakan
Level 118
God Stats
2W - 2L
1,616 SR
Queue Stats
116W - 84L
1,672 Elo+
Party 2
Team Averages
Level 134
1,601 SR
1,681 Elo+

VS

Team Averages
Level 117
1,580 SR
1,552 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
hdanj
Nu Wa
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
widzar
Ares
Level 160
God Stats
9W - 6L
1,739 SR
Queue Stats
241W - 242L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blaze7655
Anubis
12
3 / 0 / 2
7,307
731
8,201
6,329
3,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 5
7,499
750
5,682
7,432
7,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 2 / 1
6,608
661
5,701
6,871
3,605
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 1 / 0
7,106
711
6,321
5,551
2,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
hdanj
Nu Wa
10
0 / 4 / 2
6,182
618
3,544
6,994
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
widzar
Ares
10
0 / 0 / 3
7,009
701
5,747
11,131
9,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
5
Kills
3
3
Deaths
5
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
1
0
3
W
Anubis
Blaze7655
Anubis
3
0
2
4
W
0
1
5
2.5
W
2
2
1
1.25
L
Nu Wa
hdanj
Nu Wa
0
4
2
0.25
L
Ares
widzar
Ares
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,584
Damage
15,612
20,632
Taken
23,676
14,737
Mitigated
14,031
7,078
Healing
5,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,321
1,376
0
1,400
5,551
2,176
0
2,767
2,784
0
27,271
W
Anubis
Blaze7655
Anubis
8,201
527
0
3,630
6,329
3,726
0
3,534
2,795
29,728
0
W
5,682
1,102
603
2,251
7,432
7,406
0
2,735
4,697
0
18,225
W
5,701
1,089
0
594
6,871
3,605
0
3,705
3,166
23,745
0
L
Nu Wa
hdanj
Nu Wa
3,544
687
0
500
6,994
2,529
0
4,322
2,672
17,095
0
L
Ares
widzar
Ares
5,747
724
0
3,361
11,131
9,326
0
6,813
4,318
7,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,414
Gold Earned
20,297
115
Minions Killed
99
8
Camps Cleared
1
526,006
Distance Traveled
502,653
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,106
711
67
7
1
173,004
3
W
Anubis
7,307
731
66
7
2
159,196
3
W
Ne Zha
7,499
750
13
1
0
201,845
0
W
Cabrakan
6,608
661
36
4
6
164,965
5
L
Nu Wa
6,182
618
29
3
0
147,492
2
L
Ares
7,009
701
3
0
0
182,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role