Player Matchup

Olorun
Olorun
BelongsToAReal_1
Olorun
Level 107
God Stats
12W - 12L
1,542 SR
Queue Stats
190W - 204L
1,355 Elo+
Solo
Fafnir
Fafnir
DaSincerestUno
Fafnir
Level 119
God Stats
11W - 24L
1,360 SR
Queue Stats
396W - 421L
1,387 Elo+
Solo
Ah Puch
Ah Puch
KotiC1217
Ah Puch
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
487W - 532L
1,397 Elo+
Solo
Awilix
Awilix
Watered Pizza
Awilix
Level 53
God Stats
10W - 7L
1,488 SR
Queue Stats
131W - 156L
1,351 Elo+
Solo
Nu Wa
Nu Wa
shacal69
Nu Wa
Level 101
God Stats
58W - 56L
1,432 SR
Queue Stats
1,005W - 1,056L
1,352 Elo+
Solo
Team Averages
Level 94
1,465 SR
1,368 Elo+

VS

Team Averages
Level 53
1,510 SR
1,394 Elo+
King Arthur
King Arthur
 
King Arthur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Asmodeuslust
Danzaburou
Level 66
God Stats
49W - 60L
1,367 SR
Queue Stats
65W - 71L
1,312 Elo+
Solo
Anubis
Anubis
Cosmic HZRD
Anubis
Level 27
God Stats
5W - 3L
1,579 SR
Queue Stats
18W - 20L
1,384 Elo+
Party 1
Ymir
Ymir
Ghost Brandino
Ymir
Level 38
God Stats
3W - 2L
1,342 SR
Queue Stats
29W - 50L
1,320 Elo+
Solo
Bakasura
Bakasura
cambdot
Bakasura
Level 63
God Stats
2W - 1L
1,761 SR
Queue Stats
320W - 323L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,649
423
2,566
5,215
1,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 0 / 1
5,259
478
1,548
5,211
3,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
KotiC1217
Ah Puch
9
1 / 3 / 2
5,144
468
5,222
7,022
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
3 / 3 / 0
5,563
506
4,376
8,168
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
shacal69
Nu Wa
9
0 / 2 / 0
5,173
470
4,800
4,514
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 1 / 2
6,792
617
3,793
7,569
4,689
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Asmodeuslust
Danzaburou
10
1 / 1 / 1
6,370
579
4,160
6,180
2,315
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
9
1 / 1 / 0
5,607
510
3,382
8,537
4,047
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 0 / 1
5,691
517
2,005
5,594
3,110
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
cambdot
Bakasura
11
5 / 1 / 1
7,073
643
5,487
9,500
3,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
10
10
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
2
2
W
Danzaburou
Asmodeuslust
Danzaburou
1
1
1
1.5
L
0
2
0
0
W
Anubis
1
1
0
1
L
0
0
1
0.5
W
2
0
1
2.5
L
Ah Puch
KotiC1217
Ah Puch
1
3
2
0.67
L
3
3
0
1
W
Bakasura
cambdot
Bakasura
5
1
1
5.5
L
Nu Wa
shacal69
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,512
Damage
18,827
30,130
Taken
37,380
11,392
Mitigated
17,652
6,395
Healing
8,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,793
430
0
944
7,569
4,689
0
4,021
3,548
0
48,221
W
Danzaburou
Asmodeuslust
Danzaburou
4,160
2,046
0
1,639
6,180
2,315
380
2,316
3,864
0
41,736
L
2,566
1,295
0
1,429
5,215
1,763
0
1,185
4,030
25,771
0
W
Anubis
3,382
431
0
3,822
8,537
4,047
768
4,244
4,293
30,913
0
L
1,548
276
1,201
1,766
5,211
3,676
0
242
4,969
12,923
0
W
2,005
476
133
709
5,594
3,110
0
2,869
2,725
15,534
3,155
L
Ah Puch
KotiC1217
Ah Puch
5,222
310
0
1,306
7,022
1,913
496
2,846
4,030
27,576
0
L
4,376
2,369
0
586
8,168
2,613
0
641
6,892
0
32,680
W
Bakasura
cambdot
Bakasura
5,487
4,031
0
1,192
9,500
3,491
0
686
8,814
0
49,348
L
Nu Wa
shacal69
Nu Wa
4,800
1,922
0
107
4,514
1,427
108
191
4,323
36,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,788
Gold Earned
31,533
226
Minions Killed
351
0
Camps Cleared
0
893,610
Distance Traveled
1,079,861
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,792
617
107
10
0
221,689
1
W
Danzaburou
6,370
579
67
6
0
202,948
1
L
Olorun
4,649
423
42
4
0
156,749
0
W
Anubis
5,607
510
54
5
0
175,502
1
L
Fafnir
5,259
478
27
2
0
189,530
1
W
Ymir
5,691
517
35
3
0
226,977
0
L
Ah Puch
5,144
468
36
3
0
162,441
1
L
Awilix
5,563
506
57
5
0
225,046
1
W
Bakasura
7,073
643
88
8
0
252,745
2
L
Nu Wa
5,173
470
64
6
0
159,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role