Player Matchup

Geb
Geb
Bobblecot
Geb
Level 124
God Stats
4W - 2L
1,784 SR
Queue Stats
211W - 115L
1,704 Elo+
Party 2
Vulcan
Vulcan
SwedishRetard
Vulcan
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 79L
1,591 Elo+
Party 2
Cupid
Cupid
isbjornskok
Cupid
Level 63
God Stats
11W - 3L
1,573 SR
Queue Stats
149W - 91L
1,660 Elo+
Party 2
Team Averages
Level 93
1,619 SR
1,651 Elo+

VS

Team Averages
Level 75
1,434 SR
1,473 Elo+
Nox
Nox
Gnomij
Nox
Level 88
God Stats
2W - 2L
1,324 SR
Queue Stats
43W - 77L
1,436 Elo+
Party 1
Thanatos
Thanatos
Pobik
Thanatos
Level 80
God Stats
0W - 2L
1,711 SR
Queue Stats
35W - 60L
1,439 Elo+
Party 1
Amaterasu
Amaterasu
PurplleHaze
Amaterasu
Level 57
God Stats
0W - 1L
1,266 SR
Queue Stats
1W - 2L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 12
11,606
774
7,432
21,036
33,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
7 / 4 / 10
12,233
816
17,553
10,981
5,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
8 / 5 / 6
11,474
765
17,351
13,444
5,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Gnomij
Nox
15
3 / 3 / 5
9,801
653
10,510
12,717
5,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Pobik
Thanatos
14
2 / 8 / 6
9,560
637
8,500
16,317
8,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
PurplleHaze
Amaterasu
13
4 / 8 / 3
10,096
673
13,499
19,926
17,320
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
19
Kills
9
9
Deaths
19
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
L
Nox
Gnomij
Nox
3
3
5
1.83
L
Thanatos
Pobik
Thanatos
2
8
6
0.63
L
Amaterasu
PurplleHaze
Amaterasu
4
8
3
0.69
W
7
4
10
3
W
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,336
Damage
32,509
45,461
Taken
48,960
44,336
Mitigated
31,202
8,395
Healing
10,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,432
1,884
0
5,774
21,036
33,409
211
4,722
16,314
15,300
0
L
Nox
Gnomij
Nox
10,510
835
0
360
12,717
5,766
0
6,939
5,778
35,027
0
L
Thanatos
Pobik
Thanatos
8,500
2,338
0
6,879
16,317
8,116
0
8,498
7,819
0
23,789
L
Amaterasu
PurplleHaze
Amaterasu
13,499
6,187
0
2,897
19,926
17,320
0
10,137
9,789
0
33,214
W
17,553
4,667
0
949
10,981
5,225
677
3,578
7,403
55,277
0
W
17,351
9,859
188
1,484
13,444
5,702
1,929
2,910
10,534
0
61,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,313
Gold Earned
29,457
178
Minions Killed
144
8
Camps Cleared
5
801,423
Distance Traveled
774,796
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,606
774
6
0
1
278,340
2
L
Nox
9,801
653
53
4
0
271,459
2
L
Thanatos
9,560
637
42
3
5
240,857
1
L
Amaterasu
10,096
673
49
3
0
262,480
0
W
Vulcan
12,233
816
84
6
3
281,894
2
W
Cupid
11,474
765
88
6
4
241,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role