Player Matchup

Bastet
Bastet
Gold I
DaniiielxDDD
Bastet
Gold I
Level 88
God Stats
14W - 6L
1,659 SR
Queue Stats
243W - 256L
1,609 MMR
Party 2
King Arthur
King Arthur
Silver II
Fozy HP
King Arthur
Silver II
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,481 MMR
Party 3
Bacchus
Bacchus
Silver III
YungHaMiE47
Bacchus
Silver III
Level 127
God Stats
3W - 3L
1,690 SR
Queue Stats
14W - 16L
1,452 MMR
Party 3
Hades
Hades
Gold IV
fr4nco0422-XD
Hades
Gold IV
Level 107
God Stats
28W - 18L
1,549 SR
Queue Stats
230W - 233L
1,461 MMR
Party 2
Cupid
Cupid
Bronze III
jherooooottv
Cupid
Bronze III
Level 31
God Stats
23W - 10L
1,796 SR
Queue Stats
104W - 92L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,639 SR
1,501 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,489 SR
1,512 MMR
Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver III
Damo786
Ares
Silver III
Level 129
God Stats
0W - 1L
1,423 SR
Queue Stats
8W - 11L
1,527 MMR
Party 1
Guan Yu
Guan Yu
Gold I
Sahniper
Guan Yu
Gold I
Level 148
God Stats
7W - 6L
1,472 SR
Queue Stats
962W - 971L
1,465 MMR
Solo
Poseidon
Poseidon
Gold III
Wonderbread003
Poseidon
Gold III
Level 145
God Stats
9W - 15L
1,549 SR
Queue Stats
417W - 414L
1,544 MMR
Solo
Izanami
Izanami
Silver II
YeDi JoDa9126
Izanami
Silver II
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,525 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
8 / 3 / 17
14,374
553
20,377
25,788
12,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Fozy HP
King Arthur
19
1 / 4 / 9
13,022
501
16,438
25,869
30,623
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
YungHaMiE47
Bacchus
20
2 / 0 / 24
13,201
508
12,102
20,657
28,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
12 / 6 / 16
14,689
565
25,130
25,747
18,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
18 / 0 / 10
17,578
676
36,769
19,373
10,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AtlasAthenaYu Huang

VS

Bans
DanzaburouAwilixLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
2 / 10 / 5
11,554
444
7,315
27,894
12,087
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
Damo786
Ares
13
0 / 8 / 3
9,704
373
7,372
29,463
32,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
Sahniper
Guan Yu
19
6 / 4 / 0
13,154
506
25,109
35,959
62,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
17
2 / 12 / 3
11,485
442
12,940
23,318
9,240
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
20
3 / 7 / 1
13,272
510
16,319
25,447
11,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
25
41
Kills
13
13
Deaths
41
76
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
10
5
0.45
L
Ares
Damo786
Ares
0
8
3
0.19
W
Bastet
8
3
17
5.5
W
King Arthur
Fozy HP
King Arthur
1
4
9
1.38
L
Guan Yu
Sahniper
Guan Yu
6
4
0
1.5
L
Poseidon
2
12
3
0.29
L
Izanami
3
7
1
0.5
W
Bacchus
YungHaMiE47
Bacchus
2
0
24
14
W
12
6
16
3.33
W
18
0
10
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,816
Damage
69,055
117,434
Taken
142,081
101,371
Mitigated
128,137
45,266
Healing
38,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,315
1,449
0
13,813
27,894
12,087
0
6,545
21,349
0
72,034
L
Ares
Damo786
Ares
7,372
485
0
3,448
29,463
32,223
0
8,008
21,455
30,657
0
W
Bastet
20,377
6,196
0
10,305
25,788
12,949
2,445
5,138
20,295
0
107,320
W
King Arthur
Fozy HP
King Arthur
16,438
1,515
0
4,179
25,869
30,623
438
3,482
20,896
51
85,293
L
Guan Yu
Sahniper
Guan Yu
25,109
2,242
2,076
13,597
35,959
62,799
0
7,620
28,339
113
105,717
L
Poseidon
12,940
2,071
0
1,321
23,318
9,240
0
7,512
15,806
101,419
0
L
Izanami
16,319
11,256
0
4,125
25,447
11,788
118
7,598
17,849
0
124,044
W
Bacchus
YungHaMiE47
Bacchus
12,102
2,284
0
4,012
20,657
28,476
886
4,359
16,103
61,886
0
W
25,130
1,210
2,487
7,243
25,747
18,481
1,306
7,766
17,869
100,010
0
W
36,769
21,928
3,268
13,772
19,373
10,842
14,046
2,967
16,349
0
212,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,864
Gold Earned
59,169
682
Minions Killed
659
0
Camps Cleared
0
2,547,583
Distance Traveled
2,221,755
30
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,554
444
104
4
0
484,904
6
L
Ares
9,704
373
45
2
0
404,370
1
W
Bastet
14,374
553
115
4
0
569,048
5
W
King Arthur
13,022
501
125
5
0
473,409
6
L
Guan Yu
13,154
506
159
6
0
485,963
0
L
Poseidon
11,485
442
143
6
0
396,404
1
L
Izanami
13,272
510
208
8
0
450,114
0
W
Bacchus
13,201
508
77
3
0
571,031
5
W
Hades
14,689
565
124
5
0
451,826
5
W
Cupid
17,578
676
241
9
0
482,269
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role