Player Matchup

Agni
Agni
 
Agni
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
AngelusVitae
Ganesha
Level 123
God Stats
11W - 6L
1,474 SR
Queue Stats
397W - 413L
1,438 Elo+
Party 2
Rama
Rama
JCI123
Rama
Level 129
God Stats
2W - 7L
1,467 SR
Queue Stats
205W - 217L
1,490 Elo+
Solo
Aphrodite
Aphrodite
LizRaine
Aphrodite
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 273L
1,482 Elo+
Solo
Fenrir
Fenrir
RetiredReptile
Fenrir
Level 68
God Stats
4W - 4L
1,154 SR
Queue Stats
832W - 929L
1,472 Elo+
Solo
Team Averages
Level 114
1,419 SR
1,476 Elo+

VS

Team Averages
Level 107
1,483 SR
1,483 Elo+
Pele
Pele
MrCrimsonLight
Pele
Level 128
God Stats
1W - 1L
1,297 SR
Queue Stats
187W - 181L
1,438 Elo+
Solo
Aphrodite
Aphrodite
Raleiyn
Aphrodite
Level 107
God Stats
4W - 5L
1,356 SR
Queue Stats
169W - 162L
1,462 Elo+
Party 3
Hercules
Hercules
Rhadamanthus
Hercules
Level 109
God Stats
3W - 0L
1,760 SR
Queue Stats
175W - 169L
1,457 Elo+
Party 3
Yu Huang
Yu Huang
kiwi2240
Yu Huang
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,536 Elo+
Party 1
Anhur
Anhur
skeleton941
Anhur
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
3 / 4 / 14
12,069
603
29,992
17,952
10,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
AngelusVitae
Ganesha
19
0 / 5 / 17
12,292
615
12,013
31,638
40,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
JCI123
Rama
20
6 / 5 / 7
12,282
614
29,942
18,540
10,220
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
LizRaine
Aphrodite
20
5 / 2 / 10
12,013
601
13,924
23,983
26,842
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 6 / 8
11,495
575
16,562
29,773
18,616
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 9
11,786
589
22,016
27,332
16,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Raleiyn
Aphrodite
20
7 / 1 / 12
13,392
670
23,153
19,957
16,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Rhadamanthus
Hercules
20
4 / 3 / 11
12,747
637
17,409
35,369
40,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yu Huang
kiwi2240
Yu Huang
20
2 / 3 / 12
12,148
607
30,348
14,073
7,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 5 / 12
12,240
612
17,097
23,379
11,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
78
20
Kills
22
22
Deaths
20
56
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
4
14
2.5
L
Ganesha
AngelusVitae
Ganesha
0
5
17
1.7
L
Rama
JCI123
Rama
6
5
7
1.9
L
Aphrodite
LizRaine
Aphrodite
5
2
10
5
W
5
8
9
1.19
W
Aphrodite
Raleiyn
Aphrodite
7
1
12
13
L
6
6
8
1.67
W
Hercules
Rhadamanthus
Hercules
4
3
11
3.17
W
Yu Huang
kiwi2240
Yu Huang
2
3
12
2.67
W
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,433
Damage
110,023
121,886
Taken
120,110
106,906
Mitigated
92,103
52,234
Healing
66,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
29,992
2,213
5,306
2,550
17,952
10,717
0
6,511
11,174
61,959
0
L
Ganesha
AngelusVitae
Ganesha
12,013
838
2,644
3,713
31,638
40,511
25
17,693
13,503
18,802
0
L
Rama
JCI123
Rama
29,942
14,070
2,928
1,636
18,540
10,220
542
7,090
11,323
0
56,937
L
Aphrodite
LizRaine
Aphrodite
13,924
1,829
12,631
12,643
23,983
26,842
26
10,626
13,111
35,054
0
W
22,016
2,977
982
6,183
27,332
16,987
0
13,347
13,985
0
32,926
W
Aphrodite
Raleiyn
Aphrodite
23,153
2,095
19,747
13,557
19,957
16,332
350
10,615
9,342
42,988
0
L
16,562
1,401
2,718
5,465
29,773
18,616
0
11,581
17,906
0
20,028
W
Hercules
Rhadamanthus
Hercules
17,409
4,085
1,617
13,326
35,369
40,275
0
14,075
21,294
0
29,313
W
Yu Huang
kiwi2240
Yu Huang
30,348
3,376
1,265
666
14,073
7,388
658
6,824
7,249
60,241
0
W
17,097
9,866
4,558
4,697
23,379
11,121
906
11,068
12,311
0
33,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,151
Gold Earned
62,313
204
Minions Killed
206
0
Camps Cleared
0
1,765,322
Distance Traveled
1,882,401
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,069
603
73
4
0
350,248
1
L
Ganesha
12,292
615
0
0
0
347,714
0
L
Rama
12,282
614
74
4
0
330,640
2
L
Aphrodite
12,013
601
50
3
0
381,540
0
W
Pele
11,786
589
26
1
0
349,111
2
W
Aphrodite
13,392
670
51
3
0
444,043
0
L
Fenrir
11,495
575
7
0
0
355,180
1
W
Hercules
12,747
637
25
1
0
355,633
0
W
Yu Huang
12,148
607
68
3
0
367,155
3
W
Anhur
12,240
612
36
2
0
366,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role