Player Matchup

Achilles
Achilles
DIKTONIUS
Achilles
Level 15
God Stats
0W - 2L
1,318 SR
Queue Stats
45W - 53L
1,370 Elo+
Party 2
Cliodhna
Cliodhna
MjRauff
Cliodhna
Level 156
God Stats
1W - 1L
1,596 SR
Queue Stats
129W - 134L
1,437 Elo+
Party 2
Ah Puch
Ah Puch
Saxaen
Ah Puch
Level 87
God Stats
5W - 5L
1,439 SR
Queue Stats
113W - 121L
1,436 Elo+
Party 2
Team Averages
Level 86
1,451 SR
1,414 Elo+

VS

Team Averages
Level 80
1,508 SR
1,414 Elo+
Awilix
Awilix
ValntinaHotSauce
Awilix
Level 118
God Stats
4W - 1L
1,465 SR
Queue Stats
64W - 46L
1,709 Elo+
Solo
Kuzenbo
Kuzenbo
iKeish-_-
Kuzenbo
Level 116
God Stats
19W - 24L
1,341 SR
Queue Stats
53W - 80L
1,324 Elo+
Party 1
Kukulkan
Kukulkan
sLaPy OG
Kukulkan
Level 5
God Stats
3W - 3L
1,719 SR
Queue Stats
4W - 7L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DIKTONIUS
Achilles
13
1 / 6 / 1
10,262
604
4,933
19,043
24,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
MjRauff
Cliodhna
15
3 / 6 / 2
10,404
612
16,500
19,487
9,016
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Saxaen
Ah Puch
15
1 / 7 / 4
11,125
654
15,340
13,700
6,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 3
13,834
814
23,831
15,822
7,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
iKeish-_-
Kuzenbo
16
2 / 1 / 12
12,774
751
8,400
23,195
20,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
sLaPy OG
Kukulkan
17
2 / 2 / 7
11,825
696
11,272
9,708
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
19
19
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
DIKTONIUS
Achilles
1
6
1
0.25
L
Cliodhna
MjRauff
Cliodhna
3
6
2
0.67
L
Ah Puch
Saxaen
Ah Puch
1
7
4
0.43
W
15
2
3
8.25
W
Kuzenbo
iKeish-_-
Kuzenbo
2
1
12
8
W
Kukulkan
sLaPy OG
Kukulkan
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,773
Damage
43,503
52,230
Taken
48,725
40,175
Mitigated
31,955
3,659
Healing
9,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DIKTONIUS
Achilles
4,933
662
0
1,945
19,043
24,876
0
6,440
12,223
0
15,368
L
Cliodhna
MjRauff
Cliodhna
16,500
2,208
0
315
19,487
9,016
0
8,879
10,406
0
52,536
L
Ah Puch
Saxaen
Ah Puch
15,340
1,585
0
1,399
13,700
6,283
0
3,956
9,584
53,200
0
W
23,831
10,236
0
1,826
15,822
7,367
860
5,258
10,564
0
67,524
W
Kuzenbo
iKeish-_-
Kuzenbo
8,400
3,050
438
5,600
23,195
20,745
702
8,564
14,631
28,096
0
W
Kukulkan
sLaPy OG
Kukulkan
11,272
1,072
0
1,151
9,708
3,843
1,079
2,021
7,687
48,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,791
Gold Earned
38,433
185
Minions Killed
225
7
Camps Cleared
7
918,635
Distance Traveled
958,814
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,262
604
16
1
0
300,849
0
L
Cliodhna
10,404
612
71
4
4
353,768
3
L
Ah Puch
11,125
654
98
6
3
264,018
0
W
Awilix
13,834
814
102
6
5
343,995
2
W
Kuzenbo
12,774
751
43
3
1
318,891
2
W
Kukulkan
11,825
696
80
5
1
295,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role