Player Matchup

Ganesha
Ganesha
K1Ll3R2400
Ganesha
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 139L
1,359 Elo+
Party 2
Olorun
Olorun
Koopa_da_goat918
Olorun
Level 104
God Stats
2W - 1L
1,684 SR
Queue Stats
22W - 55L
1,170 Elo+
Solo
Skadi
Skadi
xlilguacamole
Skadi
Level 17
God Stats
5W - 15L
1,257 SR
Queue Stats
8W - 35L
1,151 Elo+
Party 2
Team Averages
Level 76
1,480 SR
1,227 Elo+

VS

Team Averages
Level 62
1,572 SR
1,398 Elo+
Loki
Loki
Dirty Clickz
Loki
Level 26
God Stats
17W - 17L
1,495 SR
Queue Stats
45W - 55L
1,374 Elo+
Party 1
King Arthur
King Arthur
Ikigai XV
King Arthur
Level 94
God Stats
6W - 4L
1,662 SR
Queue Stats
459W - 513L
1,448 Elo+
Party 1
Da Ji
Da Ji
vGojo
Da Ji
Level 67
God Stats
33W - 22L
1,558 SR
Queue Stats
107W - 124L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
K1Ll3R2400
Ganesha
12
0 / 4 / 4
8,624
575
10,021
15,412
20,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 7 / 4
8,656
577
4,206
14,114
6,273
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
4 / 5 / 0
9,978
665
8,898
15,169
7,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 10
11,021
735
10,790
8,882
3,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Ikigai XV
King Arthur
15
6 / 2 / 6
10,909
727
13,904
16,750
12,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
vGojo
Da Ji
16
7 / 2 / 8
11,288
753
15,609
9,012
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
4
Kills
16
16
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
W
King Arthur
Ikigai XV
King Arthur
6
2
6
4.5
L
Ganesha
K1Ll3R2400
Ganesha
0
4
4
0.5
L
0
7
4
0.29
W
Da Ji
vGojo
Da Ji
7
2
8
5.5
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,125
Damage
40,303
44,695
Taken
34,644
33,790
Mitigated
20,198
5,056
Healing
11,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,790
1,472
0
3,280
8,882
3,747
1,679
3,646
5,023
0
36,945
W
King Arthur
Ikigai XV
King Arthur
13,904
1,578
0
6,132
16,750
12,388
0
6,124
10,118
0
40,391
L
Ganesha
K1Ll3R2400
Ganesha
10,021
449
0
1,074
15,412
20,264
0
327
15,085
24,683
0
L
4,206
1,279
1,198
1,834
14,114
6,273
0
292
13,822
23,833
0
W
Da Ji
vGojo
Da Ji
15,609
5,279
334
2,171
9,012
4,063
658
3,753
4,893
0
23,761
L
8,898
3,597
0
950
15,169
7,253
0
0
15,169
0
27,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,258
Gold Earned
33,218
104
Minions Killed
132
5
Camps Cleared
5
695,506
Distance Traveled
845,629
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,021
735
63
4
1
321,227
0
W
King Arthur
10,909
727
47
3
3
260,454
7
L
Ganesha
8,624
575
5
0
1
252,224
1
L
Olorun
8,656
577
46
3
4
211,146
0
W
Da Ji
11,288
753
22
1
1
263,948
3
L
Skadi
9,978
665
53
4
0
232,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role