Player Matchup

Morgan Le Fay
Morgan Le Fay
DukeJukes
Morgan Le Fay
Level 160
God Stats
0W - 3L
1,445 SR
Queue Stats
31W - 41L
1,511 Elo+
Party 1
Achilles
Achilles
GRM Nuke Legend
Achilles
Level 109
God Stats
0W - 1L
1,705 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Shiva
Shiva
NightWing1583
Shiva
Level 157
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 5L
1,130 Elo+
Party 1
Atlas
Atlas
NovaDova2411
Atlas
Level 70
God Stats
0W - 1L
1,447 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 1
Medusa
Medusa
RockerMetalhead
Medusa
Level 17
God Stats
4W - 1L
1,810 SR
Queue Stats
21W - 17L
1,505 Elo+
Solo
Team Averages
Level 103
1,545 SR
1,383 Elo+

VS

Team Averages
Level 103
1,630 SR
1,653 Elo+
Cliodhna
Cliodhna
JechtsSin
Cliodhna
Level 154
God Stats
140W - 43L
1,839 SR
Queue Stats
653W - 339L
1,669 Elo+
Party 2
Artio
Artio
LostSeraphym
Artio
Level 160
God Stats
3W - 1L
1,400 SR
Queue Stats
714W - 387L
1,676 Elo+
Party 2
Rama
Rama
Thalheim
Rama
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
378W - 82L
1,832 Elo+
Party 2
Poseidon
Poseidon
baubledeeznards
Poseidon
Level 26
God Stats
7W - 3L
1,922 SR
Queue Stats
113W - 74L
1,550 Elo+
Solo
Sun Wukong
Sun Wukong
edg51
Sun Wukong
Level 148
God Stats
4W - 4L
1,491 SR
Queue Stats
150W - 138L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DukeJukes
Morgan Le Fay
14
0 / 3 / 5
8,121
677
9,545
11,278
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
15
3 / 0 / 1
8,419
702
10,294
15,022
12,037
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 3 / 2
7,848
654
8,943
12,472
10,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 1 / 4
8,606
717
5,752
8,473
8,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 1 / 2
8,659
722
11,333
12,157
5,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JechtsSin
Cliodhna
17
3 / 0 / 2
9,006
751
10,873
11,632
5,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 1 / 5
8,736
728
9,281
15,860
19,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rama
16
3 / 0 / 4
8,905
742
8,022
6,627
2,950
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
15
1 / 2 / 3
8,425
702
11,036
11,579
5,228
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
edg51
Sun Wukong
15
0 / 3 / 1
8,338
695
9,334
12,373
10,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
6
Kills
8
8
Deaths
6
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DukeJukes
Morgan Le Fay
0
3
5
0.83
L
Achilles
3
0
1
3.5
W
Cliodhna
JechtsSin
Cliodhna
3
0
2
4
W
1
1
5
3.5
L
1
3
2
0.67
L
1
1
4
3
L
1
1
2
2
W
Rama
3
0
4
5
W
Poseidon
1
2
3
1.25
W
Sun Wukong
edg51
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,867
Damage
48,546
59,402
Taken
58,071
41,612
Mitigated
43,293
10,610
Healing
18,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DukeJukes
Morgan Le Fay
9,545
420
78
1,389
11,278
5,224
0
5,575
5,652
34,194
0
L
Achilles
10,294
2,766
0
2,114
15,022
12,037
0
5,737
9,005
0
26,822
W
Cliodhna
JechtsSin
Cliodhna
10,873
1,506
0
524
11,632
5,563
137
2,614
8,844
32
40,375
W
9,281
515
2,061
5,846
15,860
19,544
87
4,779
10,819
13,970
0
L
8,943
1,198
284
1,444
12,472
10,461
0
4,036
8,308
0
20,881
L
5,752
2,518
297
1,643
8,473
8,195
0
2,956
5,265
21,552
0
L
11,333
5,057
0
3,361
12,157
5,695
228
2,045
9,755
0
41,858
W
Rama
8,022
6,082
0
3,335
6,627
2,950
1,472
1,312
5,187
0
36,839
W
Poseidon
11,036
2,116
0
3,040
11,579
5,228
0
3,341
7,975
47,464
0
W
Sun Wukong
edg51
Sun Wukong
9,334
1,041
125
3,386
12,373
10,008
0
3,251
9,038
0
30,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,653
Gold Earned
43,410
228
Minions Killed
289
0
Camps Cleared
0
1,247,379
Distance Traveled
1,349,570
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,121
677
57
5
0
248,324
3
L
Achilles
8,419
702
32
3
0
270,416
2
W
Cliodhna
9,006
751
66
6
0
315,555
2
W
Artio
8,736
728
11
1
0
294,424
3
L
Shiva
7,848
654
32
3
0
247,175
2
L
Atlas
8,606
717
25
2
0
225,584
0
L
Medusa
8,659
722
82
7
0
255,880
4
W
Rama
8,905
742
72
6
0
231,202
1
W
Poseidon
8,425
702
85
7
0
258,817
1
W
Sun Wukong
8,338
695
55
5
0
249,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role