Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
BunnnyBasher
Pele
Level 69
God Stats
6W - 0L
1,965 SR
Queue Stats
20W - 28L
1,421 Elo+
Party 3
Cabrakan
Cabrakan
Crippl3d Tiger
Cabrakan
Level 132
God Stats
7W - 5L
1,565 SR
Queue Stats
64W - 68L
1,495 Elo+
Party 3
Agni
Agni
MasterSnake4you
Agni
Level 127
God Stats
2W - 0L
1,729 SR
Queue Stats
84W - 81L
1,471 Elo+
Party 2
Set
Set
ScourgeSnake4U
Set
Level 105
God Stats
5W - 2L
1,162 SR
Queue Stats
84W - 79L
1,513 Elo+
Party 2
Team Averages
Level 110
1,584 SR
1,480 Elo+

VS

Team Averages
Level 124
1,494 SR
1,461 Elo+
Da Ji
Da Ji
CorkscrewAce97
Da Ji
Level 123
God Stats
7W - 11L
1,434 SR
Queue Stats
202W - 249L
1,458 Elo+
Solo
Kukulkan
Kukulkan
HerculesGB12
Kukulkan
Level 127
God Stats
3W - 5L
1,499 SR
Queue Stats
240W - 208L
1,465 Elo+
Solo
Hades
Hades
Slaughterpop96
Hades
Level 128
God Stats
181W - 149L
1,535 SR
Queue Stats
524W - 538L
1,441 Elo+
Solo
Artemis
Artemis
Uhm Zatanna
Artemis
Level 114
God Stats
9W - 5L
1,587 SR
Queue Stats
267W - 267L
1,466 Elo+
Party 1
Fenrir
Fenrir
jersainba
Fenrir
Level 126
God Stats
1W - 4L
1,413 SR
Queue Stats
195W - 226L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
8 / 3 / 8
11,153
587
23,430
16,067
8,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 3 / 11
9,375
493
13,668
16,021
7,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
13
1 / 1 / 12
9,315
490
6,641
15,470
19,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 0 / 3
9,722
512
7,592
10,948
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 1 / 2
11,401
600
9,973
18,292
11,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,611
453
4,518
19,103
8,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
HerculesGB12
Kukulkan
16
2 / 4 / 2
9,594
505
11,307
12,703
6,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
1 / 2 / 0
10,922
575
13,939
13,837
10,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Uhm Zatanna
Artemis
15
1 / 4 / 4
8,795
463
10,178
16,583
6,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
jersainba
Fenrir
13
3 / 7 / 4
9,084
478
8,091
24,951
24,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
22
Kills
8
8
Deaths
22
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
8
3
8
4
W
1
3
11
2.17
L
1
5
2
0.4
W
Cabrakan
1
1
12
7
L
Kukulkan
HerculesGB12
Kukulkan
2
4
2
0.75
W
6
0
3
7.5
W
6
1
2
7
L
1
2
0
0.5
L
Artemis
Uhm Zatanna
Artemis
1
4
4
0.75
L
Fenrir
jersainba
Fenrir
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,304
Damage
48,033
76,798
Taken
87,177
52,316
Mitigated
56,065
21,500
Healing
22,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
23,430
10,722
0
4,790
16,067
8,085
930
1,882
14,185
0
107,348
W
13,668
2,837
0
6,103
16,021
7,393
0
3,903
12,118
0
79,885
L
4,518
1,226
0
6,458
19,103
8,463
0
1,696
17,262
0
57,790
W
Cabrakan
6,641
866
0
4,812
15,470
19,963
366
4,949
10,521
21,301
969
L
Kukulkan
HerculesGB12
Kukulkan
11,307
734
0
590
12,703
6,657
264
2,771
9,830
97,697
0
W
7,592
1,444
0
500
10,948
5,143
918
4,608
6,340
69,478
0
W
9,973
4,943
0
5,295
18,292
11,732
1,320
9,904
8,388
0
102,833
L
13,939
868
25
6,802
13,837
10,609
457
559
12,795
115,812
0
L
Artemis
Uhm Zatanna
Artemis
10,178
4,202
0
2,624
16,583
6,319
0
1,528
15,055
0
66,446
L
Fenrir
jersainba
Fenrir
8,091
1,642
2,335
4,098
24,951
24,017
0
7,559
17,341
0
28,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,966
Gold Earned
47,006
575
Minions Killed
615
0
Camps Cleared
0
1,853,792
Distance Traveled
1,687,455
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,153
587
149
8
0
348,643
4
W
Pele
9,375
493
104
5
0
405,124
2
L
Da Ji
8,611
453
97
5
0
357,504
0
W
Cabrakan
9,315
490
18
1
0
368,675
2
L
Kukulkan
9,594
505
162
9
0
322,058
4
W
Agni
9,722
512
131
7
0
361,556
2
W
Set
11,401
600
173
9
0
369,794
5
L
Hades
10,922
575
203
11
0
327,988
2
L
Artemis
8,795
463
113
6
0
316,359
0
L
Fenrir
9,084
478
40
2
0
363,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role