Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
NobleRex-
Zeus
Level 128
God Stats
2W - 1L
1,469 SR
Queue Stats
82W - 74L
1,551 Elo+
Party 1
Mulan
Mulan
ultimteQ
Mulan
Level 14
God Stats
13W - 9L
1,570 SR
Queue Stats
17W - 16L
1,396 Elo+
Party 1
Team Averages
Level 92
1,513 SR
1,482 Elo+

VS

Team Averages
Level 111
1,568 SR
1,411 Elo+
Fenrir
Fenrir
LINO_FERNANDEZ
Fenrir
Level 146
God Stats
0W - 3L
1,523 SR
Queue Stats
26W - 37L
1,458 Elo+
Solo
Zeus
Zeus
MilkyFrogLeg
Zeus
Level 120
God Stats
7W - 5L
1,685 SR
Queue Stats
62W - 100L
1,321 Elo+
Solo
Neith
Neith
lX Drexm lX
Neith
Level 66
God Stats
17W - 32L
1,495 SR
Queue Stats
277W - 348L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 1 / 5
9,766
751
6,088
15,309
18,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
14
4 / 3 / 4
9,103
700
13,212
8,730
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
ultimteQ
Mulan
13
2 / 1 / 2
8,602
662
6,326
12,186
12,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
8,640
665
8,133
13,053
5,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 1 / 2
8,339
641
9,025
8,149
3,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 3
8,896
684
11,245
9,434
4,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
8
Kills
5
5
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
5
4.5
L
2
6
3
0.58
L
1
1
2
2
W
Zeus
4
3
4
2
L
2
1
3
3.5
W
Mulan
ultimteQ
Mulan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,626
Damage
28,403
36,225
Taken
30,636
34,948
Mitigated
12,503
10,318
Healing
4,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,088
886
3,117
5,692
15,309
18,961
0
3,883
11,426
16,432
0
L
8,133
1,606
278
1,182
13,053
5,296
0
7,530
5,033
0
24,182
L
9,025
782
0
880
8,149
3,192
0
5,152
2,589
37,063
0
W
Zeus
13,212
3,113
0
941
8,730
3,018
0
1,519
7,211
42,139
0
L
11,245
3,405
0
1,796
9,434
4,015
0
6,226
2,729
0
28,895
W
Mulan
ultimteQ
Mulan
6,326
641
0
568
12,186
12,969
0
3,761
8,425
0
24,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,471
Gold Earned
25,875
139
Minions Killed
142
7
Camps Cleared
5
704,520
Distance Traveled
662,570
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,766
751
19
1
2
224,590
7
L
Fenrir
8,640
665
32
2
2
212,834
4
L
Zeus
8,339
641
70
5
2
219,067
2
W
Zeus
9,103
700
86
7
5
228,977
4
L
Neith
8,896
684
40
3
1
230,669
0
W
Mulan
8,602
662
34
3
0
250,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role