Player Matchup

Awilix
Awilix
 
Awilix
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
SaintBroseph237
Ra
Level 145
God Stats
5W - 7L
1,453 SR
Queue Stats
99W - 116L
1,350 Elo+
Party 2
Bacchus
Bacchus
THISISTHEWAY128
Bacchus
Level 160
God Stats
3W - 1L
1,862 SR
Queue Stats
60W - 71L
1,367 Elo+
Party 2
Team Averages
Level 144
1,605 SR
1,406 Elo+

VS

Team Averages
Level 65
1,486 SR
1,369 Elo+
Horus
Horus
CordedEnd1
Horus
Level 100
God Stats
7W - 7L
1,428 SR
Queue Stats
137W - 190L
1,331 Elo+
Solo
Anubis
Anubis
ErblinxAoT
Anubis
Level 28
God Stats
13W - 16L
1,610 SR
Queue Stats
18W - 29L
1,359 Elo+
Party 1
Neith
Neith
esistSzudemA
Neith
Level 68
God Stats
3W - 3L
1,419 SR
Queue Stats
30W - 39L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
4 / 6 / 0
10,025
668
14,860
17,072
6,542
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 7 / 3
8,969
598
12,222
13,792
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 5 / 5
10,576
705
7,732
20,688
31,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
1 / 1 / 16
11,796
786
11,796
16,994
15,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anubis
ErblinxAoT
Anubis
17
6 / 3 / 9
11,359
757
14,821
12,725
6,821
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
11 / 2 / 5
12,073
805
19,994
14,893
6,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
18
18
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
6
0
0.67
W
Horus
1
1
16
9
W
Anubis
ErblinxAoT
Anubis
6
3
9
3.5
L
0
7
3
0.21
L
1
5
5
0.7
W
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,814
Damage
46,611
51,552
Taken
44,612
41,691
Mitigated
29,596
5,116
Healing
18,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
14,860
5,113
0
500
17,072
6,542
89
3,991
13,081
0
36,743
W
Horus
11,796
4,849
2,554
7,473
16,994
15,912
596
7,095
9,571
0
28,495
W
Anubis
ErblinxAoT
Anubis
14,821
1,571
0
4,444
12,725
6,821
254
6,697
5,666
44,817
0
L
12,222
1,269
1,949
1,186
13,792
3,720
81
4,479
9,313
42,660
0
L
7,732
166
0
1,481
20,688
31,429
0
6,622
14,066
13,921
0
W
19,994
8,678
0
4,452
14,893
6,863
1,762
5,972
8,711
0
55,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,570
Gold Earned
35,228
144
Minions Killed
171
4
Camps Cleared
8
775,562
Distance Traveled
836,474
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,025
668
44
3
3
276,245
6
W
Horus
11,796
786
39
3
2
311,812
1
W
Anubis
11,359
757
65
4
0
246,591
0
L
Ra
8,969
598
92
6
1
231,439
1
L
Bacchus
10,576
705
8
1
0
267,878
0
W
Neith
12,073
805
67
4
6
278,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role