Player Matchup

Ganesha
Ganesha
Comedian81MT
Ganesha
Level 25
God Stats
6W - 3L
1,500 SR
Queue Stats
36W - 24L
1,464 Elo+
Solo
Kali
Kali
Drostanarc
Kali
Level 35
God Stats
16W - 18L
1,427 SR
Queue Stats
19W - 26L
1,335 Elo+
Solo
Baron Samedi
Baron Samedi
GeneralZee3003
Baron Samedi
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Chang'e
Chang'e
Kuriomei
Chang'e
Level 24
God Stats
4W - 9L
1,394 SR
Queue Stats
60W - 74L
1,394 Elo+
Party 1
Hou Yi
Hou Yi
TheBuffestBear
Hou Yi
Level 68
God Stats
5W - 4L
1,677 SR
Queue Stats
212W - 209L
1,466 Elo+
Party 1
Team Averages
Level 34
1,500 SR
1,432 Elo+

VS

Team Averages
Level 57
1,607 SR
1,384 Elo+
Vamana
Vamana
B0 I23I
Vamana
Level 109
God Stats
3W - 3L
1,707 SR
Queue Stats
197W - 213L
1,441 Elo+
Party 2
Hou Yi
Hou Yi
B1GBILL W1GGINZ
Hou Yi
Level 43
God Stats
28W - 14L
1,700 SR
Queue Stats
107W - 125L
1,405 Elo+
Party 2
Neith
Neith
Roynise27
Neith
Level 49
God Stats
4W - 4L
1,363 SR
Queue Stats
19W - 23L
1,321 Elo+
Solo
Hel
Hel
Salsa 518
Hel
Level 28
God Stats
2W - 5L
1,433 SR
Queue Stats
84W - 107L
1,341 Elo+
Solo
Khepri
Khepri
the goochy123
Khepri
Level 54
God Stats
3W - 3L
1,831 SR
Queue Stats
102W - 144L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Comedian81MT
Ganesha
10
0 / 0 / 2
5,382
897
4,129
4,291
2,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 2
4,836
806
2,437
6,295
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
GeneralZee3003
Baron Samedi
7
0 / 0 / 0
4,321
720
649
234
97
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
Kuriomei
Chang'e
10
0 / 3 / 1
4,765
794
1,615
6,221
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
2 / 0 / 0
5,239
873
4,663
5,160
2,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
B0 I23I
Vamana
11
2 / 0 / 0
5,568
928
3,772
5,047
4,150
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 1 / 3
5,441
907
3,884
3,853
1,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Roynise27
Neith
11
1 / 0 / 2
5,365
894
4,116
2,261
1,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 0 / 1
5,208
868
5,112
2,721
912
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 3
5,267
878
2,025
5,245
2,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
2
Kills
4
4
Deaths
2
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
B0 I23I
Vamana
2
0
0
2
W
1
1
3
2.5
L
Ganesha
Comedian81MT
Ganesha
0
0
2
1
L
0
1
2
1
L
Baron Samedi
GeneralZee3003
Baron Samedi
0
0
0
0
L
Chang'e
Kuriomei
Chang'e
0
3
1
0.17
W
Neith
Roynise27
Neith
1
0
2
2
W
0
0
1
0.5
L
2
0
0
2
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,493
Damage
18,909
22,201
Taken
19,127
9,841
Mitigated
10,655
6,000
Healing
6,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
B0 I23I
Vamana
3,772
1,986
0
2,244
5,047
4,150
67
1,168
3,761
0
11,861
W
3,884
2,141
0
874
3,853
1,744
1,710
1,242
2,571
0
15,634
L
Ganesha
Comedian81MT
Ganesha
4,129
194
482
2,031
4,291
2,412
0
1,386
2,905
13,714
0
L
2,437
1,424
0
554
6,295
2,854
0
1,626
4,669
0
9,790
L
Baron Samedi
GeneralZee3003
Baron Samedi
649
0
157
167
234
97
0
234
0
919
0
L
Chang'e
Kuriomei
Chang'e
1,615
305
482
860
6,221
2,302
0
2,090
4,131
6,722
0
W
Neith
Roynise27
Neith
4,116
1,249
0
760
2,261
1,107
1,329
898
1,317
0
16,566
W
5,112
139
1,038
1,122
2,721
912
280
851
1,870
22,349
0
L
4,663
2,028
0
1,267
5,160
2,176
0
1,801
3,359
0
17,076
W
2,025
0
0
622
5,245
2,742
82
1,949
3,215
3,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,543
Gold Earned
26,849
85
Minions Killed
129
0
Camps Cleared
0
563,133
Distance Traveled
714,588
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,568
928
28
5
0
163,087
0
W
Hou Yi
5,441
907
25
4
0
132,353
2
L
Ganesha
5,382
897
10
2
0
132,531
0
L
Kali
4,836
806
25
4
0
141,123
0
L
Baron Samedi
4,321
720
0
0
0
24,288
0
L
Chang'e
4,765
794
19
3
0
121,750
0
W
Neith
5,365
894
36
6
0
134,286
0
W
Hel
5,208
868
34
6
0
141,167
3
L
Hou Yi
5,239
873
31
5
0
143,441
3
W
Khepri
5,267
878
6
1
0
143,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role