Player Matchup

Merlin
Merlin
Diamond V
 
Merlin
Diamond V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
 
Kuzenbo
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Platinum I
BOSSY BASS
Bastet
Platinum I
Level 146
God Stats
5W - 4L
1,569 SR
Queue Stats
260W - 251L
1,984 MMR
Party 1
Chang'e
Chang'e
Platinum III
DerGunz
Chang'e
Platinum III
Level 119
God Stats
10W - 10L
1,596 SR
Queue Stats
46W - 41L
2,116 MMR
Solo
Hou Yi
Hou Yi
Platinum II
goVarious
Hou Yi
Platinum II
Level 146
God Stats
11W - 12L
1,557 SR
Queue Stats
364W - 365L
1,934 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,544 SR
1,807 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,653 SR
1,995 MMR
Set
Set
Platinum III
Cheriah
Set
Platinum III
Level 157
God Stats
2W - 0L
1,692 SR
Queue Stats
15W - 0L
2,101 MMR
Solo
Ares
Ares
Platinum III
Depressiοn
Ares
Platinum III
Level 148
God Stats
1W - 0L
1,484 SR
Queue Stats
28W - 14L
1,956 MMR
Solo
Pele
Pele
Platinum II
Johzzu
Pele
Platinum II
Level 160
God Stats
1W - 2L
1,684 SR
Queue Stats
58W - 38L
1,971 MMR
Solo
Cupid
Cupid
Diamond V
SERVILFIRE
Cupid
Diamond V
Level 147
God Stats
19W - 4L
1,721 SR
Queue Stats
129W - 114L
2,059 MMR
Solo
Ah Puch
Ah Puch
Platinum II
YARMYAN
Ah Puch
Platinum II
Level 158
God Stats
19W - 7L
1,682 SR
Queue Stats
328W - 324L
1,887 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 5 / 1
9,309
443
12,038
14,507
6,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
 
Kuzenbo
12
0 / 8 / 1
7,967
379
7,061
26,218
26,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
BOSSY BASS
Bastet
15
1 / 9 / 1
9,163
436
11,112
25,877
10,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Chang'e
DerGunz
Chang'e
13
0 / 3 / 0
8,128
387
4,143
15,477
6,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
goVarious
Hou Yi
15
3 / 6 / 0
9,472
451
7,295
18,044
7,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
LancelotSylvanusSusanoHera

VS

Bans
AtlasLokiCabrakanKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
8 / 0 / 5
13,815
658
17,509
19,213
10,699
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 10
11,712
558
7,119
19,793
25,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pele
Johzzu
Pele
20
7 / 0 / 7
14,315
682
15,713
19,247
17,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cupid
20
10 / 1 / 3
13,715
653
25,525
16,354
8,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
YARMYAN
Ah Puch
18
3 / 1 / 8
12,712
605
12,296
13,397
6,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
64
5
Kills
31
31
Deaths
5
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
1
0.3
L
Kuzenbo
 
Kuzenbo
0
8
1
0.06
L
Bastet
BOSSY BASS
Bastet
1
9
1
0.17
W
Set
8
0
5
10.5
W
3
3
10
2.67
L
Chang'e
DerGunz
Chang'e
0
3
0
0
W
Pele
Johzzu
Pele
7
0
7
10.5
W
Cupid
10
1
3
11.5
W
Ah Puch
YARMYAN
Ah Puch
3
1
8
7
L
Hou Yi
goVarious
Hou Yi
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,649
Damage
78,162
100,123
Taken
88,004
57,649
Mitigated
69,709
19,555
Healing
31,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,038
346
0
645
14,507
6,263
0
2,651
11,766
75,073
0
L
Kuzenbo
 
Kuzenbo
7,061
2,099
161
3,869
26,218
26,953
0
6,005
19,934
31,975
0
L
Bastet
BOSSY BASS
Bastet
11,112
3,545
0
8,643
25,877
10,587
0
3,596
22,155
0
73,643
W
Set
17,509
8,860
0
5,220
19,213
10,699
4,453
5,194
14,019
0
175,026
W
7,119
326
0
1,974
19,793
25,969
609
2,985
16,808
28,854
1,824
L
Chang'e
DerGunz
Chang'e
4,143
83
380
3,493
15,477
6,344
0
4,201
11,020
63,779
0
W
Pele
Johzzu
Pele
15,713
3,216
0
9,889
19,247
17,542
2,877
9,493
9,754
118
124,593
W
Cupid
25,525
16,840
139
8,636
16,354
8,695
7,449
2,588
13,766
0
118,471
W
Ah Puch
YARMYAN
Ah Puch
12,296
233
0
5,858
13,397
6,804
1,881
3,542
9,855
102,905
0
L
Hou Yi
goVarious
Hou Yi
7,295
2,780
0
2,364
18,044
7,502
0
2,147
15,856
0
65,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,039
Gold Earned
66,269
526
Minions Killed
783
0
Camps Cleared
0
1,784,649
Distance Traveled
2,077,930
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,309
443
125
6
0
362,383
5
L
Kuzenbo
7,967
379
39
2
0
376,775
2
L
Bastet
9,163
436
131
6
0
395,419
0
W
Set
13,815
658
188
9
0
454,456
7
W
Ares
11,712
558
30
1
0
388,202
6
L
Chang'e
8,128
387
112
5
0
343,499
4
W
Pele
14,315
682
217
10
0
452,780
5
W
Cupid
13,715
653
176
8
0
375,604
3
W
Ah Puch
12,712
605
172
8
0
406,888
3
L
Hou Yi
9,472
451
119
6
0
306,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role