Player Matchup

Ishtar
Ishtar
Chris48000
Ishtar
Level 14
God Stats
2W - 6L
1,380 SR
Queue Stats
45W - 45L
1,391 Elo+
Party 4
Ra
Ra
Supporky
Ra
Level 18
God Stats
4W - 4L
1,584 SR
Queue Stats
25W - 16L
1,586 Elo+
Party 3
Horus
Horus
akira60650
Horus
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 126L
1,391 Elo+
Party 4
Nike
Nike
disdude666
Nike
Level 57
God Stats
6W - 18L
1,261 SR
Queue Stats
116W - 140L
1,401 Elo+
Solo
Arachne
Arachne
hoomun
Arachne
Level 63
God Stats
61W - 37L
1,652 SR
Queue Stats
104W - 92L
1,567 Elo+
Party 3
Team Averages
Level 56
1,475 SR
1,467 Elo+

VS

Team Averages
Level 62
1,476 SR
1,479 Elo+
Chaac
Chaac
V-E-XD
Chaac
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,541 Elo+
Party 1
Awilix
Awilix
Zaphraptor
Awilix
Level 128
God Stats
17W - 7L
1,752 SR
Queue Stats
81W - 54L
1,669 Elo+
Party 1
Cerberus
Cerberus
bigdaddytime
Cerberus
Level 42
God Stats
4W - 2L
1,264 SR
Queue Stats
149W - 169L
1,345 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
theghostoftime95
Ah Muzen Cab
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
233W - 249L
1,371 Elo+
Party 2
Hades
Hades
willyburns
Hades
Level 63
God Stats
6W - 6L
1,363 SR
Queue Stats
274W - 279L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Chris48000
Ishtar
15
3 / 3 / 2
8,786
418
11,806
16,268
6,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 5 / 2
10,397
495
11,185
15,129
6,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
14
2 / 4 / 5
9,700
462
8,650
22,898
17,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 4 / 1
9,771
465
9,725
17,869
16,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
hoomun
Arachne
14
1 / 6 / 0
8,611
410
6,911
20,387
9,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
V-E-XD
Chaac
17
3 / 2 / 6
11,578
551
12,460
17,415
13,801
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
Zaphraptor
Awilix
19
12 / 1 / 4
12,524
596
18,351
17,347
8,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
bigdaddytime
Cerberus
14
2 / 3 / 7
10,091
481
7,539
19,302
16,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
theghostoftime95
Ah Muzen Cab
16
3 / 5 / 2
10,808
515
16,417
16,759
6,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
18
2 / 2 / 7
10,987
523
7,899
15,209
9,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
11
Kills
22
22
Deaths
13
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Chris48000
Ishtar
3
3
2
1.33
L
4
5
2
1
W
Chaac
V-E-XD
Chaac
3
2
6
3
W
Awilix
Zaphraptor
Awilix
12
1
4
14
L
Horus
2
4
5
1.13
W
Cerberus
bigdaddytime
Cerberus
2
3
7
1.83
L
1
4
1
0.38
L
Arachne
hoomun
Arachne
1
6
0
0.17
W
Ah Muzen Cab
theghostoftime95
Ah Muzen Cab
3
5
2
0.8
W
Hades
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,277
Damage
62,666
92,551
Taken
86,032
57,090
Mitigated
54,718
23,288
Healing
31,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Chris48000
Ishtar
11,806
5,812
0
3,942
16,268
6,362
0
3,509
12,673
0
70,920
L
11,185
1,665
1,077
4,205
15,129
6,425
1,489
3,533
11,596
87,015
0
W
Chaac
V-E-XD
Chaac
12,460
2,037
0
6,014
17,415
13,801
1,179
2,248
15,076
0
82,013
W
Awilix
Zaphraptor
Awilix
18,351
7,544
0
7,115
17,347
8,727
2,608
2,327
14,936
0
134,003
L
Horus
8,650
3,653
1,079
4,452
22,898
17,397
77
4,485
18,413
252
30,500
W
Cerberus
bigdaddytime
Cerberus
7,539
554
0
6,745
19,302
16,427
429
2,940
16,254
27,533
0
L
9,725
1,798
0
1,135
17,869
16,958
158
884
16,985
0
65,137
L
Arachne
hoomun
Arachne
6,911
3,943
0
7,398
20,387
9,948
0
3,027
17,360
0
80,735
W
Ah Muzen Cab
theghostoftime95
Ah Muzen Cab
16,417
6,224
0
3,076
16,759
6,462
2,478
3,187
13,408
0
90,220
W
Hades
7,899
611
1,080
7,233
15,209
9,301
0
4,236
10,684
84,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,265
Gold Earned
55,988
530
Minions Killed
646
0
Camps Cleared
0
1,897,338
Distance Traveled
2,002,044
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,786
418
112
5
0
352,146
0
L
Ra
10,397
495
159
8
0
389,311
3
W
Chaac
11,578
551
139
7
0
379,925
4
W
Awilix
12,524
596
174
8
0
479,772
4
L
Horus
9,700
462
50
2
0
398,193
1
W
Cerberus
10,091
481
44
2
0
367,389
3
L
Nike
9,771
465
105
5
0
385,662
1
L
Arachne
8,611
410
104
5
0
372,026
5
W
Ah Muzen Cab
10,808
515
143
7
0
380,521
0
W
Hades
10,987
523
146
7
0
394,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role