Player Matchup

Ishtar
Ishtar
Durnehviir43
Ishtar
Level 80
God Stats
6W - 14L
1,195 SR
Queue Stats
320W - 335L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
HetVuurStijgt
Baron Samedi
Level 103
God Stats
6W - 6L
1,494 SR
Queue Stats
315W - 316L
1,440 Elo+
Party 1
Nox
Nox
Kona028
Nox
Level 83
God Stats
3W - 12L
1,524 SR
Queue Stats
734W - 742L
1,520 Elo+
Party 1
Hun Batz
Hun Batz
LocNess27
Hun Batz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 226L
1,473 Elo+
Party 1
Kali
Kali
XplodingPeanut
Kali
Level 129
God Stats
6W - 9L
1,453 SR
Queue Stats
305W - 341L
1,516 Elo+
Solo
Team Averages
Level 100
1,433 SR
1,477 Elo+

VS

Team Averages
Level 65
1,566 SR
1,475 Elo+
Sol
Sol
 
Sol
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
RockerMetalhead
Medusa
Level 17
God Stats
4W - 1L
1,762 SR
Queue Stats
21W - 17L
1,476 Elo+
Solo
Achilles
Achilles
Yorgsdew
Achilles
Level 65
God Stats
20W - 25L
1,453 SR
Queue Stats
132W - 155L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
dreadpirateoz
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,535 Elo+
Solo
Loki
Loki
twixted666
Loki
Level 156
God Stats
51W - 44L
1,614 SR
Queue Stats
226W - 202L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
0 / 1 / 2
6,439
644
5,110
6,828
2,830
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
HetVuurStijgt
Baron Samedi
12
0 / 4 / 2
6,412
641
4,374
8,902
5,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nox
13
1 / 1 / 1
6,849
685
5,485
5,644
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
LocNess27
Hun Batz
13
0 / 4 / 0
6,808
681
5,821
9,365
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 0
7,233
723
3,866
8,024
4,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 0 / 6
7,175
718
4,369
5,355
2,094
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 0 / 3
8,546
855
10,899
6,623
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Yorgsdew
Achilles
13
2 / 1 / 8
7,261
726
5,566
8,892
6,066
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
dreadpirateoz
Baron Samedi
14
2 / 0 / 8
7,698
770
6,927
5,198
4,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

13
2 / 1 / 3
7,221
722
3,641
6,351
2,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
2
Kills
11
11
Deaths
2
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
6
3
L
Ishtar
0
1
2
1
L
Baron Samedi
HetVuurStijgt
Baron Samedi
0
4
2
0.25
L
Nox
1
1
1
1.5
L
Hun Batz
LocNess27
Hun Batz
0
4
0
0
W
5
0
3
6.5
L
1
1
0
1
W
Achilles
Yorgsdew
Achilles
2
1
8
6
W
Baron Samedi
dreadpirateoz
Baron Samedi
2
0
8
6
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,656
Damage
31,402
38,763
Taken
32,419
19,404
Mitigated
18,259
5,951
Healing
13,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,369
799
0
3,060
5,355
2,094
864
1,243
4,112
23,689
0
L
Ishtar
5,110
1,633
0
994
6,828
2,830
0
1,872
4,633
0
16,547
L
Baron Samedi
HetVuurStijgt
Baron Samedi
4,374
392
243
1,316
8,902
5,301
0
1,849
6,946
12,512
0
L
Nox
5,485
293
0
0
5,644
2,525
0
1,394
3,972
18,642
0
L
Hun Batz
LocNess27
Hun Batz
5,821
368
0
1,376
9,365
4,268
0
2,518
6,665
0
24,743
W
10,899
5,444
0
4,074
6,623
2,759
1,367
2,018
4,605
0
43,774
L
3,866
1,724
0
2,022
8,024
4,480
0
2,680
5,251
0
26,353
W
Achilles
Yorgsdew
Achilles
5,566
1,398
0
1,624
8,892
6,066
0
2,660
6,232
0
13,705
W
Baron Samedi
dreadpirateoz
Baron Samedi
6,927
642
1,405
2,172
5,198
4,665
425
1,506
3,692
18,539
0
W
3,641
353
0
838
6,351
2,675
0
2,432
3,919
0
14,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,741
Gold Earned
37,901
174
Minions Killed
210
0
Camps Cleared
0
997,714
Distance Traveled
1,006,589
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,175
718
51
5
0
176,982
0
L
Ishtar
6,439
644
30
3
0
187,708
0
L
Baron Samedi
6,412
641
20
2
0
185,757
2
L
Nox
6,849
685
35
4
0
207,750
1
L
Hun Batz
6,808
681
39
4
0
192,550
0
W
Medusa
8,546
855
86
9
0
206,857
4
L
Kali
7,233
723
50
5
0
223,949
3
W
Achilles
7,261
726
9
1
0
212,783
0
W
Baron Samedi
7,698
770
22
2
0
184,505
3
W
Loki
7,221
722
42
4
0
225,462
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role