Player Matchup

Ganesha
Ganesha
Platinum IV
Kaneki755
Ganesha
Platinum IV
Level 158
God Stats
2W - 4L
1,439 SR
Queue Stats
48W - 36L
2,005 MMR
Party 1
Ishtar
Ishtar
Platinum IV
Marchi97
Ishtar
Platinum IV
Level 160
God Stats
1W - 2L
1,749 SR
Queue Stats
53W - 41L
2,031 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
Roselty
Baron Samedi
Gold I
Level 122
God Stats
11W - 7L
1,664 SR
Queue Stats
95W - 94L
1,798 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,617 SR
1,944 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,687 SR
2,087 MMR
Ullr
Ullr
Masters
MaestroDC
Ullr
Masters
Level 160
God Stats
15W - 1L
1,842 SR
Queue Stats
151W - 34L
2,307 MMR
Party 2
Poseidon
Poseidon
Gold IV
alealcala
Poseidon
Gold IV
Level 120
God Stats
1W - 0L
1,147 SR
Queue Stats
7W - 12L
1,663 MMR
Solo
Ne Zha
Ne Zha
Masters
sнaiya
Ne Zha
Masters
Level 121
God Stats
13W - 2L
2,072 SR
Queue Stats
151W - 39L
2,292 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kaneki755
Ganesha
11
0 / 4 / 6
7,562
630
7,445
18,250
16,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Marchi97
Ishtar
11
2 / 9 / 3
7,625
635
8,929
15,545
7,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Roselty
Baron Samedi
14
4 / 3 / 2
9,140
762
7,443
11,914
12,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesAresPersephoneAtlasNox

VS

Bans
ThothEsetAh Muzen CabHelHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
7 / 1 / 9
9,944
829
18,975
14,159
6,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
alealcala
Poseidon
13
6 / 3 / 6
9,209
767
10,171
8,362
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
sнaiya
Ne Zha
15
3 / 2 / 12
9,459
788
11,811
16,257
14,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
6
Kills
16
16
Deaths
6
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Kaneki755
Ganesha
0
4
6
0.75
W
Ullr
7
1
9
11.5
L
Ishtar
Marchi97
Ishtar
2
9
3
0.39
L
Baron Samedi
Roselty
Baron Samedi
4
3
2
1.67
W
Poseidon
alealcala
Poseidon
6
3
6
3
W
Ne Zha
sнaiya
Ne Zha
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,817
Damage
40,957
45,709
Taken
38,778
36,535
Mitigated
23,458
11,267
Healing
11,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Kaneki755
Ganesha
7,445
882
283
3,812
18,250
16,330
0
3,311
14,439
16,811
0
W
Ullr
18,975
10,547
0
4,486
14,159
6,198
1,375
6,660
7,259
32
52,693
L
Ishtar
Marchi97
Ishtar
8,929
4,134
0
2,325
15,545
7,652
0
5,262
10,018
0
25,833
L
Baron Samedi
Roselty
Baron Samedi
7,443
683
1,346
3,501
11,914
12,553
0
2,064
9,543
26,495
0
W
Poseidon
alealcala
Poseidon
10,171
1,601
0
604
8,362
2,975
969
4,092
3,989
33,797
0
W
Ne Zha
sнaiya
Ne Zha
11,811
3,387
146
6,230
16,257
14,285
278
3,698
11,743
233
27,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,327
Gold Earned
28,612
94
Minions Killed
162
1
Camps Cleared
10
598,954
Distance Traveled
689,065
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,562
630
0
0
0
224,012
8
W
Ullr
9,944
829
76
6
2
214,034
1
L
Ishtar
7,625
635
51
4
1
172,222
6
L
Baron Samedi
9,140
762
43
4
0
202,720
0
W
Poseidon
9,209
767
50
4
6
221,499
2
W
Ne Zha
9,459
788
36
3
2
253,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role