Player Matchup

Medusa
Medusa
BERTRAND85
Medusa
Level 82
God Stats
2W - 0L
1,660 SR
Queue Stats
13W - 15L
1,356 Elo+
Party 2
Anubis
Anubis
Jsmalls214
Anubis
Level 28
God Stats
12W - 14L
1,223 SR
Queue Stats
15W - 17L
1,328 Elo+
Party 2
Nemesis
Nemesis
goldenmerc95
Nemesis
Level 37
God Stats
8W - 5L
1,230 SR
Queue Stats
13W - 15L
1,212 Elo+
Party 2
Team Averages
Level 49
1,371 SR
1,299 Elo+

VS

Team Averages
Level 58
1,536 SR
1,123 Elo+
Sun Wukong
Sun Wukong
B00tyWarrior381
Sun Wukong
Level 6
God Stats
0W - 2L
1,453 SR
Queue Stats
0W - 7L
979 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Daddy_Phil_Phil
Ah Muzen Cab
Level 104
God Stats
30W - 43L
1,490 SR
Queue Stats
150W - 272L
1,232 Elo+
Solo
Hera
Hera
ExoticSoda124
Hera
Level 64
God Stats
1W - 1L
1,664 SR
Queue Stats
5W - 15L
1,158 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BERTRAND85
Medusa
19
9 / 5 / 8
15,258
763
21,132
18,232
8,755
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
Jsmalls214
Anubis
20
12 / 7 / 9
16,633
832
27,069
27,267
14,678
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
goldenmerc95
Nemesis
18
2 / 6 / 13
13,886
694
7,725
21,367
16,111
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
B00tyWarrior381
Sun Wukong
18
2 / 9 / 9
12,869
643
6,922
22,187
10,139
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Daddy_Phil_Phil
Ah Muzen Cab
20
10 / 8 / 3
14,775
739
18,739
20,994
7,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 6 / 8
14,423
721
19,494
20,557
7,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
23
Kills
17
18
Deaths
23
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
B00tyWarrior381
Sun Wukong
2
9
9
0.72
W
Medusa
BERTRAND85
Medusa
9
5
8
2.6
L
Ah Muzen Cab
Daddy_Phil_Phil
Ah Muzen Cab
10
8
3
1.44
L
5
6
8
1.5
W
Anubis
Jsmalls214
Anubis
12
7
9
2.36
W
Nemesis
goldenmerc95
Nemesis
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,926
Damage
45,155
66,866
Taken
63,738
39,544
Mitigated
24,963
17,959
Healing
5,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
B00tyWarrior381
Sun Wukong
6,922
948
0
305
22,187
10,139
237
10,952
11,235
0
24,339
W
Medusa
BERTRAND85
Medusa
21,132
12,025
237
2,053
18,232
8,755
1,313
5,427
12,805
0
63,552
L
Ah Muzen Cab
Daddy_Phil_Phil
Ah Muzen Cab
18,739
7,606
483
4,084
20,994
7,553
424
9,079
11,915
0
65,739
L
19,494
4,390
111
983
20,557
7,271
717
7,634
12,923
62,560
0
W
Anubis
Jsmalls214
Anubis
27,069
732
295
11,701
27,267
14,678
372
10,233
17,034
76,957
0
W
Nemesis
goldenmerc95
Nemesis
7,725
3,470
0
3,673
21,367
16,111
888
5,184
16,183
0
53,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,777
Gold Earned
42,067
234
Minions Killed
184
7
Camps Cleared
7
971,030
Distance Traveled
941,843
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,869
643
30
2
1
304,798
1
W
Medusa
15,258
763
82
4
1
299,918
1
L
Ah Muzen Cab
14,775
739
61
3
4
331,773
2
L
Hera
14,423
721
93
5
2
305,272
0
W
Anubis
16,633
832
80
4
4
285,909
0
W
Nemesis
13,886
694
72
4
2
385,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role