Player Matchup

Pele
Pele
AutumViper
Pele
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DugOuT DaNnY
Cthulhu
Level 69
God Stats
3W - 3L
1,282 SR
Queue Stats
37W - 54L
1,261 Elo+
Solo
Kukulkan
Kukulkan
StretchyBlackMan
Kukulkan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,394 Elo+
Solo
Team Averages
Level 65
1,427 SR
1,385 Elo+

VS

Team Averages
Level 86
1,349 SR
1,391 Elo+
Chaac
Chaac
AngryKitten2099
Chaac
Level 128
God Stats
10W - 10L
1,507 SR
Queue Stats
30W - 47L
1,285 Elo+
Solo
King Arthur
King Arthur
CaptainStafa
King Arthur
Level 108
God Stats
1W - 2L
1,154 SR
Queue Stats
182W - 202L
1,434 Elo+
Party 1
Janus
Janus
Tsukani06
Janus
Level 23
God Stats
47W - 51L
1,387 SR
Queue Stats
152W - 141L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
8,327
595
4,087
10,302
3,745
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
DugOuT DaNnY
Cthulhu
13
2 / 2 / 2
9,300
664
7,453
17,912
15,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 4 / 1
9,707
693
12,869
11,037
5,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
10,122
723
11,791
16,923
14,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
CaptainStafa
King Arthur
14
5 / 3 / 4
9,887
706
13,655
14,478
15,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Tsukani06
Janus
16
2 / 1 / 8
10,370
741
8,936
9,045
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
11
11
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
0
5
3
0.3
W
King Arthur
CaptainStafa
King Arthur
5
3
4
2.33
L
Cthulhu
DugOuT DaNnY
Cthulhu
2
2
2
1.5
L
3
4
1
0.88
W
Janus
Tsukani06
Janus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,409
Damage
34,382
39,251
Taken
40,446
24,403
Mitigated
34,596
4,615
Healing
14,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,791
922
341
6,249
16,923
14,532
866
7,895
9,028
162
48,448
L
4,087
1,136
793
1,088
10,302
3,745
209
1,274
8,732
0
8,264
W
King Arthur
CaptainStafa
King Arthur
13,655
3,543
328
3,857
14,478
15,923
379
7,018
7,460
0
26,374
L
Cthulhu
DugOuT DaNnY
Cthulhu
7,453
743
0
2,234
17,912
15,150
0
4,135
12,895
19,835
0
L
12,869
1,410
0
500
11,037
5,508
0
3,483
7,247
42,473
0
W
Janus
Tsukani06
Janus
8,936
492
0
3,941
9,045
4,141
435
5,827
3,218
45,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,334
Gold Earned
30,379
122
Minions Killed
173
2
Camps Cleared
9
616,965
Distance Traveled
719,752
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,122
723
55
4
6
275,379
2
L
Pele
8,327
595
12
1
0
171,977
0
W
King Arthur
9,887
706
21
2
1
214,276
2
L
Cthulhu
9,300
664
27
2
2
229,024
0
L
Kukulkan
9,707
693
83
6
0
215,964
1
W
Janus
10,370
741
97
7
2
230,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role