Player Matchup

Baba Yaga
Baba Yaga
DarkNightPvpzx
Baba Yaga
Level 121
God Stats
2W - 5L
1,375 SR
Queue Stats
265W - 294L
1,438 Elo+
Solo
Artemis
Artemis
HashCorp_1
Artemis
Level 63
God Stats
2W - 4L
1,415 SR
Queue Stats
174W - 168L
1,461 Elo+
Party 1
Geb
Geb
RangedLearner96
Geb
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,438 Elo+
Party 1
Ravana
Ravana
grizzledemz
Ravana
Level 65
God Stats
34W - 21L
1,587 SR
Queue Stats
187W - 191L
1,459 Elo+
Party 1
Lancelot
Lancelot
guccimanatee
Lancelot
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 217L
1,474 Elo+
Solo
Team Averages
Level 77
1,475 SR
1,454 Elo+

VS

Team Averages
Level 108
1,549 SR
1,512 Elo+
Vamana
Vamana
HyperMonkey__1st
Vamana
Level 108
God Stats
25W - 16L
1,543 SR
Queue Stats
203W - 207L
1,435 Elo+
Party 2
King Arthur
King Arthur
TheDampLamp
King Arthur
Level 47
God Stats
8W - 3L
1,685 SR
Queue Stats
168W - 71L
1,622 Elo+
Party 3
Chronos
Chronos
Xerx_31
Chronos
Level 101
God Stats
13W - 7L
1,678 SR
Queue Stats
190W - 201L
1,434 Elo+
Party 2
Neith
Neith
Zedbruh99
Neith
Level 158
God Stats
6W - 5L
1,413 SR
Queue Stats
284W - 188L
1,630 Elo+
Party 3
Kuzenbo
Kuzenbo
itsNapash
Kuzenbo
Level 126
God Stats
9W - 16L
1,427 SR
Queue Stats
255W - 268L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DarkNightPvpzx
Baba Yaga
15
2 / 5 / 1
10,927
437
12,808
21,115
10,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
HashCorp_1
Artemis
19
3 / 9 / 2
12,848
514
12,640
22,848
11,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 7 / 4
9,986
399
9,368
26,377
34,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
19
2 / 8 / 0
11,713
469
6,708
17,196
9,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
guccimanatee
Lancelot
15
0 / 10 / 0
10,220
409
7,139
30,615
23,358
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 6
10,564
423
13,156
16,727
16,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
TheDampLamp
King Arthur
20
16 / 0 / 7
14,667
587
28,287
19,994
25,441
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Xerx_31
Chronos
20
7 / 3 / 12
13,570
543
18,863
20,634
9,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Zedbruh99
Neith
20
5 / 3 / 13
13,189
528
23,072
18,439
10,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
itsNapash
Kuzenbo
19
6 / 0 / 11
12,614
505
9,032
19,159
19,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
88
8
Kills
39
39
Deaths
9
7
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
DarkNightPvpzx
Baba Yaga
2
5
1
0.5
L
Artemis
HashCorp_1
Artemis
3
9
2
0.44
W
5
3
6
2.67
L
1
7
4
0.43
W
King Arthur
TheDampLamp
King Arthur
16
0
7
19.5
W
Chronos
Xerx_31
Chronos
7
3
12
4.33
W
Neith
Zedbruh99
Neith
5
3
13
3.83
L
Ravana
2
8
0
0.25
L
Lancelot
guccimanatee
Lancelot
0
10
0
0
W
Kuzenbo
itsNapash
Kuzenbo
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,663
Damage
92,410
118,151
Taken
94,953
89,041
Mitigated
80,054
23,878
Healing
28,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
DarkNightPvpzx
Baba Yaga
12,808
721
0
3,511
21,115
10,166
771
3,862
17,253
78,323
0
L
Artemis
HashCorp_1
Artemis
12,640
5,770
0
4,683
22,848
11,232
1,344
7,762
15,086
0
119,882
W
13,156
4,799
410
5,243
16,727
16,190
176
4,540
12,187
34
42,625
L
9,368
1,116
759
3,546
26,377
34,758
0
8,457
17,920
22,245
0
W
King Arthur
TheDampLamp
King Arthur
28,287
3,931
652
4,637
19,994
25,441
14
2,872
17,122
11,771
118,823
W
Chronos
Xerx_31
Chronos
18,863
6,695
1,116
6,111
20,634
9,120
5,580
6,091
14,543
134,004
2,059
W
Neith
Zedbruh99
Neith
23,072
6,677
0
6,203
18,439
10,277
1,571
7,047
11,392
0
107,843
L
Ravana
6,708
1,194
0
4,412
17,196
9,527
0
3,689
13,507
0
99,315
L
Lancelot
guccimanatee
Lancelot
7,139
572
0
6,967
30,615
23,358
821
7,701
22,914
88
73,486
W
Kuzenbo
itsNapash
Kuzenbo
9,032
2,497
0
4,323
19,159
19,026
814
1,714
17,445
86,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,694
Gold Earned
64,604
618
Minions Killed
667
0
Camps Cleared
0
2,195,115
Distance Traveled
2,356,652
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,927
437
125
5
0
383,633
0
L
Artemis
12,848
514
185
7
0
391,470
2
W
Vamana
10,564
423
52
2
0
344,246
2
L
Geb
9,986
399
26
1
0
457,163
0
W
King Arthur
14,667
587
175
7
0
543,707
0
W
Chronos
13,570
543
174
7
0
517,173
3
W
Neith
13,189
528
142
6
0
457,481
1
L
Ravana
11,713
469
164
7
0
487,593
3
L
Lancelot
10,220
409
118
5
0
475,256
2
W
Kuzenbo
12,614
505
124
5
0
494,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role