Player Matchup

Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
ElReaperOfDeath
Nox
Level 147
God Stats
2W - 1L
1,470 SR
Queue Stats
43W - 47L
1,444 Elo+
Party 3
Scylla
Scylla
ProStriKwr
Scylla
Level 126
God Stats
20W - 19L
1,502 SR
Queue Stats
175W - 204L
1,470 Elo+
Solo
Team Averages
Level 125
1,494 SR
1,483 Elo+

VS

Team Averages
Level 91
1,439 SR
1,417 Elo+
Thanatos
Thanatos
GwwynDK
Thanatos
Level 77
God Stats
1W - 7L
1,205 SR
Queue Stats
192W - 249L
1,345 Elo+
Party 2
Guan Yu
Guan Yu
Livilatte
Guan Yu
Level 102
God Stats
3W - 3L
1,538 SR
Queue Stats
135W - 133L
1,514 Elo+
Solo
Ah Puch
Ah Puch
SuperNego
Ah Puch
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,421 Elo+
Solo
Cernunnos
Cernunnos
Xx_lucas19_xXD1
Cernunnos
Level 66
God Stats
27W - 36L
1,450 SR
Queue Stats
197W - 261L
1,359 Elo+
Party 2
Bacchus
Bacchus
murilovisch
Bacchus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 108L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
2 / 1 / 1
3,635
727
1,701
4,519
1,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
 
Danzaburou
5
1 / 1 / 1
3,454
691
2,981
3,091
883
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
 
Ymir
4
0 / 2 / 0
2,981
596
456
4,145
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
1 / 0 / 1
3,606
721
1,837
1,936
870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
ProStriKwr
Scylla
6
2 / 1 / 1
3,779
756
1,756
1,737
398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GwwynDK
Thanatos
4
1 / 3 / 1
3,311
662
915
3,977
1,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Livilatte
Guan Yu
6
2 / 0 / 0
3,718
744
3,379
2,654
1,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Puch
SuperNego
Ah Puch
3
1 / 1 / 0
2,912
582
644
960
377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
Xx_lucas19_xXD1
Cernunnos
4
0 / 1 / 1
2,962
592
953
3,098
715
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
murilovisch
Bacchus
4
1 / 1 / 0
3,119
624
1,621
3,901
1,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
6
Kills
5
5
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
1
2.5
W
Danzaburou
 
Danzaburou
1
1
1
1.5
W
Ymir
 
Ymir
0
2
0
0
W
1
0
1
1.5
L
Thanatos
GwwynDK
Thanatos
1
3
1
0.5
L
Guan Yu
Livilatte
Guan Yu
2
0
0
2
W
Scylla
ProStriKwr
Scylla
2
1
1
2.5
L
Ah Puch
SuperNego
Ah Puch
1
1
0
1
L
Cernunnos
Xx_lucas19_xXD1
Cernunnos
0
1
1
0.5
L
Bacchus
murilovisch
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,731
Damage
7,512
15,428
Taken
14,590
4,636
Mitigated
5,809
4,582
Healing
5,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,701
1,313
0
751
4,519
1,258
0
344
4,148
0
10,918
W
Danzaburou
 
Danzaburou
2,981
1,472
0
1,265
3,091
883
66
888
2,203
0
17,606
W
Ymir
 
Ymir
456
273
0
890
4,145
1,227
0
0
3,754
9,457
0
W
1,837
311
0
1,274
1,936
870
188
733
1,203
10,114
0
L
Thanatos
GwwynDK
Thanatos
915
321
0
1,977
3,977
1,729
0
925
3,052
0
10,390
L
Guan Yu
Livilatte
Guan Yu
3,379
845
0
1,458
2,654
1,362
0
456
2,198
0
16,613
W
Scylla
ProStriKwr
Scylla
1,756
463
0
402
1,737
398
0
239
1,464
16,046
0
L
Ah Puch
SuperNego
Ah Puch
644
168
0
0
960
377
0
589
371
3,753
0
L
Cernunnos
Xx_lucas19_xXD1
Cernunnos
953
272
0
975
3,098
715
0
1,141
1,957
0
11,525
L
Bacchus
murilovisch
Bacchus
1,621
335
152
741
3,901
1,626
0
938
2,963
4,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,455
Gold Earned
16,022
118
Minions Killed
109
0
Camps Cleared
0
452,211
Distance Traveled
427,158
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,635
727
28
6
0
117,146
0
W
Danzaburou
3,454
691
34
7
0
88,117
0
W
Ymir
2,981
596
14
3
0
80,344
0
W
Nox
3,606
721
11
2
0
76,973
0
L
Thanatos
3,311
662
29
6
0
112,135
0
L
Guan Yu
3,718
744
40
8
0
107,979
1
W
Scylla
3,779
756
31
6
0
89,631
0
L
Ah Puch
2,912
582
11
2
0
29,040
0
L
Cernunnos
2,962
592
23
5
0
91,157
1
L
Bacchus
3,119
624
6
1
0
86,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role