Player Matchup

Hades
Hades
 
Hades
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
A_R_N_A_W
Aphrodite
Level 145
God Stats
182W - 173L
1,487 SR
Queue Stats
804W - 789L
1,521 Elo+
Solo
Neith
Neith
near-epoch1
Neith
Level 65
God Stats
31W - 35L
1,506 SR
Queue Stats
112W - 119L
1,385 Elo+
Solo
Team Averages
Level 115
1,498 SR
1,481 Elo+

VS

Team Averages
Level 104
1,522 SR
1,465 Elo+
He Bo
He Bo
 
He Bo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Ez_MyStiCaaLz
Cernunnos
Level 146
God Stats
30W - 15L
1,690 SR
Queue Stats
192W - 172L
1,577 Elo+
Solo
Fenrir
Fenrir
KingyeWest
Fenrir
Level 146
God Stats
5W - 8L
1,421 SR
Queue Stats
202W - 203L
1,472 Elo+
Solo
Yemoja
Yemoja
NotZikia
Yemoja
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
3 / 4 / 1
8,516
568
8,553
10,642
6,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
 
Medusa
13
0 / 2 / 0
8,113
541
4,983
7,684
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
 
Serqet
13
1 / 3 / 2
7,799
520
3,264
11,104
4,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
A_R_N_A_W
Aphrodite
13
0 / 1 / 3
7,584
506
3,808
8,235
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 2 / 1
8,364
558
6,494
8,638
3,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
5 / 3 / 4
8,221
548
9,293
8,946
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
 
Hercules
12
0 / 0 / 1
7,000
467
2,466
8,236
5,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Ez_MyStiCaaLz
Cernunnos
10
1 / 1 / 1
6,045
403
4,913
8,497
2,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
KingyeWest
Fenrir
14
5 / 2 / 4
8,173
545
8,270
12,229
5,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
NotZikia
Yemoja
12
0 / 0 / 1
7,211
481
3,432
7,550
4,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
11
12
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
4
1
0.88
W
Medusa
 
Medusa
0
2
0
0
W
Serqet
 
Serqet
1
3
2
0.67
L
He Bo
 
He Bo
5
3
4
2.33
L
Hercules
 
Hercules
0
0
1
0.5
W
Aphrodite
A_R_N_A_W
Aphrodite
0
1
3
1.5
L
Cernunnos
Ez_MyStiCaaLz
Cernunnos
1
1
1
1.5
L
Fenrir
KingyeWest
Fenrir
5
2
4
3.5
L
Yemoja
NotZikia
Yemoja
0
0
1
0.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,102
Damage
28,374
46,303
Taken
45,458
22,988
Mitigated
22,173
23,256
Healing
16,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,553
293
124
3,813
10,642
6,909
1,509
5,369
5,273
46,949
0
W
Medusa
 
Medusa
4,983
2,466
0
2,898
7,684
3,029
1,554
1,792
5,892
0
58,000
W
Serqet
 
Serqet
3,264
435
0
5,076
11,104
4,956
365
1,662
9,442
0
52,528
L
He Bo
 
He Bo
9,293
409
0
1,711
8,946
3,907
0
5,046
3,900
59,500
0
L
Hercules
 
Hercules
2,466
1,395
0
3,528
8,236
5,032
162
0
8,236
0
34,391
W
Aphrodite
A_R_N_A_W
Aphrodite
3,808
612
3,640
5,505
8,235
4,391
141
1,664
6,571
45,810
4,916
L
Cernunnos
Ez_MyStiCaaLz
Cernunnos
4,913
1,246
0
2,064
8,497
2,933
0
1,504
6,861
0
40,249
L
Fenrir
KingyeWest
Fenrir
8,270
1,290
0
4,156
12,229
5,320
0
3,722
7,879
0
51,517
L
Yemoja
NotZikia
Yemoja
3,432
727
2,788
2,338
7,550
4,981
242
1,742
5,808
32,440
0
W
6,494
1,344
0
2,200
8,638
3,703
893
2,238
6,400
0
54,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,376
Gold Earned
36,650
459
Minions Killed
374
0
Camps Cleared
0
1,347,486
Distance Traveled
1,304,414
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,516
568
94
6
0
261,439
0
W
Medusa
8,113
541
96
6
0
224,633
1
W
Serqet
7,799
520
83
6
0
316,393
1
L
He Bo
8,221
548
92
6
0
272,356
3
L
Hercules
7,000
467
79
5
0
275,348
0
W
Aphrodite
7,584
506
92
6
0
264,721
2
L
Cernunnos
6,045
403
88
6
0
189,539
2
L
Fenrir
8,173
545
76
5
0
323,987
0
L
Yemoja
7,211
481
39
3
0
243,184
0
W
Neith
8,364
558
94
6
0
280,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role