Player Matchup

Ishtar
Ishtar
Blaublatt101
Ishtar
Level 66
God Stats
3W - 7L
1,223 SR
Queue Stats
110W - 137L
1,402 Elo+
Solo
Nox
Nox
FlorianTheisen
Nox
Level 106
God Stats
24W - 17L
1,458 SR
Queue Stats
51W - 35L
1,500 Elo+
Solo
Yemoja
Yemoja
Microsieste
Yemoja
Level 68
God Stats
14W - 7L
1,618 SR
Queue Stats
57W - 52L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
VladJoli
Tsukuyomi
Level 145
God Stats
7W - 4L
1,521 SR
Queue Stats
752W - 880L
1,367 Elo+
Party 2
Izanami
Izanami
kawaiiDi
Izanami
Level 132
God Stats
73W - 73L
1,476 SR
Queue Stats
574W - 713L
1,354 Elo+
Party 2
Team Averages
Level 103
1,459 SR
1,410 Elo+

VS

Team Averages
Level 47
1,380 SR
1,248 Elo+
Chiron
Chiron
Ariós
Chiron
Level 71
God Stats
5W - 5L
1,574 SR
Queue Stats
226W - 272L
1,356 Elo+
Party 1
Thanatos
Thanatos
Armánder
Thanatos
Level 59
God Stats
45W - 74L
1,398 SR
Queue Stats
223W - 275L
1,355 Elo+
Party 1
Zeus
Zeus
MCA168116
Zeus
Level 63
God Stats
2W - 8L
1,220 SR
Queue Stats
28W - 59L
1,203 Elo+
Party 3
Tyr
Tyr
Moruma
Tyr
Level 34
God Stats
0W - 2L
1,210 SR
Queue Stats
11W - 37L
1,159 Elo+
Party 3
Xing Tian
Xing Tian
ismanon
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,167 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
3 / 6 / 6
10,425
434
14,214
19,758
7,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 0 / 7
11,740
489
18,246
11,537
5,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
16
4 / 3 / 7
12,087
504
11,794
21,334
18,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
VladJoli
Tsukuyomi
16
5 / 5 / 8
11,336
472
14,237
19,811
7,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
kawaiiDi
Izanami
20
9 / 5 / 3
14,885
620
25,543
16,623
9,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ariós
Chiron
13
1 / 8 / 5
8,202
342
12,876
25,006
10,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Armánder
Thanatos
18
12 / 4 / 4
11,975
499
16,877
25,397
12,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
17
4 / 4 / 6
10,909
455
13,242
15,636
6,977
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
Moruma
Tyr
17
2 / 8 / 2
10,551
440
5,999
24,517
23,750
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
ismanon
Xing Tian
13
0 / 2 / 6
8,818
367
6,588
22,512
26,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
42
26
Kills
19
19
Deaths
26
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chiron
Ariós
Chiron
1
8
5
0.44
L
Thanatos
Armánder
Thanatos
12
4
4
3.5
W
Ishtar
3
6
6
1
W
5
0
7
8.5
L
Zeus
4
4
6
1.75
W
Yemoja
4
3
7
2.5
L
Tyr
Moruma
Tyr
2
8
2
0.38
W
Tsukuyomi
VladJoli
Tsukuyomi
5
5
8
1.8
L
Xing Tian
ismanon
Xing Tian
0
2
6
1.5
W
Izanami
kawaiiDi
Izanami
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,034
Damage
55,582
89,063
Taken
113,068
49,112
Mitigated
80,291
30,110
Healing
34,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Ariós
Chiron
12,876
3,824
1,131
8,499
25,006
10,014
0
10,049
14,956
0
54,248
L
Thanatos
Armánder
Thanatos
16,877
3,862
0
18,882
25,397
12,668
0
6,359
19,038
31
80,257
W
Ishtar
14,214
8,142
0
2,225
19,758
7,492
687
5,051
14,707
0
64,374
W
18,246
1,372
1,247
1,313
11,537
5,875
825
3,014
8,523
101,714
0
L
Zeus
13,242
792
0
943
15,636
6,977
39
2,870
12,766
64,459
0
W
Yemoja
11,794
2,659
10,266
6,678
21,334
18,536
458
6,466
14,868
41,229
0
L
Tyr
Moruma
Tyr
5,999
1,773
0
3,350
24,517
23,750
642
964
23,553
0
62,941
W
Tsukuyomi
VladJoli
Tsukuyomi
14,237
3,952
0
7,322
19,811
7,898
472
3,396
16,415
0
72,766
L
Xing Tian
ismanon
Xing Tian
6,588
764
0
2,107
22,512
26,882
0
9,797
12,715
19,143
0
W
Izanami
kawaiiDi
Izanami
25,543
17,477
0
1,059
16,623
9,311
5,936
2,770
13,853
0
154,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,473
Gold Earned
50,455
635
Minions Killed
375
0
Camps Cleared
0
2,096,087
Distance Traveled
2,134,466
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,202
342
63
3
0
413,417
1
L
Thanatos
11,975
499
99
4
0
490,925
7
W
Ishtar
10,425
434
83
3
0
412,772
8
W
Nox
11,740
489
147
6
0
488,841
6
L
Zeus
10,909
455
111
5
0
415,995
3
W
Yemoja
12,087
504
55
2
0
406,500
7
L
Tyr
10,551
440
88
4
0
404,799
0
W
Tsukuyomi
11,336
472
97
4
0
424,814
2
L
Xing Tian
8,818
367
14
1
0
409,330
0
W
Izanami
14,885
620
253
11
0
363,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role