Player Matchup

Anubis
Anubis
 
Anubis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Balazs hun7389
Atlas
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,283 Elo+
Solo
Medusa
Medusa
InactiveHarpy9
Medusa
Level 122
God Stats
5W - 4L
1,468 SR
Queue Stats
258W - 281L
1,398 Elo+
Solo
Fenrir
Fenrir
lbxlII
Fenrir
Level 16
God Stats
2W - 13L
1,197 SR
Queue Stats
4W - 19L
1,163 Elo+
Party 2
Achilles
Achilles
nyxivix
Achilles
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 156L
1,302 Elo+
Party 2
Team Averages
Level 76
1,433 SR
1,329 Elo+

VS

Team Averages
Level 67
1,504 SR
1,437 Elo+
Nu Wa
Nu Wa
CM_125
Nu Wa
Level 44
God Stats
9W - 3L
1,550 SR
Queue Stats
90W - 85L
1,440 Elo+
Party 1
Pele
Pele
DAD_125
Pele
Level 83
God Stats
2W - 1L
1,636 SR
Queue Stats
156W - 146L
1,433 Elo+
Party 1
Cliodhna
Cliodhna
Harr23087167
Cliodhna
Level 85
God Stats
3W - 4L
1,452 SR
Queue Stats
170W - 145L
1,508 Elo+
Party 1
Ymir
Ymir
Nadass23
Ymir
Level 61
God Stats
55W - 45L
1,520 SR
Queue Stats
133W - 128L
1,388 Elo+
Solo
Olorun
Olorun
temp-460940
Olorun
Level 60
God Stats
2W - 1L
1,363 SR
Queue Stats
91W - 94L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 8 / 0
6,610
413
5,883
16,119
8,393
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 2
6,657
416
6,209
14,691
9,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 7 / 1
5,936
371
7,085
15,435
5,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
lbxlII
Fenrir
6
0 / 8 / 0
5,463
341
1,525
11,481
4,162
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Achilles
nyxivix
Achilles
11
1 / 8 / 0
6,765
423
5,019
18,269
8,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CM_125
Nu Wa
16
12 / 0 / 11
10,357
647
16,404
7,803
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
DAD_125
Pele
14
2 / 1 / 7
8,567
535
4,987
11,990
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
Harr23087167
Cliodhna
17
17 / 0 / 2
10,861
679
19,040
11,187
5,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
12
2 / 2 / 8
7,871
492
4,331
12,731
10,234
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
13
2 / 0 / 8
9,011
563
10,171
11,640
5,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
71
3
Kills
35
35
Deaths
3
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
8
0
0.13
L
0
4
2
0.25
W
Nu Wa
CM_125
Nu Wa
12
0
11
17.5
W
Pele
DAD_125
Pele
2
1
7
5.5
W
Cliodhna
Harr23087167
Cliodhna
17
0
2
18
L
1
7
1
0.21
W
Ymir
2
2
8
3
L
Fenrir
lbxlII
Fenrir
0
8
0
0
L
Achilles
nyxivix
Achilles
1
8
0
0.13
W
Olorun
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,721
Damage
54,933
75,995
Taken
55,351
36,551
Mitigated
27,870
15,504
Healing
20,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,883
455
0
4,738
16,119
8,393
0
5,865
10,123
52,831
0
L
6,209
2,363
1,866
3,044
14,691
9,800
0
7,893
6,732
23,437
2,632
W
Nu Wa
CM_125
Nu Wa
16,404
6,338
0
2,987
7,803
2,645
1,810
1,923
5,880
61,576
0
W
Pele
DAD_125
Pele
4,987
1,938
0
5,052
11,990
4,450
1,208
396
11,594
0
61,821
W
Cliodhna
Harr23087167
Cliodhna
19,040
5,337
0
3,423
11,187
5,517
0
1,054
10,133
0
91,057
L
7,085
3,047
0
2,723
15,435
5,396
128
6,353
8,988
0
32,824
W
Ymir
4,331
418
89
1,295
12,731
10,234
0
5,297
7,434
29,139
0
L
Fenrir
lbxlII
Fenrir
1,525
475
0
812
11,481
4,162
0
2,484
8,921
0
17,253
L
Achilles
nyxivix
Achilles
5,019
1,143
0
2,321
18,269
8,800
0
7,594
10,325
0
36,621
W
Olorun
10,171
7,168
278
6,912
11,640
5,024
2,688
4,106
7,534
61,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,431
Gold Earned
46,667
226
Minions Killed
496
0
Camps Cleared
0
1,298,277
Distance Traveled
1,564,238
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,610
413
70
4
0
212,730
2
L
Atlas
6,657
416
28
2
0
299,502
1
W
Nu Wa
10,357
647
107
7
0
284,255
4
W
Pele
8,567
535
99
6
0
320,049
3
W
Cliodhna
10,861
679
143
9
0
368,149
5
L
Medusa
5,936
371
47
3
0
257,253
2
W
Ymir
7,871
492
43
3
0
297,128
0
L
Fenrir
5,463
341
33
2
0
281,187
0
L
Achilles
6,765
423
48
3
0
247,605
0
W
Olorun
9,011
563
104
7
0
294,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role