Player Matchup

Ishtar
Ishtar
Greybeards
Ishtar
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,102 Elo+
Party 2
Sol
Sol
kreanzyy
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,102 Elo+
Party 2
Cthulhu
Cthulhu
porchnumber2
Cthulhu
Level 3
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 3L
1,102 Elo+
Party 2
Team Averages
Level 18
1,423 SR
1,102 Elo+

VS

Team Averages
Level 55
1,537 SR
1,630 Elo+
Thanatos
Thanatos
Domopeople
Thanatos
Level 18
God Stats
3W - 5L
1,518 SR
Queue Stats
15W - 22L
1,745 Elo+
Party 1
Medusa
Medusa
TheBigma
Medusa
Level 27
God Stats
6W - 3L
1,488 SR
Queue Stats
49W - 41L
1,545 Elo+
Party 1
Jormungandr
Jormungandr
mazhazy101
Jormungandr
Level 120
God Stats
13W - 8L
1,607 SR
Queue Stats
49W - 32L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Greybeards
Ishtar
9
0 / 7 / 1
6,359
578
7,773
9,575
3,156
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 9 / 1
6,922
629
4,988
11,015
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
porchnumber2
Cthulhu
10
1 / 5 / 1
6,704
609
4,156
12,355
9,114
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Domopeople
Thanatos
14
16 / 0 / 4
10,236
931
7,939
8,605
4,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
TheBigma
Medusa
13
1 / 2 / 15
8,518
774
8,089
6,301
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
mazhazy101
Jormungandr
13
3 / 1 / 16
8,855
805
12,059
12,575
10,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
3
Kills
20
21
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Domopeople
Thanatos
16
0
4
18
L
Ishtar
Greybeards
Ishtar
0
7
1
0.07
W
Medusa
TheBigma
Medusa
1
2
15
4.25
L
2
9
1
0.28
W
Jormungandr
mazhazy101
Jormungandr
3
1
16
11
L
Cthulhu
porchnumber2
Cthulhu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,917
Damage
28,087
32,945
Taken
27,481
15,915
Mitigated
17,614
3,008
Healing
13,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Domopeople
Thanatos
7,939
2,719
0
8,994
8,605
4,340
1,645
2,210
6,395
0
20,592
L
Ishtar
Greybeards
Ishtar
7,773
4,000
0
287
9,575
3,156
0
3,002
6,414
0
16,669
W
Medusa
TheBigma
Medusa
8,089
4,087
0
1,362
6,301
2,892
880
3,593
2,708
0
24,583
L
4,988
1,154
0
807
11,015
3,645
0
5,463
5,002
12,888
2,154
W
Jormungandr
mazhazy101
Jormungandr
12,059
2,351
0
2,814
12,575
10,382
654
3,191
9,384
38,049
0
L
Cthulhu
porchnumber2
Cthulhu
4,156
273
204
1,710
12,355
9,114
0
3,290
8,864
20,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,985
Gold Earned
27,609
74
Minions Killed
88
2
Camps Cleared
8
468,293
Distance Traveled
641,520
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,236
931
17
2
1
236,131
0
L
Ishtar
6,359
578
29
3
0
151,333
0
W
Medusa
8,518
774
37
3
2
208,661
2
L
Sol
6,922
629
20
2
0
151,822
1
W
Jormungandr
8,855
805
34
3
5
196,728
1
L
Cthulhu
6,704
609
25
2
2
165,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role