Player Matchup

Lancelot
Lancelot
RulerOfVoid
Lancelot
Level 85
God Stats
29W - 20L
1,608 SR
Queue Stats
202W - 211L
1,459 Elo+
Party 2
Cernunnos
Cernunnos
heavenhel721
Cernunnos
Level 65
God Stats
4W - 8L
1,383 SR
Queue Stats
92W - 103L
1,393 Elo+
Solo
Atlas
Atlas
hypebeastassain
Atlas
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,373 Elo+
Party 2
Odin
Odin
pepperjack_chese
Odin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 52L
1,484 Elo+
Party 2
Baba Yaga
Baba Yaga
zekemonster98
Baba Yaga
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
651W - 657L
1,386 Elo+
Solo
Team Averages
Level 74
1,498 SR
1,419 Elo+

VS

Team Averages
Level 82
1,475 SR
1,338 Elo+
Poseidon
Poseidon
Just SlaShii
Poseidon
Level 35
God Stats
2W - 14L
1,396 SR
Queue Stats
113W - 162L
1,211 Elo+
Solo
Bellona
Bellona
Maryjane4205331
Bellona
Level 86
God Stats
30W - 33L
1,397 SR
Queue Stats
118W - 138L
1,340 Elo+
Solo
Baron Samedi
Baron Samedi
Poofpanda
Baron Samedi
Level 62
God Stats
4W - 4L
1,409 SR
Queue Stats
136W - 126L
1,386 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Prussick
Ah Muzen Cab
Level 106
God Stats
1W - 4L
1,383 SR
Queue Stats
37W - 51L
1,366 Elo+
Party 1
Hun Batz
Hun Batz
towly35
Hun Batz
Level 120
God Stats
9W - 4L
1,790 SR
Queue Stats
197W - 172L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
RulerOfVoid
Lancelot
20
16 / 2 / 2
13,021
592
26,108
19,779
11,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
heavenhel721
Cernunnos
15
0 / 4 / 6
9,420
428
9,294
15,180
6,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 2 / 7
9,375
426
10,506
19,708
18,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
1 / 0 / 4
11,516
523
9,926
19,089
22,612
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baba Yaga
zekemonster98
Baba Yaga
17
2 / 3 / 5
10,390
472
13,040
13,132
5,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Just SlaShii
Poseidon
17
1 / 4 / 3
11,008
500
9,242
13,958
5,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 3 / 1
11,150
507
15,709
22,097
26,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Poofpanda
Baron Samedi
15
2 / 5 / 4
10,183
463
5,338
18,944
24,095
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Prussick
Ah Muzen Cab
16
2 / 4 / 1
9,870
449
14,523
15,611
6,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
towly35
Hun Batz
18
6 / 4 / 1
11,312
514
11,060
20,830
9,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
20
Kills
11
11
Deaths
20
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Just SlaShii
Poseidon
1
4
3
0.63
L
0
3
1
0.17
L
Baron Samedi
Poofpanda
Baron Samedi
2
5
4
0.8
L
Ah Muzen Cab
Prussick
Ah Muzen Cab
2
4
1
0.63
W
Lancelot
RulerOfVoid
Lancelot
16
2
2
8.5
W
Cernunnos
heavenhel721
Cernunnos
0
4
6
0.75
W
1
2
7
2.25
W
1
0
4
3
L
Hun Batz
towly35
Hun Batz
6
4
1
1.63
W
Baba Yaga
zekemonster98
Baba Yaga
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,874
Damage
55,872
86,888
Taken
91,440
64,791
Mitigated
72,001
18,819
Healing
29,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Just SlaShii
Poseidon
9,242
1,395
0
3,160
13,958
5,783
708
7,050
6,908
86,254
0
L
15,709
6,828
0
8,184
22,097
26,345
483
3,178
18,919
0
99,896
L
Baron Samedi
Poofpanda
Baron Samedi
5,338
1,222
557
5,250
18,944
24,095
100
5,553
13,391
31,658
0
L
Ah Muzen Cab
Prussick
Ah Muzen Cab
14,523
5,236
0
4,225
15,611
6,228
218
6,025
9,586
0
100,329
W
Lancelot
RulerOfVoid
Lancelot
26,108
7,331
0
6,475
19,779
11,431
1,714
1,355
18,282
0
104,288
W
Cernunnos
heavenhel721
Cernunnos
9,294
4,424
0
2,224
15,180
6,270
650
3,425
11,687
0
85,077
W
10,506
4,813
0
2,647
19,708
18,512
174
2,761
16,887
34,678
0
W
9,926
3,068
0
3,040
19,089
22,612
0
2,230
16,836
86
101,328
L
Hun Batz
towly35
Hun Batz
11,060
3,735
277
8,106
20,830
9,550
0
1,826
19,004
0
97,960
W
Baba Yaga
zekemonster98
Baba Yaga
13,040
348
0
4,433
13,132
5,966
240
4,208
8,616
68,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,722
Gold Earned
53,523
629
Minions Killed
705
0
Camps Cleared
0
2,049,562
Distance Traveled
2,051,406
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,008
500
171
8
0
389,276
0
L
Bellona
11,150
507
190
9
0
440,590
3
L
Baron Samedi
10,183
463
61
3
0
350,456
1
L
Ah Muzen Cab
9,870
449
143
7
0
415,731
2
W
Lancelot
13,021
592
148
7
0
497,330
0
W
Cernunnos
9,420
428
159
7
0
366,298
0
W
Atlas
9,375
426
36
2
0
410,553
0
W
Odin
11,516
523
173
8
0
417,046
1
L
Hun Batz
11,312
514
140
6
0
455,353
2
W
Baba Yaga
10,390
472
113
5
0
358,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role