Player Matchup

Fenrir
Fenrir
OtherNOMADIC
Fenrir
Level 125
God Stats
1W - 0L
1,426 SR
Queue Stats
50W - 68L
1,448 Elo+
Solo
Discordia
Discordia
SH0RTsquid
Discordia
Level 112
God Stats
7W - 5L
1,185 SR
Queue Stats
219W - 245L
1,436 Elo+
Solo
Cernunnos
Cernunnos
WEIRDFISHES2525
Cernunnos
Level 56
God Stats
3W - 2L
1,551 SR
Queue Stats
284W - 371L
1,419 Elo+
Solo
Team Averages
Level 98
1,387 SR
1,434 Elo+

VS

Team Averages
Level 87
1,533 SR
1,394 Elo+
Gilgamesh
Gilgamesh
SquigyMcNutz
Gilgamesh
Level 107
God Stats
0W - 2L
1,341 SR
Queue Stats
41W - 40L
1,514 Elo+
Solo
Arachne
Arachne
TR McCreamy
Arachne
Level 69
God Stats
1W - 1L
1,761 SR
Queue Stats
25W - 49L
1,322 Elo+
Party 1
Aphrodite
Aphrodite
TR McSloppy
Aphrodite
Level 86
God Stats
8W - 9L
1,497 SR
Queue Stats
56W - 74L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 1 / 9
9,085
826
6,203
14,439
15,259
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
SH0RTsquid
Discordia
13
2 / 2 / 10
8,181
744
11,961
7,660
4,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
WEIRDFISHES2525
Cernunnos
14
7 / 1 / 4
9,210
837
16,291
4,534
2,294
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SquigyMcNutz
Gilgamesh
11
2 / 3 / 2
7,831
712
9,553
15,086
11,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
TR McCreamy
Arachne
11
1 / 5 / 2
6,885
626
5,932
15,897
8,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
TR McSloppy
Aphrodite
11
1 / 4 / 2
6,811
619
3,903
10,591
5,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
12
Kills
4
4
Deaths
12
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
1
9
7.5
W
Discordia
SH0RTsquid
Discordia
2
2
10
3.5
L
Gilgamesh
SquigyMcNutz
Gilgamesh
2
3
2
1
L
Arachne
TR McCreamy
Arachne
1
5
2
0.4
L
Aphrodite
TR McSloppy
Aphrodite
1
4
2
0.5
W
Cernunnos
WEIRDFISHES2525
Cernunnos
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,455
Damage
19,388
26,633
Taken
41,574
21,953
Mitigated
25,599
8,413
Healing
11,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,203
1,675
0
4,150
14,439
15,259
94
2,473
11,966
98
16,995
W
Discordia
SH0RTsquid
Discordia
11,961
907
720
2,383
7,660
4,400
359
1,115
6,545
33,486
0
L
Gilgamesh
SquigyMcNutz
Gilgamesh
9,553
3,671
1,169
1,275
15,086
11,253
0
3,358
11,728
0
24,084
L
Arachne
TR McCreamy
Arachne
5,932
4,318
335
2,881
15,897
8,659
0
5,241
10,656
0
18,139
L
Aphrodite
TR McSloppy
Aphrodite
3,903
569
2,559
2,857
10,591
5,687
0
3,627
6,964
18,311
0
W
Cernunnos
WEIRDFISHES2525
Cernunnos
16,291
6,115
705
455
4,534
2,294
1,862
970
3,564
0
47,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,476
Gold Earned
21,527
156
Minions Killed
91
4
Camps Cleared
5
582,763
Distance Traveled
602,918
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,085
826
21
2
3
203,733
1
W
Discordia
8,181
744
55
5
0
196,411
1
L
Gilgamesh
7,831
712
27
2
1
193,431
1
L
Arachne
6,885
626
30
3
4
218,030
1
L
Aphrodite
6,811
619
34
3
0
191,457
0
W
Cernunnos
9,210
837
80
7
1
182,619
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role