Player Matchup

Raijin
Raijin
DPR_Chvnk
Raijin
Level 113
God Stats
2W - 2L
1,672 SR
Queue Stats
32W - 52L
1,356 Elo+
Solo
Tsukuyomi
Tsukuyomi
MXshadowreath66
Tsukuyomi
Level 43
God Stats
3W - 3L
1,687 SR
Queue Stats
4W - 9L
1,387 Elo+
Party 1
Horus
Horus
NexXCrOXxMaNceR
Horus
Level 89
God Stats
5W - 9L
1,590 SR
Queue Stats
74W - 93L
1,431 Elo+
Party 1
Team Averages
Level 82
1,650 SR
1,391 Elo+

VS

Team Averages
Level 88
1,444 SR
1,381 Elo+
Zhong Kui
Zhong Kui
Ulquiorra_Chiffe
Zhong Kui
Level 84
God Stats
1W - 1L
1,299 SR
Queue Stats
61W - 91L
1,393 Elo+
Solo
Fafnir
Fafnir
big_Ancestor
Fafnir
Level 63
God Stats
2W - 0L
1,677 SR
Queue Stats
34W - 56L
1,357 Elo+
Solo
Neith
Neith
oO KaINIo Oo
Neith
Level 116
God Stats
9W - 17L
1,357 SR
Queue Stats
191W - 213L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DPR_Chvnk
Raijin
10
1 / 4 / 1
6,906
628
4,481
8,320
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
MXshadowreath66
Tsukuyomi
10
1 / 4 / 1
6,699
609
7,098
8,887
5,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 2 / 1
6,538
594
6,161
15,141
10,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
14
6 / 1 / 4
8,603
782
12,025
10,403
7,550
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
12
4 / 0 / 5
9,203
837
5,715
10,525
12,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 1 / 8
7,543
686
8,784
6,164
2,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
DPR_Chvnk
Raijin
1
4
1
0.38
L
Tsukuyomi
MXshadowreath66
Tsukuyomi
1
4
1
0.38
L
0
2
1
0.25
W
Zhong Kui
6
1
4
8
W
Fafnir
4
0
5
6.5
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,740
Damage
26,524
32,348
Taken
27,092
19,425
Mitigated
23,401
6,742
Healing
12,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
DPR_Chvnk
Raijin
4,481
303
38
900
8,320
3,494
0
5,495
2,825
18,930
0
L
Tsukuyomi
MXshadowreath66
Tsukuyomi
7,098
1,454
0
1,271
8,887
5,206
33
4,953
3,934
0
22,124
L
6,161
3,791
826
3,707
15,141
10,725
164
7,560
7,581
0
14,087
W
Zhong Kui
12,025
1,469
0
4,958
10,403
7,550
761
1,682
8,721
38,608
0
W
Fafnir
5,715
1,731
486
5,131
10,525
12,911
212
2,044
8,481
14,321
0
W
8,784
3,721
0
1,789
6,164
2,940
1,636
1,288
4,876
0
28,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,143
Gold Earned
25,349
98
Minions Killed
140
4
Camps Cleared
5
574,624
Distance Traveled
590,420
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,906
628
41
4
2
168,127
4
L
Tsukuyomi
6,699
609
31
3
2
202,786
0
L
Horus
6,538
594
26
2
0
203,711
4
W
Zhong Kui
8,603
782
64
6
4
203,090
4
W
Fafnir
9,203
837
10
1
0
193,381
2
W
Neith
7,543
686
66
6
1
193,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role