Player Matchup

Bastet
Bastet
Buju96
Bastet
Level 105
God Stats
63W - 52L
1,567 SR
Queue Stats
468W - 573L
1,494 Elo+
Solo
Poseidon
Poseidon
DarkSwinny
Poseidon
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Mulan
Mulan
Fireballiam
Mulan
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,643 Elo+
Party 1
Team Averages
Level 52
1,522 SR
1,546 Elo+

VS

Team Averages
Level 79
1,460 SR
1,545 Elo+
Odin
Odin
SalamandraFl
Odin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,700 Elo+
Solo
Cernunnos
Cernunnos
iamlunase
Cernunnos
Level 85
God Stats
1W - 5L
1,444 SR
Queue Stats
132W - 184L
1,451 Elo+
Party 2
Agni
Agni
skinstretch
Agni
Level 88
God Stats
1W - 3L
1,435 SR
Queue Stats
175W - 222L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Buju96
Bastet
17
8 / 0 / 7
11,753
735
16,101
19,679
9,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
DarkSwinny
Poseidon
16
2 / 4 / 11
10,800
675
11,627
10,652
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 1 / 7
11,064
692
12,324
14,724
12,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
10,266
642
5,731
20,258
25,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
iamlunase
Cernunnos
13
1 / 5 / 2
9,578
599
8,010
11,863
6,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 4 / 2
10,397
650
23,750
14,102
6,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
5
5
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
Buju96
Bastet
8
0
7
11.5
W
Poseidon
DarkSwinny
Poseidon
2
4
11
1.88
W
5
1
7
8.5
L
1
6
2
0.33
L
Cernunnos
iamlunase
Cernunnos
1
5
2
0.4
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,052
Damage
37,491
45,055
Taken
46,223
26,536
Mitigated
37,762
12,472
Healing
5,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Buju96
Bastet
16,101
4,594
429
9,306
19,679
9,374
0
10,348
8,587
0
55,190
W
Poseidon
DarkSwinny
Poseidon
11,627
1,985
0
758
10,652
4,571
1,072
5,189
5,037
40,054
0
W
12,324
1,839
0
1,979
14,724
12,591
1,358
7,351
6,771
0
31,028
L
5,731
1,789
0
1,689
20,258
25,191
0
6,096
14,162
0
14,357
L
Cernunnos
iamlunase
Cernunnos
8,010
2,802
0
341
11,863
6,357
858
3,255
8,608
0
35,863
L
23,750
901
135
2,919
14,102
6,214
0
2,997
11,105
46,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,617
Gold Earned
30,241
178
Minions Killed
155
9
Camps Cleared
3
916,200
Distance Traveled
767,758
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,753
735
70
4
8
357,055
5
W
Poseidon
10,800
675
60
4
1
263,270
1
W
Mulan
11,064
692
48
3
0
295,875
0
L
Odin
10,266
642
20
1
1
289,197
3
L
Cernunnos
9,578
599
69
4
0
207,287
3
L
Agni
10,397
650
66
4
2
271,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role