Player Matchup

Anubis
Anubis
CryArturek
Anubis
Level 26
God Stats
5W - 1L
1,622 SR
Queue Stats
34W - 19L
1,608 Elo+
Party 2
Odin
Odin
Iggy998
Odin
Level 26
God Stats
16W - 12L
1,587 SR
Queue Stats
116W - 127L
1,514 Elo+
Party 3
Discordia
Discordia
Limseks
Discordia
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 82L
1,468 Elo+
Party 3
Ne Zha
Ne Zha
MrCherryPL
Ne Zha
Level 150
God Stats
7W - 8L
1,626 SR
Queue Stats
635W - 629L
1,550 Elo+
Party 2
Apollo
Apollo
SilentShy
Apollo
Level 160
God Stats
13W - 6L
1,720 SR
Queue Stats
329W - 321L
1,553 Elo+
Party 2
Team Averages
Level 81
1,611 SR
1,539 Elo+

VS

Team Averages
Level 107
1,542 SR
1,581 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
FrìendlyLady
Ne Zha
Level 160
God Stats
0W - 2L
1,321 SR
Queue Stats
110W - 58L
1,755 Elo+
Party 1
Zeus
Zeus
Merhume
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
ZXCVatu
Fenrir
Level 33
God Stats
5W - 5L
1,670 SR
Queue Stats
11W - 14L
1,522 Elo+
Solo
Yu Huang
Yu Huang
tadochi
Yu Huang
Level 152
God Stats
1W - 1L
1,719 SR
Queue Stats
57W - 44L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CryArturek
Anubis
16
2 / 7 / 7
10,260
446
9,830
16,061
8,641
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Odin
Iggy998
Odin
20
6 / 1 / 2
13,174
573
19,680
18,438
18,400
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Limseks
Discordia
17
1 / 5 / 4
10,151
441
4,779
13,097
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
MrCherryPL
Ne Zha
20
7 / 5 / 8
12,269
533
20,476
22,442
10,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
SilentShy
Apollo
19
5 / 7 / 3
12,068
525
12,279
18,918
7,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
1 / 4 / 6
12,315
535
14,381
24,465
12,366
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 6 / 13
10,178
443
8,734
22,912
26,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Merhume
Zeus
20
8 / 3 / 7
12,908
561
19,027
10,891
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
ZXCVatu
Fenrir
20
13 / 4 / 6
13,441
584
13,030
21,658
12,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
tadochi
Yu Huang
15
1 / 4 / 4
10,249
446
5,910
12,006
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
61
21
Kills
25
25
Deaths
21
24
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
4
6
1
W
Anubis
CryArturek
Anubis
2
7
7
0.79
L
2
6
13
1.42
W
Odin
Iggy998
Odin
6
1
2
7
W
Discordia
Limseks
Discordia
1
5
4
0.6
L
Zeus
Merhume
Zeus
8
3
7
3.83
W
Ne Zha
MrCherryPL
Ne Zha
7
5
8
2.2
W
Apollo
SilentShy
Apollo
5
7
3
0.93
L
Fenrir
ZXCVatu
Fenrir
13
4
6
4
L
Yu Huang
tadochi
Yu Huang
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,044
Damage
61,082
88,956
Taken
91,932
50,599
Mitigated
61,853
19,630
Healing
24,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
14,381
11,513
0
6,978
24,465
12,366
246
1,886
22,579
0
110,614
W
Anubis
CryArturek
Anubis
9,830
415
0
3,224
16,061
8,641
92
5,860
9,851
54,267
0
L
8,734
2,132
0
4,341
22,912
26,474
95
6,409
16,503
96
50,946
W
Odin
Iggy998
Odin
19,680
3,667
0
7,332
18,438
18,400
389
1,113
17,126
0
112,272
W
Discordia
Limseks
Discordia
4,779
105
0
340
13,097
4,675
0
4,983
7,842
73,816
0
L
Zeus
Merhume
Zeus
19,027
1,933
0
2,280
10,891
4,850
466
609
10,282
103,875
0
W
Ne Zha
MrCherryPL
Ne Zha
20,476
5,767
0
5,843
22,442
10,936
763
6,595
15,800
0
116,365
W
Apollo
SilentShy
Apollo
12,279
5,684
0
2,891
18,918
7,947
1,425
6,482
12,252
0
108,075
L
Fenrir
ZXCVatu
Fenrir
13,030
3,350
0
9,532
21,658
12,981
0
4,480
17,178
0
115,765
L
Yu Huang
tadochi
Yu Huang
5,910
1,040
0
1,000
12,006
5,182
31
1,225
10,781
72,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,922
Gold Earned
59,091
707
Minions Killed
721
0
Camps Cleared
0
2,124,758
Distance Traveled
2,069,620
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,315
535
201
9
0
424,987
2
W
Anubis
10,260
446
65
3
0
360,611
1
L
Ne Zha
10,178
443
62
3
0
404,519
5
W
Odin
13,174
573
187
8
0
479,264
7
W
Discordia
10,151
441
121
5
0
391,778
5
L
Zeus
12,908
561
180
8
0
429,309
8
W
Ne Zha
12,269
533
158
7
0
463,855
4
W
Apollo
12,068
525
176
8
0
429,250
12
L
Fenrir
13,441
584
153
7
0
501,473
6
L
Yu Huang
10,249
446
125
5
0
309,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role