Player Matchup

He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ArchMageLVL72
Artemis
Level 160
God Stats
29W - 25L
1,543 SR
Queue Stats
1,282W - 1,357L
1,369 Elo+
Solo
Sylvanus
Sylvanus
MiXery FlaVour
Sylvanus
Level 160
God Stats
2W - 3L
1,362 SR
Queue Stats
131W - 150L
1,445 Elo+
Party 1
Bacchus
Bacchus
RaumDonut6
Bacchus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 43L
1,340 Elo+
Party 1
Mulan
Mulan
SubScorpion187
Mulan
Level 156
God Stats
8W - 3L
1,540 SR
Queue Stats
284W - 300L
1,445 Elo+
Party 1
Team Averages
Level 135
1,489 SR
1,420 Elo+

VS

Team Averages
Level 108
1,437 SR
1,378 Elo+
Thanatos
Thanatos
 
Thanatos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Asasrin
Cliodhna
Level 46
God Stats
0W - 3L
1,180 SR
Queue Stats
75W - 112L
1,293 Elo+
Solo
Arachne
Arachne
KirscheGalaxis
Arachne
Level 125
God Stats
3W - 6L
1,539 SR
Queue Stats
133W - 183L
1,316 Elo+
Party 2
Horus
Horus
QuezTheAdonis
Horus
Level 123
God Stats
1W - 1L
1,700 SR
Queue Stats
180W - 191L
1,458 Elo+
Solo
Erlang Shen
Erlang Shen
xTheeWardenx
Erlang Shen
Level 93
God Stats
0W - 3L
1,269 SR
Queue Stats
153W - 202L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
7 / 3 / 18
10,890
908
19,464
11,676
6,080
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
14
6 / 4 / 13
9,530
794
11,531
11,135
10,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sylvanus
17
3 / 2 / 24
9,918
827
10,573
16,239
24,708
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
RaumDonut6
Bacchus
16
0 / 2 / 21
9,111
759
5,917
12,290
18,987
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
12 / 4 / 8
11,165
930
21,779
16,832
23,635
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
6 / 8 / 5
10,604
884
8,646
16,765
8,404
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cliodhna
Asasrin
Cliodhna
17
4 / 7 / 2
9,183
765
11,969
18,469
10,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 4 / 6
8,341
695
7,003
11,843
7,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 1 / 9
9,270
773
2,918
16,676
17,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Erlang Shen
xTheeWardenx
Erlang Shen
13
0 / 8 / 8
8,164
680
6,668
15,403
12,137
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
44
28
Kills
14
15
Deaths
28
84
Assists
30
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
3
18
5.33
L
Thanatos
 
Thanatos
6
8
5
1.06
W
Artemis
6
4
13
3.13
L
Cliodhna
Asasrin
Cliodhna
4
7
2
0.71
L
2
4
6
1.25
W
Sylvanus
3
2
24
7.5
L
2
1
9
6.5
W
Bacchus
RaumDonut6
Bacchus
0
2
21
5.25
W
12
4
8
4
L
Erlang Shen
xTheeWardenx
Erlang Shen
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,264
Damage
37,204
68,172
Taken
79,156
84,096
Mitigated
56,102
22,092
Healing
32,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
19,464
1,789
842
494
11,676
6,080
1,675
0
11,676
43,511
0
L
Thanatos
 
Thanatos
8,646
3,193
1,032
7,507
16,765
8,404
0
6,287
10,478
0
19,375
W
Artemis
11,531
5,858
544
1,664
11,135
10,686
4,254
0
11,135
0
25,757
L
Cliodhna
Asasrin
Cliodhna
11,969
1,554
460
3,155
18,469
10,250
334
9,529
8,940
0
31,350
L
7,003
6,340
684
3,357
11,843
7,412
658
5,884
5,959
0
11,860
W
Sylvanus
10,573
2,573
8,652
6,146
16,239
24,708
833
0
16,239
21,576
0
L
2,918
1,491
4,179
9,501
16,676
17,899
0
7,621
9,055
0
4,670
W
Bacchus
RaumDonut6
Bacchus
5,917
676
0
0
12,290
18,987
1,206
0
12,290
13,095
0
W
21,779
4,949
1,660
2,090
16,832
23,635
614
0
16,832
38
40,903
L
Erlang Shen
xTheeWardenx
Erlang Shen
6,668
2,745
245
1,988
15,403
12,137
698
6,671
8,732
0
12,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,614
Gold Earned
45,562
153
Minions Killed
92
0
Camps Cleared
0
1,004,052
Distance Traveled
858,838
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,890
908
52
4
0
203,816
1
L
Thanatos
10,604
884
19
2
0
157,540
1
W
Artemis
9,530
794
27
2
0
170,557
0
L
Cliodhna
9,183
765
44
4
0
174,298
0
L
Arachne
8,341
695
12
1
0
152,436
0
W
Sylvanus
9,918
827
25
2
0
199,071
0
L
Horus
9,270
773
4
0
0
248,944
3
W
Bacchus
9,111
759
8
1
0
230,126
0
W
Mulan
11,165
930
41
3
0
200,482
3
L
Erlang Shen
8,164
680
13
1
0
125,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role