Player Matchup

Neith
Neith
 
Neith
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Bl4ckC4t666
Medusa
Level 38
God Stats
4W - 6L
1,495 SR
Queue Stats
43W - 75L
1,317 Elo+
Solo
Odin
Odin
Blackstar_x22x
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,079 Elo+
Party 1
Horus
Horus
Souljah85
Horus
Level 27
God Stats
1W - 5L
1,263 SR
Queue Stats
36W - 68L
1,160 Elo+
Party 1
Nemesis
Nemesis
umut82hb
Nemesis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 141L
991 Elo+
Party 1
Team Averages
Level 29
1,452 SR
1,210 Elo+

VS

Team Averages
Level 59
1,430 SR
1,378 Elo+
Yemoja
Yemoja
 
Yemoja
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DECRlPTT
Mulan
Level 62
God Stats
10W - 7L
1,456 SR
Queue Stats
130W - 163L
1,359 Elo+
Party 2
Jing Wei
Jing Wei
HawkEyeBen HD
Jing Wei
Level 30
God Stats
1W - 2L
1,228 SR
Queue Stats
74W - 69L
1,328 Elo+
Party 2
Nemesis
Nemesis
IronManSam HD
Nemesis
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
174W - 183L
1,365 Elo+
Party 2
Cerberus
Cerberus
littlemancall
Cerberus
Level 85
God Stats
43W - 43L
1,467 SR
Queue Stats
131W - 140L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 1 / 0
5,426
388
2,042
8,070
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
11
2 / 4 / 0
6,998
500
7,553
10,892
4,366
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 5 / 0
5,611
401
2,858
9,554
8,528
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
Souljah85
Horus
10
1 / 0 / 0
6,357
454
1,228
9,358
5,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
umut82hb
Nemesis
10
0 / 5 / 0
6,239
446
5,056
13,163
4,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 1 / 0
6,435
460
2,187
5,873
2,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mulan
DECRlPTT
Mulan
14
9 / 0 / 2
8,911
637
10,168
11,581
6,773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
HawkEyeBen HD
Jing Wei
11
1 / 0 / 0
6,657
476
10,329
4,899
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
13
1 / 0 / 5
7,823
559
4,749
9,814
4,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
littlemancall
Cerberus
13
4 / 2 / 1
7,760
554
6,679
11,782
4,488
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
3
Kills
15
15
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
Yemoja
 
Yemoja
0
1
0
0
L
Medusa
2
4
0
0.5
L
0
5
0
0
W
Mulan
DECRlPTT
Mulan
9
0
2
10
W
Jing Wei
HawkEyeBen HD
Jing Wei
1
0
0
1
W
Nemesis
1
0
5
3.5
L
Horus
Souljah85
Horus
1
0
0
1
W
Cerberus
littlemancall
Cerberus
4
2
1
2.25
L
Nemesis
umut82hb
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,737
Damage
34,112
51,037
Taken
43,949
26,862
Mitigated
20,255
10,636
Healing
17,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,042
833
0
650
8,070
3,774
96
1,288
6,782
0
34,359
W
Yemoja
 
Yemoja
2,187
380
2,338
1,599
5,873
2,438
373
0
5,873
10,819
0
L
Medusa
7,553
3,078
0
1,206
10,892
4,366
1,272
5,606
5,286
0
48,349
L
2,858
1,284
0
0
9,554
8,528
315
0
9,554
0
21,560
W
Mulan
DECRlPTT
Mulan
10,168
2,296
0
6,107
11,581
6,773
0
0
11,581
260
53,569
W
Jing Wei
HawkEyeBen HD
Jing Wei
10,329
7,683
0
1,875
4,899
1,731
983
0
4,899
0
59,323
W
Nemesis
4,749
2,151
0
2,680
9,814
4,825
200
0
9,814
0
70,413
L
Horus
Souljah85
Horus
1,228
916
3,301
4,254
9,358
5,426
0
899
8,459
0
16,673
W
Cerberus
littlemancall
Cerberus
6,679
331
0
2,431
11,782
4,488
420
0
11,782
48,980
0
L
Nemesis
umut82hb
Nemesis
5,056
2,445
0
1,225
13,163
4,768
0
1,333
11,830
0
49,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,631
Gold Earned
37,586
262
Minions Killed
449
0
Camps Cleared
0
1,122,753
Distance Traveled
1,309,023
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,426
388
52
4
0
209,268
2
W
Yemoja
6,435
460
13
1
0
253,904
10
L
Medusa
6,998
500
68
5
0
194,406
2
L
Odin
5,611
401
33
2
0
208,168
0
W
Mulan
8,911
637
107
8
0
244,149
0
W
Jing Wei
6,657
476
91
7
0
212,618
0
W
Nemesis
7,823
559
108
8
0
320,461
2
L
Horus
6,357
454
27
2
0
246,537
0
W
Cerberus
7,760
554
130
9
0
277,891
0
L
Nemesis
6,239
446
82
6
0
264,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role