Player Matchup

Set
Set
Flash x IQ
Set
Level 64
God Stats
12W - 19L
1,356 SR
Queue Stats
214W - 219L
1,335 Elo+
Party 2
Danzaburou
Danzaburou
KotiC1217
Danzaburou
Level 89
God Stats
3W - 11L
1,229 SR
Queue Stats
487W - 532L
1,401 Elo+
Solo
Guan Yu
Guan Yu
Mr Rampant5650
Guan Yu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 44L
1,340 Elo+
Solo
Kuzenbo
Kuzenbo
PuPCorn77
Kuzenbo
Level 34
God Stats
4W - 3L
1,500 SR
Queue Stats
117W - 144L
1,276 Elo+
Solo
Anubis
Anubis
Que Cellez
Anubis
Level 35
God Stats
2W - 5L
1,349 SR
Queue Stats
111W - 143L
1,344 Elo+
Party 2
Team Averages
Level 52
1,387 SR
1,340 Elo+

VS

Team Averages
Level 62
1,400 SR
1,226 Elo+
Thanatos
Thanatos
Krown-RoyaL_
Thanatos
Level 18
God Stats
0W - 2L
1,172 SR
Queue Stats
0W - 6L
1,016 Elo+
Party 1
Nu Wa
Nu Wa
Nyoh_AR
Nu Wa
Level 67
God Stats
21W - 17L
1,453 SR
Queue Stats
362W - 406L
1,355 Elo+
Solo
Horus
Horus
SPAWN OF REAPER
Horus
Level 148
God Stats
15W - 5L
1,571 SR
Queue Stats
481W - 509L
1,334 Elo+
Solo
Anhur
Anhur
TMACdonalds
Anhur
Level 26
God Stats
1W - 7L
1,299 SR
Queue Stats
2W - 7L
1,262 Elo+
Party 1
Atlas
Atlas
TheYungFitz
Atlas
Level 49
God Stats
0W - 1L
1,505 SR
Queue Stats
3W - 10L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 4
9,716
540
12,553
12,727
6,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
KotiC1217
Danzaburou
14
7 / 0 / 2
9,407
523
13,655
10,981
3,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 2 / 2
9,284
516
5,835
14,206
12,281
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
PuPCorn77
Kuzenbo
13
2 / 0 / 9
9,368
520
4,876
10,009
11,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Que Cellez
Anubis
14
2 / 2 / 5
8,805
489
10,197
12,744
6,105
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Krown-RoyaL_
Thanatos
7
0 / 6 / 0
6,188
344
2,571
10,229
4,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Nyoh_AR
Nu Wa
14
2 / 2 / 0
8,624
479
10,670
12,003
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 0 / 0
9,107
506
8,542
10,956
8,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 8 / 1
7,381
410
5,684
13,897
4,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 4 / 0
7,212
401
7,311
17,669
13,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
20
Kills
4
4
Deaths
20
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
W
Danzaburou
KotiC1217
Danzaburou
7
0
2
8
L
Thanatos
Krown-RoyaL_
Thanatos
0
6
0
0
W
1
2
2
1
L
Nu Wa
Nyoh_AR
Nu Wa
2
2
0
1
W
Kuzenbo
PuPCorn77
Kuzenbo
2
0
9
6.5
W
Anubis
Que Cellez
Anubis
2
2
5
2.25
L
2
0
0
2
L
0
8
1
0.06
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,116
Damage
34,778
60,667
Taken
64,754
40,499
Mitigated
35,107
24,742
Healing
20,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,553
6,517
0
4,657
12,727
6,431
0
3,486
9,123
0
78,059
W
Danzaburou
KotiC1217
Danzaburou
13,655
6,152
0
4,292
10,981
3,829
3,186
3,225
7,682
0
60,107
L
Thanatos
Krown-RoyaL_
Thanatos
2,571
1,060
0
4,692
10,229
4,068
0
1,744
8,485
0
25,347
W
5,835
1,609
549
4,271
14,206
12,281
684
1,484
12,656
0
66,459
L
Nu Wa
Nyoh_AR
Nu Wa
10,670
4,063
0
3,912
12,003
4,508
1,185
6,522
5,481
68,143
0
W
Kuzenbo
PuPCorn77
Kuzenbo
4,876
2,338
200
2,644
10,009
11,853
124
3,970
5,886
34,251
0
W
Anubis
Que Cellez
Anubis
10,197
840
0
8,129
12,744
6,105
0
4,983
7,339
72,061
0
L
8,542
3,654
177
5,903
10,956
8,618
0
584
10,372
0
67,144
L
5,684
3,688
0
1,358
13,897
4,484
1,008
904
12,993
0
43,695
L
7,311
3,105
427
4,333
17,669
13,429
93
5,319
12,350
33,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,580
Gold Earned
38,512
484
Minions Killed
397
0
Camps Cleared
0
1,608,669
Distance Traveled
1,461,709
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,716
540
120
7
0
341,650
0
W
Danzaburou
9,407
523
81
5
0
323,986
2
L
Thanatos
6,188
344
43
2
0
267,737
2
W
Guan Yu
9,284
516
121
7
0
332,760
3
L
Nu Wa
8,624
479
119
7
0
269,497
0
W
Kuzenbo
9,368
520
52
3
0
318,453
2
W
Anubis
8,805
489
110
6
0
291,820
0
L
Horus
9,107
506
126
7
0
319,693
3
L
Anhur
7,381
410
68
4
0
295,925
3
L
Atlas
7,212
401
41
2
0
308,857
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role